Mapmaker(s): bigWham, Plurple
Number of Territories: 147
Special Features: This will be the first released map to incorporate the following new features:
- Transforms - a feature that allows transformations of army counts based on a variety of rules encoded in the map (rather than deployment, attack, fortification, etc)
- Help - a features that allows map-makers to include some map-related help on the Map tab, rather than requiring it be on the map image (which is more difficult to change)
Explore the Sea of Deception at your risk!
Note also we have been inspired by the Oasis map, since the layout of it was a perfect fit the ideas involved... this allowed us to focus largely on the concept, and not the visuals. This type of creative re-invention should be encouraged!
Map Image:
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There are no bonuses based on territories, continents or army size. Instead, changes to army count are triggered by holding Islands. The effect of holding each Island is indicated below, and trigger at the start of each turn. After triggering its effect each island is reset to 1 neutral. Many effects are random, where [x,y] means an integer between x and y is chosen randomly.
Island Held By Affected Effect
Far East Isle Player East territories [-1,2]
Far South Isle Player South territories [-1,2]
Far West Isle Player West territories [-1,2]
Hale Island Player Hale [5,9]
Klien Island Player Klien [5,9]
Isle of Adjacency Player Territories adjacent to more than 1 oasis [-7,-3]
Isle of Degradation Player Opponent owned 40% chance of -1
Isle of Enrichment Player Player owned 20% chance of +1
Mercantile Island Player All +10%
Prime Island Player Prime Sea Set to a prime
Square Island Player Square Sea Set to a square
Surprise Island Opponent All A low chance of a big surprise
Unlock Island Player Grand Oases *Variable
*Depends on army count on island: [-10,-5] for 1 troop, [10,20] for 5 troops, Set to 1 for 10 troops.
Island Held By Affected Effect
Far East Isle Player East territories [-1,2]
Far South Isle Player South territories [-1,2]
Far West Isle Player West territories [-1,2]
Hale Island Player Hale [5,9]
Klien Island Player Klien [5,9]
Isle of Adjacency Player Territories adjacent to more than 1 oasis [-7,-3]
Isle of Degradation Player Opponent owned 40% chance of -1
Isle of Enrichment Player Player owned 20% chance of +1
Mercantile Island Player All +10%
Prime Island Player Prime Sea Set to a prime
Square Island Player Square Sea Set to a square
Surprise Island Opponent All A low chance of a big surprise
Unlock Island Player Grand Oases *Variable
*Depends on army count on island: [-10,-5] for 1 troop, [10,20] for 5 troops, Set to 1 for 10 troops.
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Generating witty rebuke...