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I've found the best time to move is right when it gets to the 40s in a build up game. For some reason I seem to always do well in 40vs40 roles if I'm attacking. I'm sure there is a statistical explanation but I don't care about that crap, as long as I know 40vs40 equals attacker wins.Molacole wrote:I'll suicide on anybodies ass who tries to drag the game out or when people refuse to attack each other. If people are actually playing and the game doesn't look like it will last over 50 rounds then I'll play it straight up otherwise expect my ass to suicide on somebody unless my odds of winning look good. You can't expect somebody who has no hopes of winning to just sit around and wait for you to pick them apart...
it's not "throwing a game" ...TipTop wrote:I'm getting really confused with what some people are saying here. Maybe your definition of suicide is different to mine.
How is throwing a game a viable tactic?
LMAO what you mean like this gameMolacole wrote:f*ck that shit...
I'll suicide on anybodies ass who tries to drag the game out or when people refuse to attack each other. If people are actually playing and the game doesn't look like it will last over 50 rounds then I'll play it straight up otherwise expect my ass to suicide on somebody unless my odds of winning look good. You can't expect somebody who has no hopes of winning to just sit around and wait for you to pick them apart...
I just don't see the point of playing a 50+ round game because people would rather turn RISK into Sim City. For some reason you tend to see a lot of this with the higher ranks. Why? I have no idea maybe they're scared to lose or don't have enough balls to make RISKy moves for the win. For me there is nothing worse than seeing a bunch of people basically handing over bonuses to other players because they're scared to attack each other. Playing with lower ranked players usually makes for a better,faster and funner game as far as flat rate goes.