Line of Duty Mafia game - DAY 3
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Re: Line of Duty Mafia game - DAY 3
Caught up a bit more, also see now that traf was already cop cleared. @Traf, I'm assuming you already know who I visited then? If you look back to their posts from end of day yesterday, it's pretty explicitly laid out why I would have used a given limited shot ability on them. I can also see what your theory today might have been, but I think if you look back again to the posts at the start of day today that pretty clearly is not a concern in this case.
Can someone explain the mechanical mod clue that makes new kingm town-sided? I looked back and didn't seem to find much supporting that.
Can someone explain the mechanical mod clue that makes new kingm town-sided? I looked back and didn't seem to find much supporting that.
Re: Line of Duty Mafia game - DAY 3
The reason I asked Son!C about his actions is in relation to the ongoing inquiry into Kong, Annie. Traf mentioned a theory that could be debunked or made stronger.

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Re: Line of Duty Mafia game - DAY 3
Yes, i know who you visited, but for me doens't make sense inr egards to finding info. So please explain why you made that visit?kongming3 wrote: Wed Apr 08, 2026 11:33 am Caught up a bit more, also see now that traf was already cop cleared. @Traf, I'm assuming you already know who I visited then? If you look back to their posts from end of day yesterday, it's pretty explicitly laid out why I would have used a given limited shot ability on them. I can also see what your theory today might have been, but I think if you look back again to the posts at the start of day today that pretty clearly is not a concern in this case.
Can someone explain the mechanical mod clue that makes new kingm town-sided? I looked back and didn't seem to find much supporting that.
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Re: Line of Duty Mafia game - DAY 3
Sorry about the wrong thoughts on no vanillas, that felt like a stab to the heart.
It appears the two piece of info we have are where Kong went and how Sonic got the letter as it was not a mod gift but had to be an action. I waiting out the information too but curious on both. I dont have anything of importance to add.
It appears the two piece of info we have are where Kong went and how Sonic got the letter as it was not a mod gift but had to be an action. I waiting out the information too but curious on both. I dont have anything of importance to add.
Always question things given too easily.
Re: Line of Duty Mafia game - DAY 3
Traf, to be explicitly clear I said I have no additional relevant information to the broader town community gained as a result of my night action, not that the purpose of my night action was primarily for information gathering. I would again tell you to look at the very last posts of the person I visited from the end of D2 to see why I might have visited them and why it would make sense for some types of town power holders to visit them.
Re: Line of Duty Mafia game - DAY 3
Got it, carry onRagian wrote: Wed Apr 08, 2026 3:34 pm The reason I asked Son!C about his actions is in relation to the ongoing inquiry into Kong, Annie. Traf mentioned a theory that could be debunked or made stronger.
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Re: Line of Duty Mafia game - DAY 3
I just checked his last post on D2. I don't see any reason why you visited that person tbhkongming3 wrote: Wed Apr 08, 2026 5:02 pm Traf, to be explicitly clear I said I have no additional relevant information to the broader town community gained as a result of my night action, not that the purpose of my night action was primarily for information gathering. I would again tell you to look at the very last posts of the person I visited from the end of D2 to see why I might have visited them and why it would make sense for some types of town power holders to visit them.
Re: Line of Duty Mafia game - DAY 3
Him I get all of the not wanting to make life easier for scum, but we can't just go around here talking between the fingers, then we just will lynch another townie and get it wrong again..
Yeah I get we cant get everyone to claim, but if we continue with this, then people will get the wrong ideas, and things will get "lost in translations.
From my reading of between the lines, without me neither giving completely specifics, I feel that kong is hinting about some kind of protective role, thats why he visited someone, but was not looking for info, like that has to be it right?
And to me that kind of sound valid to me, maybe he is a straight up doctor? Sonic has a jack of all trades role, but maybe Kong's is a bit more specific?
@Traf I atleast can see a reason for why he visited that person, and I feel I know who he might have visited, but I will keep that for later, to see if I am right in my assumptions or not.
Yeah I get we cant get everyone to claim, but if we continue with this, then people will get the wrong ideas, and things will get "lost in translations.
From my reading of between the lines, without me neither giving completely specifics, I feel that kong is hinting about some kind of protective role, thats why he visited someone, but was not looking for info, like that has to be it right?
And to me that kind of sound valid to me, maybe he is a straight up doctor? Sonic has a jack of all trades role, but maybe Kong's is a bit more specific?
@Traf I atleast can see a reason for why he visited that person, and I feel I know who he might have visited, but I will keep that for later, to see if I am right in my assumptions or not.
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Re: Line of Duty Mafia game - DAY 3
I'm getting some odd vives fom Kingm Cod.
But Maybe he has not read all that Kong posted or I have not read it propperly.
He said it was a limited ability, so not proper doc it seems. Also he said it's due to the last post of that player in D2. I think I'l share who he visited so you all make your own conclusions.
Kong visited Sonic N2, but the question again is why?
But Maybe he has not read all that Kong posted or I have not read it propperly.
He said it was a limited ability, so not proper doc it seems. Also he said it's due to the last post of that player in D2. I think I'l share who he visited so you all make your own conclusions.
Kong visited Sonic N2, but the question again is why?
Re: Line of Duty Mafia game - DAY 3
ahh ok, I have read it all, but that was when I was dead King 1.0, and I just read the whole of D2 really quick, so I had forgot about that.TrafalgarLaw01 wrote: Wed Apr 08, 2026 10:53 pm I'm getting some odd vives fom Kingm Cod.
But Maybe he has not read all that Kong posted or I have not read it propperly.
He said it was a limited ability, so not proper doc it seems. Also he said it's due to the last post of that player in D2. I think I'l share who he visited so you all make your own conclusions.
Kong visited Sonic N2, but the question again is why?
I need to take 3-4 hours and just read everything again much more in detail.
So disregard what I said, still a bit sus then.
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Re: Line of Duty Mafia game - DAY 3
I very strongly believe that this did not need to be that drawn out or difficult, and if Traf wasn't 90% town from cop clear I'd think he was being deliberately obtuse or more scummy than I already do. Yes, I visited Sonic, and as previously referenced, looking back to his posts from the very end of D2 shows him directly saying "I hope the doc protects me tonight." I feel like it's not super difficult to reason why certain town power roles would want to visit other revealed town power roles at night, and also why those roles being revealed unnecessarily is not in town's best interest when it was already spelled out what they were doing, and the post from sonic easily checked.
Separate from that, since we can only play the game state as it is and move forward, and separate from visiting sonic only because he asked for it, it also simply made the most sense to visit sonic for town's endgame. We had two of our most powerful town roles revealed and in play, and two potential pseudo-protective options. This is a critical point for town, and one favourable night regardless of minor costs would help give us a lot more control over the game heading into the later stages. Sonic was already positioning to likely protect homer, but vulnerable himself, so I acted accordingly. I'm pretty comfortable saying that he was the best target available for me last night from information available.
Separate from that, since we can only play the game state as it is and move forward, and separate from visiting sonic only because he asked for it, it also simply made the most sense to visit sonic for town's endgame. We had two of our most powerful town roles revealed and in play, and two potential pseudo-protective options. This is a critical point for town, and one favourable night regardless of minor costs would help give us a lot more control over the game heading into the later stages. Sonic was already positioning to likely protect homer, but vulnerable himself, so I acted accordingly. I'm pretty comfortable saying that he was the best target available for me last night from information available.
Re: Line of Duty Mafia game - DAY 3
@ kongming3
Thanks
Thanks
Re: Line of Duty Mafia game - DAY 2
Previous discussion on the "mod clue" that Kong was asking about.homer_jay wrote: Fri Apr 03, 2026 2:06 pmthis is a really good point. so looking back at my math before, if we eliminate them from the pool of possible scum, it leaves us with 5 names that we aren't confident about (i'm not ready to move DJfireside off the list just yet based off one post, but will move him to the bottom of the list). that makes our odds really good. it's also convenient that king is at L-1 and none of those 5 have voted for him. if he was town, you'd think at least one take the time to voteSoN!c wrote: Fri Apr 03, 2026 3:54 am We also have the big mechanical clue from the mod: he lowers the vote count from 8 to 7 for a lynch D2 (with Cofari and Cod awol). Why would the mod need to lower the votecount if both of them are scum? It does tilt the odds that at least one (or most likely both) of those 2 slots lean town, which in turn shrinks the possible scum pool..
Re: Line of Duty Mafia game - DAY 3
So why are you sus on him, or do you have some info?
Why the "mute vote".
Really not sure why I ask you to talk, because if I ask you to say something, you will never shut up
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Re: Line of Duty Mafia game - DAY 3
Then it was not his last post, but the one before that. Also should have protected homer instead of Sonic, but oh well.kongming3 wrote: Wed Apr 08, 2026 11:57 pm I very strongly believe that this did not need to be that drawn out or difficult, and if Traf wasn't 90% town from cop clear I'd think he was being deliberately obtuse or more scummy than I already do. Yes, I visited Sonic, and as previously referenced, looking back to his posts from the very end of D2 shows him directly saying "I hope the doc protects me tonight." I feel like it's not super difficult to reason why certain town power roles would want to visit other revealed town power roles at night, and also why those roles being revealed unnecessarily is not in town's best interest when it was already spelled out what they were doing, and the post from sonic easily checked.
Separate from that, since we can only play the game state as it is and move forward, and separate from visiting sonic only because he asked for it, it also simply made the most sense to visit sonic for town's endgame. We had two of our most powerful town roles revealed and in play, and two potential pseudo-protective options. This is a critical point for town, and one favourable night regardless of minor costs would help give us a lot more control over the game heading into the later stages. Sonic was already positioning to likely protect homer, but vulnerable himself, so I acted accordingly. I'm pretty comfortable saying that he was the best target available for me last night from information available.
Re: Line of Duty Mafia game - DAY 3
In hindsight. It was unlucky that SoN!c didn't protect homer_jay and that kongming3 followed SoN!c "request" for protection.
Re: Line of Duty Mafia game - DAY 3
@ SoN!C
I start to wonder what you're doing. Deliberately not protected homer_jay even though we knew homer_jay claimed some sort of investigator having a PR revealing innocent or scum, if to believe the claim. This and the cup of tea - business mod-intel. It looks not in the best of town. I thought from my last game that only 3P receives mod-intel. Anyone knows what applies mod-intel? Can any player receive mod-intel?
I start to wonder what you're doing. Deliberately not protected homer_jay even though we knew homer_jay claimed some sort of investigator having a PR revealing innocent or scum, if to believe the claim. This and the cup of tea - business mod-intel. It looks not in the best of town. I thought from my last game that only 3P receives mod-intel. Anyone knows what applies mod-intel? Can any player receive mod-intel?
Re: Line of Duty Mafia game - DAY 3
@SoN!c
You are town. Remember that please.
You are town. Remember that please.
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Re: Line of Duty Mafia game - DAY 3
I believe Kong to be our Doc - pretty 1 on 1 logic that he protected me like he says - a "no brainer" in fact.
(Only other option is a mafia roleblocker..true: a mafia role blocker would explain the ballsy kill on Homer more but it seems so farfetched without a doc counterclaim?)
With no counterclaim Kong is our Doc..
So both our Cop and our Doc exposed themselves for game related reasons that could have been avoided, sofar not the best of town play i'd say.
But Devante is town with mod confirmation: The way i figure it is Devante has a PR to send a "hot Cup of Tea" (or maybye he can send more) that is a bit the "friendly neighbour" town role if im not mistaken and he sended that in his PR and then mod relayed it to me.. the mod was very clear that Devante is town aligned.
And If Kong is our Doc (no counterclaim) then the 4 scums are hiding between just 5 players:
ballsy Ragian
very town looking Annieh
heavy sus DJfireside
heavy sus Hjelp
and.. Strike Wolf
I voted Strike Wolf to get the obvious ball rolling.. 4/5 chance i got i right.
(Only other option is a mafia roleblocker..true: a mafia role blocker would explain the ballsy kill on Homer more but it seems so farfetched without a doc counterclaim?)
With no counterclaim Kong is our Doc..
So both our Cop and our Doc exposed themselves for game related reasons that could have been avoided, sofar not the best of town play i'd say.
But Devante is town with mod confirmation: The way i figure it is Devante has a PR to send a "hot Cup of Tea" (or maybye he can send more) that is a bit the "friendly neighbour" town role if im not mistaken and he sended that in his PR and then mod relayed it to me.. the mod was very clear that Devante is town aligned.
And If Kong is our Doc (no counterclaim) then the 4 scums are hiding between just 5 players:
ballsy Ragian
very town looking Annieh
heavy sus DJfireside
heavy sus Hjelp
and.. Strike Wolf
I voted Strike Wolf to get the obvious ball rolling.. 4/5 chance i got i right.

Re: Line of Duty Mafia game - DAY 3
SoN!c wrote: Thu Apr 09, 2026 12:03 pm I believe Kong to be our Doc - pretty 1 on 1 logic that he protected me like he says - a "no brainer" in fact.
(Only other option is a mafia roleblocker..true: a mafia role blocker would explain the ballsy kill on Homer more but it seems so farfetched without a doc counterclaim?)
With no counterclaim Kong is our Doc..
So both our Cop and our Doc exposed themselves for game related reasons that could have been avoided, sofar not the best of town play i'd say.
But Devante is town with mod confirmation: The way i figure it is Devante has a PR to send a "hot Cup of Tea" (or maybye he can send more) that is a bit the "friendly neighbour" town role if im not mistaken and he sended that in his PR and then mod relayed it to me.. the mod was very clear that Devante is town aligned.
And If Kong is our Doc (no counterclaim) then the 4 scums are hiding between just 5 players:
ballsy Ragian
very town looking Annieh
heavy sus DJfireside
heavy sus Hjelp
and.. Strike Wolf
I voted Strike Wolf to get the obvious ball rolling.. 4/5 chance i got i right.
4/5? 80% we will hit scum?
I really feel thats way high.
But ok lets atleast get him talking (hope he is getting over the cold)..
Vote Strike Wolf
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Re: Line of Duty Mafia game - DAY 3
Is the sanity aspect to the cop role a regular thing? It's thrown me for a loop. Papertrail didn't have a description saying Devante's results will be good unless someone turns him insane or sonic will provide cover where intended unless something makes him insane.
I've been paranoid about a corrupting influence and this isn't helping.
Maybe if Homer didn't bite it last night, someone would have turned him into a bent copper, his investigator role being all out in the open as it was. If he was made insane would he even know?
How worried should I be about people going insane in the night?
I've been paranoid about a corrupting influence and this isn't helping.
Maybe if Homer didn't bite it last night, someone would have turned him into a bent copper, his investigator role being all out in the open as it was. If he was made insane would he even know?
How worried should I be about people going insane in the night?
Loose Canon wrote: Tue Apr 07, 2026 10:08 am Night 2
HomerJay - aka Steve Arnott - Town Aligned - Interrogator has been killed - IN THE LINE OF DUTY
Hi Homer,
You are Steve Arnott - the interrogator - Town Aligned
Each night you can visit a player to check if Honest (town) or Corrupt (mafia/OCG)
You are sane so will get correct results - unless other roles or actions lead you not to.
Please send some flowers to his funeral.
On the bright side Steve is unmarried so he hasn't left a grieving widow
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Re: Line of Duty Mafia game - DAY 3
So lets see if Ive got this right:
1. strike wolf-town but useless. No name
2. TrafalgarLaw01-claimed tracker. Tracked Son!c to Ragian. Ragian confirmed N1 action. Cop confirmed alignment. Tracked Kong. All but stated that Kong visited Son!c. Named.
3. ORIGINAL Devante TOWN ALIGNED - PAPER TRAIL - KILLED NIGHT 1
4. Ragian-tracked Traf but says Traf's tracker claim doesn't counter his own role. No name? Probable town based on play and known ability.
5. Djfireside
6. Cofari VANILLA TOWN - MODKILLED DAY2
7. hjelp
8. homer_jay TOWN ALIGNED - INTEROGATOR - KILLED NIGHT 2
9. NEW DEVANTE
10. ORIGINAL Kingm VANILLA TOWN - LYNCHED DAY2
11. Charle-Town. Named. Used ability to get mod to unveil Son!c's role.
12. kongming3-unconfirmed role. All but confirmed he visited son!c. Possible doc. Possibly roleblocker.
13. SoN!c-Mod confirmed role that blocks all actions targeting a player (limited shots). Town. No name. Got some info claiming Devante is town.
14. NEW KINGM
15. annieh
Loose also made comments that make it clear at least one player was late sending actions N1. I can promise that I was actually quick to send my N1 action despite otherwise not being super active late D1. So between New Devante and New Kingm, one of them is likely a power role.
I am town though I doubt I can prove it at this point. If Son!cs info about Devante is correct (and Im not sure it is) that leaves Kong, Djfireside, Annie, Hjelp and Kingm. Out of those 5, Annieh is the only one whos given me a strong town vibe and Kong may be town doc. So Dj, Hjelp and Kingm would be the 3 Id look at.
I have to disagree with Son!c on one thing here. It would be pretty risky for mafia to target someone who was as likely to be protected as Homer without insurance that the kill would go through. So either one of the people who visited Son!c was a roleblocker or mafia has an unblockable kill. That or Mafia is very inexperienced.
1. strike wolf-town but useless. No name
2. TrafalgarLaw01-claimed tracker. Tracked Son!c to Ragian. Ragian confirmed N1 action. Cop confirmed alignment. Tracked Kong. All but stated that Kong visited Son!c. Named.
3. ORIGINAL Devante TOWN ALIGNED - PAPER TRAIL - KILLED NIGHT 1
4. Ragian-tracked Traf but says Traf's tracker claim doesn't counter his own role. No name? Probable town based on play and known ability.
5. Djfireside
6. Cofari VANILLA TOWN - MODKILLED DAY2
7. hjelp
8. homer_jay TOWN ALIGNED - INTEROGATOR - KILLED NIGHT 2
9. NEW DEVANTE
10. ORIGINAL Kingm VANILLA TOWN - LYNCHED DAY2
11. Charle-Town. Named. Used ability to get mod to unveil Son!c's role.
12. kongming3-unconfirmed role. All but confirmed he visited son!c. Possible doc. Possibly roleblocker.
13. SoN!c-Mod confirmed role that blocks all actions targeting a player (limited shots). Town. No name. Got some info claiming Devante is town.
14. NEW KINGM
15. annieh
Loose also made comments that make it clear at least one player was late sending actions N1. I can promise that I was actually quick to send my N1 action despite otherwise not being super active late D1. So between New Devante and New Kingm, one of them is likely a power role.
I am town though I doubt I can prove it at this point. If Son!cs info about Devante is correct (and Im not sure it is) that leaves Kong, Djfireside, Annie, Hjelp and Kingm. Out of those 5, Annieh is the only one whos given me a strong town vibe and Kong may be town doc. So Dj, Hjelp and Kingm would be the 3 Id look at.
I have to disagree with Son!c on one thing here. It would be pretty risky for mafia to target someone who was as likely to be protected as Homer without insurance that the kill would go through. So either one of the people who visited Son!c was a roleblocker or mafia has an unblockable kill. That or Mafia is very inexperienced.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
Re: Line of Duty Mafia game - DAY 3
I'm town and I can say that much that have a back-up role and no name. There are some strings attached in order for the back-up to be activated.
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Re: Line of Duty Mafia game - DAY 3
You got it right Strike..strike wolf wrote: Thu Apr 09, 2026 12:59 pm So lets see if Ive got this right:
1. strike wolf-town but useless. No name
2. TrafalgarLaw01-claimed tracker. Tracked Son!c to Ragian. Ragian confirmed N1 action. Cop confirmed alignment. Tracked Kong. All but stated that Kong visited Son!c. Named.
3. ORIGINAL Devante TOWN ALIGNED - PAPER TRAIL - KILLED NIGHT 1
4. Ragian-tracked Traf but says Traf's tracker claim doesn't counter his own role. No name? Probable town based on play and known ability.
5. Djfireside
6. Cofari VANILLA TOWN - MODKILLED DAY2
7. hjelp
8. homer_jay TOWN ALIGNED - INTEROGATOR - KILLED NIGHT 2
9. NEW DEVANTE
10. ORIGINAL Kingm VANILLA TOWN - LYNCHED DAY2
11. Charle-Town. Named. Used ability to get mod to unveil Son!c's role.
12. kongming3-unconfirmed role. All but confirmed he visited son!c. Possible doc. Possibly roleblocker.
13. SoN!c-Mod confirmed role that blocks all actions targeting a player (limited shots). Town. No name. Got some info claiming Devante is town.
14. NEW KINGM
15. annieh
Loose also made comments that make it clear at least one player was late sending actions N1. I can promise that I was actually quick to send my N1 action despite otherwise not being super active late D1. So between New Devante and New Kingm, one of them is likely a power role.
I am town though I doubt I can prove it at this point. If Son!cs info about Devante is correct (and Im not sure it is) that leaves Kong, Djfireside, Annie, Hjelp and Kingm. Out of those 5, Annieh is the only one whos given me a strong town vibe and Kong may be town doc. So Dj, Hjelp and Kingm would be the 3 Id look at.
I have to disagree with Son!c on one thing here. It would be pretty risky for mafia to target someone who was as likely to be protected as Homer without insurance that the kill would go through. So either one of the people who visited Son!c was a roleblocker or mafia has an unblockable kill. That or Mafia is very inexperienced.
Few questions:
1) Can you see a "scum Ragian watcher" accusing Traf he visited me on early D2?
2) Then - Ragian (still as scum team) - agrees on the Homer kill N2 and call it "very ballsy" in the morning that scum pulled that off?
3) If you believe me on the fact that Devante is town, then who are your 4 scums?
