QFTKingPrime wrote:gimil, stop insulting DIM, when you are guilty of the same thing, having a smaller club than mine.
Feudal War [Quenched]
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- DiM
- Posts: 10415
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- Location: making maps for scooby snacks
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
shut up and go spell this:gimil wrote:yeah a got hte analogy, jsut so happened you never caught onto the couter strike, now did you? Btw its spltDiM wrote:it was an analogy. i have a 9 iron you have a putter. read between the lines. oh sorry forgot to spell it for you:gimil wrote:9 iron? suppose the real thing doesnt do it with the ladies?DiM wrote:you should see my massive 9 iron. then talk about hole in onegimil wrote:DiM your such as ass you know that.DiM wrote: *bows down to the crowd. waves at people. kisses babies.*
if i remeber correctly your the one thats more likely to loose teh head.
I bet you never get a hole in one if you know what i mean![]()
now take your itsy bitsy putter and go to the bunker.![]()
how is it know??raed btewin teh lnies.![]()
![]()
![]()
read between the lines![]()
man DiM your such a cock
"small putter means no hole"
rinse and repeat
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
DiM wrote:shut up and go spell this:gimil wrote:yeah a got hte analogy, jsut so happened you never caught onto the couter strike, now did you? Btw its spltDiM wrote:it was an analogy. i have a 9 iron you have a putter. read between the lines. oh sorry forgot to spell it for you:gimil wrote:9 iron? suppose the real thing doesnt do it with the ladies?DiM wrote:you should see my massive 9 iron. then talk about hole in onegimil wrote: DiM your such as ass you know that.
if i remeber correctly your the one thats more likely to loose teh head.
I bet you never get a hole in one if you know what i mean![]()
now take your itsy bitsy putter and go to the bunker.![]()
how is it know??raed btewin teh lnies.![]()
![]()
![]()
read between the lines![]()
man DiM your such a cock
"small putter means no hole"
rinse and repeat
at least gimil has a putter, you have a match, that is all.
- gimil
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no he doesnt. want to know why? because DiM is no match for meKingPrime wrote:DiM wrote:shut up and go spell this:gimil wrote:yeah a got hte analogy, jsut so happened you never caught onto the couter strike, now did you? Btw its spltDiM wrote:it was an analogy. i have a 9 iron you have a putter. read between the lines. oh sorry forgot to spell it for you:gimil wrote:9 iron? suppose the real thing doesnt do it with the ladies?DiM wrote: you should see my massive 9 iron. then talk about hole in one![]()
now take your itsy bitsy putter and go to the bunker.![]()
how is it know??raed btewin teh lnies.![]()
![]()
![]()
read between the lines![]()
man DiM your such a cock
"small putter means no hole"
rinse and repeat
at least gimil has a putter, you have a match, that is all.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- gimil
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next time we're in a speed game and you acctually win prime, then you can tell me you have bigger clubsKingPrime wrote:gimil, stop insulting DIM, when you are guilty of the same thing, having a smaller club than mine.
Last edited by gimil on Sun Oct 21, 2007 6:08 pm, edited 1 time in total.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Im talking about games where i play you:KingPrime wrote:what do you call these.gimil wrote:next time where in a speed game and you acctually win prime, then you can tell me you have bigger clubsKingPrime wrote:gimil, stop insulting DIM, when you are guilty of the same thing, having a smaller club than mine.
904425
943827
1020903
1025674
oh and here:
1021077
and wait, theres more:
824823
anyway lets stop hijacking my own thread yeah?
Last edited by gimil on Sun Oct 21, 2007 6:13 pm, edited 1 time in total.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
your right we are meant to be friends, and i did start with defending you against DIM with the tiny match.gimil wrote:Im talking about:KingPrime wrote:what do you call these.gimil wrote:next time where in a speed game and you acctually win prime, then you can tell me you have bigger clubsKingPrime wrote:gimil, stop insulting DIM, when you are guilty of the same thing, having a smaller club than mine.
904425
943827
1020903
1025674
oh and here:
1021077
and wait, theres more:
824823
anyway lets stop hijacking my own thread yeah?
- rebelman
- Posts: 2968
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at the moment he is adding in the bunkers and showing which holes are par 3, 4 and 5 - its going to a very challenging nine hole course compete with dog legs and water hazards lol ok i promise no more golf jokes or commentsgimil wrote:I need to be nice to DiM hes playing with feudals file right now
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
- gimil
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- Joined: Sat Mar 03, 2007 12:42 pm
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rebel i banish you from the foundryrebelman wrote:at the moment he is adding in the bunkers and showing which holes are par 3, 4 and 5 - its going to a very challenging nine hole course compete with dog legs and water hazards lol ok i promise no more golf jokes or commentsgimil wrote:I need to be nice to DiM hes playing with feudals file right now
please stop hijacking guys
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
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- Location: making maps for scooby snacks
actually i'm not. lot's of things to do at work.gimil wrote:I need to be nice to DiM hes playing with feudals file right now
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
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- Location: United Kingdom (Scotland)
so your telling me i went thorugh the labour of saving that big ass file, tehn uploading that big ass file to send (which took a while let me tell you) jsut so you can sit on your ass and do work?DiM wrote:actually i'm not. lot's of things to do at work.gimil wrote:I need to be nice to DiM hes playing with feudals file right now
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
yeah something like that. but don't worry i'll get home get some sleep and when i wake up i'll tweak the golf course and add some sand bunkers a few flags and maybe a caddy or two.gimil wrote:so your telling me i went thorugh the labour of saving that big ass file, tehn uploading that big ass file to send (which took a while let me tell you) jsut so you can sit on your ass and do work?DiM wrote:actually i'm not. lot's of things to do at work.gimil wrote:I need to be nice to DiM hes playing with feudals file right now
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
suck my big toe you jerkDiM wrote:yeah something like that. but don't worry i'll get home get some sleep and when i wake up i'll tweak the golf course and add some sand bunkers a few flags and maybe a caddy or two.gimil wrote:so your telling me i went thorugh the labour of saving that big ass file, tehn uploading that big ass file to send (which took a while let me tell you) jsut so you can sit on your ass and do work?DiM wrote:actually i'm not. lot's of things to do at work.gimil wrote:I need to be nice to DiM hes playing with feudals file right now
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- rebelman
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Ok Gimil have a few comments/queries:
firstly overall I like the look of her and I'm looking forward to playing it when she is quenched.
Here are my comments (having read all 28 pages)
What happened to the gold mine(s) - was it scrapped completely ??
as someone else said a path is needed to the castle in the great kingdom
as there are only 3 villages and 2 are in the same territory - southern river bank its a huge advantage to the guy that holds that castle that he can bombard these if any opponent takes them i think they should be exempt from the bombardment rule to counter this advantage
The bombardment is not an issue in northern river bank as this territory has no castle
the castles even though they look fine seemed to look much better in the early days of this thread.
i don't like the look of the villages they actually look like gold that can be harvested in other computer games even if they were a different color that would help.
As you are altering the territories held bonus will you be altering the traditional 3 starting as well (which actually would become 8 including +5 for the castle)
even if its not a terr. i believe you should put an island in the lake to break up the blueness
i liked what was done to the water earlier in this thread not sure why you did not go ahead with this.
im not sure why some names are on the map while others are not, all or none with be my view on this as we have the mini map in the legend i would lean towards none
Speaking of the legend i think the mini map is class but the text seems all wrong for this kind of map - some kind of old english font would look much better and go more with the theme, also the brown background looks like beauty board from the 1970s - I would strongly suggest changing this.
In terms of strategy and gameplay the person who gets dropped in the great kingdom will have a big advantage in my opinion as he/she can both protect themselves and attack much easier than the rest. - especially if they prioritise taking the southern river bank with its two villages and castle.
I would suggest changing the "river bank" part of the name in northern river bank and southern river bank
firstly overall I like the look of her and I'm looking forward to playing it when she is quenched.
Here are my comments (having read all 28 pages)
What happened to the gold mine(s) - was it scrapped completely ??
as someone else said a path is needed to the castle in the great kingdom
as there are only 3 villages and 2 are in the same territory - southern river bank its a huge advantage to the guy that holds that castle that he can bombard these if any opponent takes them i think they should be exempt from the bombardment rule to counter this advantage
The bombardment is not an issue in northern river bank as this territory has no castle
the castles even though they look fine seemed to look much better in the early days of this thread.
i don't like the look of the villages they actually look like gold that can be harvested in other computer games even if they were a different color that would help.
As you are altering the territories held bonus will you be altering the traditional 3 starting as well (which actually would become 8 including +5 for the castle)
even if its not a terr. i believe you should put an island in the lake to break up the blueness
i liked what was done to the water earlier in this thread not sure why you did not go ahead with this.
im not sure why some names are on the map while others are not, all or none with be my view on this as we have the mini map in the legend i would lean towards none
Speaking of the legend i think the mini map is class but the text seems all wrong for this kind of map - some kind of old english font would look much better and go more with the theme, also the brown background looks like beauty board from the 1970s - I would strongly suggest changing this.
In terms of strategy and gameplay the person who gets dropped in the great kingdom will have a big advantage in my opinion as he/she can both protect themselves and attack much easier than the rest. - especially if they prioritise taking the southern river bank with its two villages and castle.
I would suggest changing the "river bank" part of the name in northern river bank and southern river bank
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
Oh boy Oh boy, I look forward to play this map
Few suggestions:
-I think you forgot the name of the 'realm of might' castle?
-I've a question, The villages are worth +3...but the great kingdom is really far from a village? isn't that a bit to disadvantaged?
-Can't really think of something...Nice work
Few suggestions:
-I think you forgot the name of the 'realm of might' castle?
-I've a question, The villages are worth +3...but the great kingdom is really far from a village? isn't that a bit to disadvantaged?
-Can't really think of something...Nice work
- gimil
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SHHHHHH i noticed after i uplaoded tehmGnome wrote:Oh boy Oh boy, I look forward to play this map![]()
Few suggestions:
-I think you forgot the name of the 'realm of might' castle?
Actually each village is palceed evenly between 2 castles, te great kingdom and feudal share a village, teh rebels and the realm share a village, and the last 2 share the last village.Gnome wrote: -I've a question, The villages are worth +3...but the great kingdom is really far from a village? isn't that a bit to disadvantaged?
Thanks buddyGnome wrote: -Can't really think of something...Nice work
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
not a fan of the rivers
(and water in general too green)
the legend, i think should look less like modern wall and more like a castle one
castles still need doing
STILL A TOO GREEN MAP
roads/paths need more width variation
same with the cliffs
army circles are a tad too light
missing a number right of the barbarian castle
and quite a few more. (my mistake not as many as i though, the road looks like borders )
The type font really does not fit.
As much as i hate to tell you this i will be back
en-guard:

the legend, i think should look less like modern wall and more like a castle one
castles still need doing
STILL A TOO GREEN MAP
roads/paths need more width variation
same with the cliffs
army circles are a tad too light
missing a number right of the barbarian castle
and quite a few more. (my mistake not as many as i though, the road looks like borders )
The type font really does not fit.
As much as i hate to tell you this i will be back
en-guard:
I like the riverTelvannia wrote:not a fan of the rivers(and water in general too green)
It fit's the map
Well for me it isn't to green...but I'd like to see more trees...maybe a wood...I think in the ages of knights and castles there were more woods...where do the villages gets there wood? I don't think they get it by plane...STILL A TOO GREEN MAP![]()
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
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Telvannia wrote:not a fan of the rivers(and water in general too green)
I can make it more blue, but it really needs the green to stop the land looking like it jsut cutes off at the water.
the legend, i think should look less like modern wall and more like a castle one![]()
It was a castle look i went for. what maeks it look modern?
castles still need doing
In what way? I plan on doing t shading by hand, im jsut not sure how to go about it.
STILL A TOO GREEN MAP![]()
I put the lake in to break the green up the green a little which i though worked nicely. What else do you suggest to break the green up further?
roads/paths need more width variation
Why? roads dont tend to largly in size, and at this scale i think there fine.
same with the cliffs
The cliffs where extramly difficult to make and i dont think i could change the width to much without making them look artificial, but ill experiment.
army circles are a tad too light
Ill lighten them
missing a number right of the barbarian castle
It will be fixed
and quite a few more. (my mistake not as many as i though, the road looks like borders )![]()
The type font really does not fit.
As much as i hate to tell you this i will be back![]()
![]()
en-guard:
TAKE THIS:
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
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- Location: United Kingdom (Scotland)
I like the river and lake as well, and unless theres real complaint (by other that arent tel) then i dont plan on changing them.Gnome wrote:I like the riverTelvannia wrote:not a fan of the rivers(and water in general too green)
It fit's the map
More trees is easy enough, its jsut finding where to put them without upsetting te allance. Ill look into this.Gnome wrote:Well for me it isn't to green...but I'd like to see more trees...maybe a wood...I think in the ages of knights and castles there were more woods...where do the villages gets there wood? I don't think they get it by plane...STILL A TOO GREEN MAP![]()
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong


