New Maps
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chessplaya
- Posts: 1875
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- DiM
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- Location: making maps for scooby snacks
the new maps have gathered almost 4000 games in just 6 days.
that's an average of 130 games per day per map.
that's an average of 130 games per day per map.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Gold Knight
- Posts: 2749
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- Location: Out here in these woods...
I like all the maps besides BeNeLux. No offense to the creator, but it is very much like Indochina, disregarding the capital bonus, and I hate Indochina. Its too small of an area and deployment decides the game.
xxtig12683xx wrote:yea, my fav part was being in the sewer riding a surfboard and wacking these alien creatures.
shit was badass
- DiM
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- Location: making maps for scooby snacks
actually i think benelux has a far more open gameplay than indochina where the bottleneck in the middle kinda spoils the fun.Gold Knight wrote:I like all the maps besides BeNeLux. No offense to the creator, but it is very much like Indochina, disregarding the capital bonus, and I hate Indochina. Its too small of an area and deployment decides the game.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
just at first glance. i'm playing quite a few games with people that had no idea what's going on and after the first couple of turns they're doing ok. it's just a matter of forgetting the old way and embracing the new way.BobHacket wrote:at first glance age of merchants looked extremely complicated and maybe unnessesarilly complicated... yet it makes the game very very entertaining and different.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
never said it is a better wayriggable wrote:Just because its a new way doesnt mean its a better way. Ehh, Age of Merchants isn't super great, but the novelty of it makes it enjoyable for now.
it's an alternative for when you get bored with the old way. just an alternative. it will never replace the classic style. i never intended it to replace the classic style that would be stupid because classic style is the best. i just made it because i was really bored with playing the same thing for ~10 years and i wanted something new after trying nuclear risk, mission risk, alien risk, capitals risk, and about a dozen other risk variations.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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ParadiceCity9
- Posts: 4239
- Joined: Thu Feb 15, 2007 4:10 pm
Yea, I was one of those. I wanted to run and hide, but I was stuck out in the high seas with no rescue in site. Then I found a port. Then I found the rum.DiM wrote:just at first glance. i'm playing quite a few games with people that had no idea what's going on and after the first couple of turns they're doing ok. it's just a matter of forgetting the old way and embracing the new way.BobHacket wrote:at first glance age of merchants looked extremely complicated and maybe unnessesarilly complicated... yet it makes the game very very entertaining and different.
Age of Merchants rocks!
- DiM
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- Location: making maps for scooby snacks
well if you liked AoM look out for Life in Prison it has a totally new gameplay so complex and yet so easy to understand you won't believe it. 
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
It won't be long before I'm back down to the rank of Cook. I'm having to much fun. I'm forgetting about strategy.
BobHacket wrote:That sounds exciting, I love age of merchants, it is awesomeDiM wrote:well if you liked AoM look out for Life in Prison it has a totally new gameplay so complex and yet so easy to understand you won't believe it.
