1: How can I tell what type my cards are when I don't yet have a match (or when it's not my turn)?
2: In the Parker Brothers rules that I have, you can only get the 2 bonus armies for having the territory on the card you turn in on one card per set. But most people I know aren't aware of that rule. Is it implemented here, or would I get the bonus on each of two or thre if I have the territories?
2 newb questions
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The color of the cards is used to make a match. So three red, three green, or three blue, or one of each. Read the rules section for how the flat rate and escalating card values work. Escalating is very similar to the board game.
If you have all three territories of the cards you turn in (the cards will be bolded) you will get 2 armies on each, so it is not exactly the same as the board game rules.
Welcome to conquer club!
If you have all three territories of the cards you turn in (the cards will be bolded) you will get 2 armies on each, so it is not exactly the same as the board game rules.
Welcome to conquer club!
Welcome.
The rules are at the top of the page under "instructions".
But I want to be helpful so here is the link.
http://www.conquerclub.com/public.php?m ... tructions1
The rules are at the top of the page under "instructions".
But I want to be helpful so here is the link.
http://www.conquerclub.com/public.php?m ... tructions1
Sorry for offtopic but...kingpin01 wrote:The color of the cards is used to make a match. So three red, three green, or three blue, or one of each. Read the rules section for how the flat rate and escalating card values work. Escalating is very similar to the board game.
If you have all three territories of the cards you turn in (the cards will be bolded) you will get 2 armies on each, so it is not exactly the same as the board game rules.
Welcome to conquer club!
I wonder if the real board game rules are different in different countries. Because in my boardgame's rules the cards is flat rate and if you cash the card of country you own then you have to put the 2 troops to the territory that card you had.
Dvd Avins, welcome and enjoy!
Actually -> it's not so much countries but versions...amazzony wrote:Sorry for offtopic but...kingpin01 wrote:The color of the cards is used to make a match. So three red, three green, or three blue, or one of each. Read the rules section for how the flat rate and escalating card values work. Escalating is very similar to the board game.
If you have all three territories of the cards you turn in (the cards will be bolded) you will get 2 armies on each, so it is not exactly the same as the board game rules.
Welcome to conquer club!
I wonder if the real board game rules are different in different countries. Because in my boardgame's rules the cards is flat rate and if you cash the card of country you own then you have to put the 2 troops to the territory that card you had.
Dvd Avins, welcome and enjoy!
I believe the very first Risk was "escalating"... and later versions were "flat rate"...
However I believe that there is some discussion about Defence Dice differences across different countries... I wonder if this is due to intentional differences from the makers -> or translation problems that have propagated through time...
C.

Highest score : 2297
yeti_c wrote: Actually -> it's not so much countries but versions...
I believe the very first Risk was "escalating"... and later versions were "flat rate"...
However I believe that there is some discussion about Defence Dice differences across different countries... I wonder if this is due to intentional differences from the makers -> or translation problems that have propagated through time...
C.
Thanks
And the DD difference - probably translation. Most common way to mess up thing IMO
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