Awesome wrote:This wouldn't really solve much, and I think would make it worse.
Using this formatting on large maps you wouldn't have to scroll down, but you would have to scroll right. And I think that is much more annoying than scrolling up and down.
This is never a problem for me at home where I have a nice big monitor, but at work I always have to choose smaller map. Which seriously is not much work.. you just click a button.
You wouldn't have to scroll right, because he moved the buttons to space that is currently used by text and players names. By swapping the players names to the bottom no one would have to scroll to the right, and no one would have to scroll down to click either.
Also, have you played on larger maps like World 2.1 and North America? Those are the types that most people have to currently scroll for. But even if those currently fit on your monitor, there are other larger maps that have been proposed that wouldn't fit on anyones screen. If the attack button was moved and the screen wouldn't jump to the top of the map, then exceptionally large maps would still probably be playable.