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WWII WESTERN FRONT [Quenched]

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Postby tenio on Sun Oct 21, 2007 12:35 am

looks good, for the legend put


"Hold any three Stars"


I definetly think it looks alot better now

good job and I actually like the england - bomb thing now
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Postby RobinJ on Sun Oct 21, 2007 6:17 am

qwert wrote:Robin,these mentioned so many time ,and i realy dont want to explane again(move back several pages and you will find explanation)


Sorry qwert... haven't been in the foundry as much as I would like lately and I hadn't dropped on on this thread for a while. If the CC opinion is that there should not be a link between Italy and Germany then fair enough
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


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Postby Qwert on Sun Oct 21, 2007 11:36 am

RobinJ Posted: 21 Oct 2007 11:17 Post subject:

--------------------------------------------------------------------------------

qwert wrote:
Robin,these mentioned so many time ,and i realy dont want to explane again(move back several pages and you will find explanation)


Sorry qwert... haven't been in the foundry as much as I would like lately and I hadn't dropped on on this thread for a while. If the CC opinion is that there should not be a link between Italy and Germany then fair enough

These is not CC opinion,these is history opinion,i research these part of WWII and i find that North Italy,and Germany at these stage of war whas terittory conected,but not Battle conected(Because in the end of war Soviet army Fight and Capture Vienna)
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Postby Qwert on Sun Oct 21, 2007 5:43 pm

tenio Posted: 21 Oct 2007 05:35 Post subject:

--------------------------------------------------------------------------------

looks good, for the legend put


"Hold any three Stars"

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AndyDufresne Posted: 20 Oct 2007 23:59 Post subject:

--------------------------------------------------------------------------------

For Milano, I think RobinJ means change the text to white and all capital, similar to LONDON, PARIS, and OB West.

Also Qwert, since the right legend is getting more and more packed, I'd consider maybe seeing how your signature looks on the left bottom side (in Spain).


--Andy

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Postby tenio on Sun Oct 21, 2007 6:35 pm

looks really good,

any1 else have any problems ?


do you have an XML or do people usually wait till the gameplay is all done?
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Postby DiM on Sun Oct 21, 2007 8:18 pm

qwert, can you make the river have the same texture as the sea? it will make it blend a lot better.
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ww2

Postby loki77 on Sun Oct 21, 2007 11:09 pm

i want a map with both fronts together
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Postby Coleman on Mon Oct 22, 2007 4:36 am

DiM wrote:qwert, can you make the river have the same texture as the sea? it will make it blend a lot better.
BOO! BOO I say. Do not do this please.
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Re: ww2

Postby Coleman on Mon Oct 22, 2007 4:37 am

loki77 wrote:i want a map with both fronts together
So do I. One is underway in map ideas but due to current policy (that I have been pushing to change as much as I can) we can't allow it to continue because it is too big.
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Postby oaktown on Mon Oct 22, 2007 8:18 am

I'm hoping that the recent changes (moving the bombardment routes, greater legend clarity, adding a star to Milan) have saved the 'can't-attack-England' dilemma... but I'm not sure because I was never against the idea to begin with. What are the opponents of this feature thinking? Does it need another tweak for balance, or can we put that issue to bed now?
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Postby volfan on Mon Oct 22, 2007 11:29 am

Wouldn't this map make it too easy to conquer England?
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Postby Gnome on Mon Oct 22, 2007 12:04 pm

volfan wrote:Wouldn't this map make it too easy to conquer England?


too easy :shock:
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)
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Postby Coleman on Mon Oct 22, 2007 12:42 pm

I posted an England strat back when people said it was underpowered.

You just pool Marshall Park, it'll be tougher now, but it's still the right idea.
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Postby oaktown on Mon Oct 22, 2007 1:56 pm

Gnome wrote:
volfan wrote:Wouldn't this map make it too easy to conquer England?


too easy :shock:
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)

What i love about the england situation in this map is that everybody sees it differently. Personally, I'd go for it because while it might be easy for others to hit you for the bonus, it's next to impossible to drive you out entirely because you have to take all three territories FROM three different territories on the same turn. Since an attacker can't advance troops into England, as long as you have one terit it'll be easy to get the others back.

Strategy will be all across the board on this one, which is what you want out of a map: every game is different. :D
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Postby Qwert on Mon Oct 22, 2007 4:45 pm

tenio

looks really good,

any1 else have any problems ?


do you have an XML or do people usually wait till the gameplay is all done?
Well XML is last work on map,so i will start work in XML later.

DiM

qwert, can you make the river have the same texture as the sea? it will make it blend a lot better.
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loki77 wrote:
i want a map with both fronts together
So do I. One is underway in map ideas but due to current policy (that I have been pushing to change as much as I can) we can't allow it to continue because it is too big.
_________________
These map is in hold stage,because size restriction.
I will be very happy if someon will show me how can i create map with over 100 terittory to squeze on present small dimension,and that these map be visible to play.

Gnome Posted: 22 Oct 2007 17:04 Post subject:

--------------------------------------------------------------------------------

volfan wrote:
Wouldn't this map make it too easy to conquer England?

too easy
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)

No you can not conquer England easy,even if you start game in England will be dificulty to hold Britain(maybe in 2 and 3 player game).
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Postby cairnswk on Thu Oct 25, 2007 11:31 am

Qwert

Can you advise....

1. if you are finished debating gameplay and graphics and ready with the xml

2. still debating gameplay and graphics and ready with xml

3. still making the xml.

Thanks.
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Postby Qwert on Thu Oct 25, 2007 5:28 pm

I not yet start with XML,but if people thinking that is time for XML i will start working.
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Postby unriggable on Thu Oct 25, 2007 7:25 pm

oaktown wrote:
Gnome wrote:
volfan wrote:Wouldn't this map make it too easy to conquer England?


too easy :shock:
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)

What i love about the england situation in this map is that everybody sees it differently. Personally, I'd go for it because while it might be easy for others to hit you for the bonus, it's next to impossible to drive you out entirely because you have to take all three territories FROM three different territories on the same turn. Since an attacker can't advance troops into England, as long as you have one terit it'll be easy to get the others back.

Strategy will be all across the board on this one, which is what you want out of a map: every game is different. :D


Untrue. One point fights all. Too easy now.
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Postby Coleman on Fri Oct 26, 2007 5:42 pm

I'm going to agree with unriggable here.

I think maybe removing the Army Group H launch area may be a good idea to help this.
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Postby Qwert on Fri Oct 26, 2007 6:25 pm

Coleman Posted: 26 Oct 2007 22:42 Post subject:

--------------------------------------------------------------------------------

I'm going to agree with unriggable here.

I think maybe removing the Army Group H launch area may be a good idea to help this.

Now we continue to runing in circle,situation is not change with these attack from Army group H(previos whas attack from Brest,but when oactown say that player can cut and conquer Brest,i replace from Brest to Army that player can not easy to conquer Brest)So situation is same,and we continue debate with British.
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Postby tenio on Fri Oct 26, 2007 11:04 pm

seriously, if it gets taken out early, it gets taken out early,

it is 1 bonus

now that we have 4 stars possibly taking out 1 bonuse really isnt so bad

and plus it is (nearly) impossible to take england out in the first turn so that if someone really want to hold it all they need to do is deploy guys on 1 of the english territories
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Postby Qwert on Sat Oct 27, 2007 3:13 pm

I will now start work on xml
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Postby unriggable on Sat Oct 27, 2007 7:03 pm

qwert wrote:
Coleman Posted: 26 Oct 2007 22:42 Post subject:

--------------------------------------------------------------------------------

I'm going to agree with unriggable here.

I think maybe removing the Army Group H launch area may be a good idea to help this.

Now we continue to runing in circle,situation is not change with these attack from Army group H(previos whas attack from Brest,but when oactown say that player can cut and conquer Brest,i replace from Brest to Army that player can not easy to conquer Brest)So situation is same,and we continue debate with British.


Look, the foundry is supposed to be a democratic process, your stubbornness is stopping us from getting stuff done.
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Postby Qwert on Sun Oct 28, 2007 1:01 pm

unriggable


Look, the foundry is supposed to be a democratic process, your stubbornness is stopping us from getting stuff done.

No you are stubborn,i give all logical explanation for Britain issue,and also i give vord to change these (imediatly Rewamp)if these bombardment option not working after quench,and i belive that Cairnswick and Coleman agree with that,but you constantly ignoring these and continue with these issue.
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Postby unriggable on Sun Oct 28, 2007 2:08 pm

I was saying that it was too easy to hold britain, now it's too hard, you're holding onto your solution too much.
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