Swimmerdude99 wrote: Mon Feb 09, 2026 2:15 pm
One more quality of life improvement - I think Outremer territs should be darker/black text. The grey is very hard to read.
Had two more ideas - even on the large graphics its hard to read the noble names. So I'm trying to think of a way to make that more clear.
The numbers on the nobles have no significance, but the circle outlining them represents a connection to the ships they can hit. - outlined circles on the ships in the west, and outlined circles on the nobles. Same for the east side - solid circles around the numbers.
However, the numbers have no significance on the nobles (the numbers have significance on the ships, because they don't have some other name). Noble "De Troyes" isn't "number 1 noble" and can't only hit the West Ship 1.
The text that defines the noble as "De Troyes", etc. Is hard to read. Is there anther way to connect the ships and nobles - visually - instead of the circles and numbers?
Secondly, could this help make room for the noble names? Should the noble names be overlayed over their coat of arms in a banner instead of above them? The coat of arms also have no relation to gameplay or map features.
Swimmerdude99 wrote: Thu Feb 12, 2026 9:47 pm
Had two more ideas - even on the large graphics its hard to read the noble names. So I'm trying to think of a way to make that more clear.
The numbers on the nobles have no significance, but the circle outlining them represents a connection to the ships they can hit. - outlined circles on the ships in the west, and outlined circles on the nobles. Same for the east side - solid circles around the numbers.
However, the numbers have no significance on the nobles (the numbers have significance on the ships, because they don't have some other name). Noble "De Troyes" isn't "number 1 noble" and can't only hit the West Ship 1.
The text that defines the noble as "De Troyes", etc. Is hard to read. Is there anther way to connect the ships and nobles - visually - instead of the circles and numbers?
Secondly, could this help make room for the noble names? Should the noble names be overlayed over their coat of arms in a banner instead of above them? The coat of arms also have no relation to gameplay or map features.
This would be Templars 4.28:
Changes made to legend font in right bottom corner for better visability, names of the nobles larger and a "halo ring" in blue-ish (east) and red-ish (west) with matching ring around the nobles and a golden one for the flagship.
Visual its hinting that the ships connect to the nobles this way which was your suggestion i believe
Matching icon in the left upper legend next to the word flagship
I'm trying the map right now. So far I'm enjoying it, it seems there are just 2 palces to start and the Cyrpus Churh almost never if at all come into play, but so far fun map