ive just seen mibi's vid and i know how im going to make trees and roads nowbut you need to liven up the landscape. maybe add some plants (bushes trees, etc) also you can add some stone roads.
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- Fireside Poet
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- gimil
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the wall ends like most likely have wath towers on then =)edocsil wrote:this is a AWESOME map my only deal with it is the openings in the stone walls u might wana put a small borderline in there so it doesnt look like one big terit
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
I think that the camp should go on the island in the middle, i think it should be made up of lots of tents.gimil wrote:added some trees. Im not putting paths in till i find a way to put in casltes. I now need help with where to put the gold mine and teh merc camp.
Could you add some mountains somewhere, maybe central north, i think you should put the mine up there.
- gimil
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mountains are a no no. With the scale of the its no big enuff to add mountains plus there are no needed becasue gameplay doesnt need to be broke up.
And one of the castles are going to to on the center island so on to the camp there. its gonig on teh terr down south with all teh trees
And one of the castles are going to to on the center island so on to the camp there. its gonig on teh terr down south with all teh trees
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- gimil
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the tents are to large. Im liking the quarry idea but unsure about its size thought.
and you really need to read teh 1st post. that explains that the merc camp only give a bonus if its owned with the gold mine.
However im grateful for your enthusiasim and feedback thanxs
and you really need to read teh 1st post. that explains that the merc camp only give a bonus if its owned with the gold mine.
However im grateful for your enthusiasim and feedback thanxs
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
considering the sizes of the houses, i think you could easily make the tents bigger, i dont think that a bit of light in a clearing looks too clear. i think you make your tents the same size as the northern-most building in the southern village (the small square one), maybe have one big fire in the middle to make it more clear.
(i dont what you think about this but you could add some symbols to the map, i will post a example of symbol and what i think the quarry should look like in a minute, need to make some first.
(i dont what you think about this but you could add some symbols to the map, i will post a example of symbol and what i think the quarry should look like in a minute, need to make some first.
- DiM
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no symbols.
he's trying hard to make a realistic landscape, there's no point in spoiling it with symbols.
he's trying hard to make a realistic landscape, there's no point in spoiling it with symbols.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
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said it before me DiM lolDiM wrote:no symbols.![]()
he's trying hard to make a realistic landscape, there's no point in spoiling it with symbols.
no symbols. This map WILL be realisitc
As for the comment on teh boarders im not sure what you mean by "they look weird"
as for the tents i willincrease the aize what i put down was jsut a quick example of what i think it should be like.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- gimil
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i want all the castles as diffirent layouts but im trying to keep a medieval theme to it so i prefer castles with a keep and out wall within all teh estates teh largest terr is teh one that ill have the castrle in it.
i still dont know how im goign to go about doing the castles
i still dont know how im goign to go about doing the castles
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- DiM
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the trees are nice.
the merc camp is not that good.
i mean a merc camp would either have tents (nomad mercs) or it would be a small wooden fortress in the middle of a forest.
i'd peronally prefer the wooden fortress. make a round wooden wall with a big fire in middle and some huts around the fire.
the merc camp is not that good.
i mean a merc camp would either have tents (nomad mercs) or it would be a small wooden fortress in the middle of a forest.
i'd peronally prefer the wooden fortress. make a round wooden wall with a big fire in middle and some huts around the fire.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
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i have noooooo idea what you just saidgimil wrote:how would a go about maknig the wooden fort?
please repeat
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
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i'm at work and i don't have fireworks. when i get home i'll experiment and see if i can find a way. in the meantime you can also experiment.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku





