Moderator: Cartographers
yeti_c wrote:(BTW - I meant deploy - not display!!!!)
Hey check out my armies!??!!
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yeti_c wrote:
Make the drought areas -1 territory bonus...This means at the start of the turn they lose 1 army each...But you will always get 3 to deploy...If you only have 1 army on the territory then you don't lose any...Yes you could be unlucky and start with lots of them - but you will still have 3 to deploy to play with...
MrBenn wrote:yeti_c wrote:
Make the drought areas -1 territory bonus...This means at the start of the turn they lose 1 army each...But you will always get 3 to deploy...If you only have 1 army on the territory then you don't lose any...Yes you could be unlucky and start with lots of them - but you will still have 3 to deploy to play with...
That sounds good. That's the sort of thing I meant earlier, but probably didn't explain very well.
If you do choose to start with neutrals I'd prefer 1 neutral army on each drought area than 3... but only because I got caned today tring to take a neutral... lol :-Ć¾
Herakilla wrote:i dont think the xml has been coded for anything like this yet but could you have neutral armies degenerate each round like the players would? then you could start with the standard 3 but as the game goes on (for 2 rounds lol) the low amount of water weakens the defenses and troops defending those areas.
just would be cool i think and add another gameplay twist
yeti_c wrote:Optimus Prime wrote:So will I lose armies in my drought areas on the turns of other players or only when I take my turn? I'm still a little confused at that point.
When you take your turn... (at the beginning)
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I lied...RjBeals wrote:Very busy with Christmas / Work so map is on hiatus
yeti_c wrote:Loving it RJ - reckon you're right...
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yeti_c wrote:Optimus Prime wrote:yeti_c wrote:Loving it RJ - reckon you're right...
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I second that. Looks great, can't wait to play it. I've already got a tournament idea planned, with your permission of course, RjBeals.
I'm in...
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spinwizard wrote:I love the graphics. 1 small thing, can u make the state impassables thicker as it is a tiny bit confusing
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