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Black Metal Mafia - D2

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Re: Black Metal Mafia - N0

Postby Kingm on Mon Dec 30, 2024 9:44 am

Charle wrote:
Kingm wrote:
jfm10 wrote:
Charle wrote:Role received and understood

9 players got there mail when Charle responded at this time . They should all be seeing it.


But did not the scum also get the same DM at the same time?
The only ones that did not get was the ones that had a not decided role yet, thats at least how I thought it was?
And if so then its crazy of you to claim that Charle is proven town, but I guess he is proven not to be the 3.scum if there is one :P


It looks like you did not get the message I mentioned in my point no 1 above?


I did receive both of those yes, and like other players have stated, this really shows that you are town. But you should have parafrased the message and not copy pasted it, since that kind of ruins the game

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Re: Black Metal Mafia - D1

Postby Ragian on Mon Dec 30, 2024 10:23 am

Charle has received a mod wound. Carry on, please.
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Re: Black Metal Mafia - D1

Postby SoN!c on Mon Dec 30, 2024 11:07 am

Sofar for overthinking it lol

Ragian loves occams razor so KISS and follow Charle :D

@Maxleod: you wanna unvote asap

@Charle: take the lead (guitar) and play those riffs
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Re: Black Metal Mafia - D1

Postby Charle on Mon Dec 30, 2024 1:13 pm

I am so sorry guys, did not mean to fck the game up for you guys, just wanted to explain why I posted to early.

Anyway, I will take my penalty, this will not happen again, ever!!
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Re: Black Metal Mafia - D1

Postby SoN!c on Mon Dec 30, 2024 1:42 pm

Charle wrote:I am so sorry guys, did not mean to fck the game up for you guys, just wanted to explain why I posted to early.

Anyway, I will take my penalty, this will not happen again, ever!!


What is your penalty anyways? Two hail mary's? Or a promise to take a shot of real good whisky and send the rest of the bottle(s) to an adres in Norway? :lol:

Also: if tomorrow gets too busy: a happy new year guys! Make it a great one!
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Re: Black Metal Mafia - D1

Postby jfm10 on Mon Dec 30, 2024 2:04 pm

Game wise, this is a semi-open setup (known as The New Recruit), which is why we're starting with a night phase (N0). At this point, only two roles have been assigned: two goons (but everyone has been assigned a number corresponding to a role in either of the two setups). The two goons will then decide if they will recruit a third. If they recruit a third goon, town will gain a cop and another town jailkeeper at the expense of two vanilla townies. If they decide not to recruit anyone, town will consists of a jailkeeper and vanilla only. Town won't know which (well, any cop will, obviously), which is why this is a semi-open setup.

Players
1. Charle .... town
2. Extreme Ways
3. Kingm
4. Son!c ... town
5. strike wolf
6. Loose Cannon ... town
7. Pixar
8. Devante ... town
9. kongming3
10. jfm10 ... town
11. Trafalgarlaw01
12. Maxleod ... town

Ragian assigned the 2 scum and they could choose a third or not but they will be strong.
For those labeled town you are not good enough for ragians scum party and the remaining 4 are who the 2 scum would have chosen from.
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Re: Black Metal Mafia - D1

Postby Loose Canon on Mon Dec 30, 2024 2:50 pm

A few problems with that jfm.

1. Rag chose randomly and random also applied to any additional scum. Scum did not get a choice of who any third scum would be.

2. In what world could demonaz be considered not good enough.

Go away and sing some abba
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Re: Black Metal Mafia - D1

Postby jfm10 on Mon Dec 30, 2024 2:57 pm

Loose Canon wrote:A few problems with that jfm.

1. Rag chose randomly and random also applied to any additional scum. Scum did not get a choice of who any third scum would be.

2. In what world could demonaz be considered not good enough.

Go away and sing some abba


https://wiki.mafiascum.net/index.php?title=The_New_Recruit
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Re: Black Metal Mafia - D1

Postby Loose Canon on Mon Dec 30, 2024 5:00 pm

Abbath, due to artistic differences I am splitting up the Immortals
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Re: Black Metal Mafia - D1

Postby strike wolf on Mon Dec 30, 2024 7:54 pm

Unvote Charle obviously.
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Re: Black Metal Mafia - D1

Postby Ragian on Tue Dec 31, 2024 1:57 am

Happy new year!

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Re: Black Metal Mafia - D1

Postby Charle on Tue Dec 31, 2024 3:42 am

SoN!c wrote:
Charle wrote:I am so sorry guys, did not mean to fck the game up for you guys, just wanted to explain why I posted to early.

Anyway, I will take my penalty, this will not happen again, ever!!


What is your penalty anyways? Two hail mary's? Or a promise to take a shot of real good whisky and send the rest of the bottle(s) to an adres in Norway? :lol:

Also: if tomorrow gets too busy: a happy new year guys! Make it a great one!


Seven lashes with a giraffe tail whip over the balls!!
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Re: Black Metal Mafia - D1

Postby SoN!c on Tue Dec 31, 2024 4:36 am

jfm10 wrote:
Players
1. Charle .... town
2. Extreme Ways
3. Kingm
4. Son!c ... town
5. strike wolf
6. Loose Cannon ... town
7. Pixar
8. Devante ... town
9. kongming3
10. jfm10 ... town
11. Trafalgarlaw01
12. Maxleod ... town

Ragian assigned the 2 scum and they could choose a third or not but they will be strong.
For those labeled town you are not good enough for ragians scum party and the remaining 4 are who the 2 scum would have chosen from.


Lol, halfway D1 and we already know 6 of the possible 9 to 10 townies??... :D
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Re: Black Metal Mafia - D1

Postby Kingm on Tue Dec 31, 2024 4:54 am

Been some months since the last mafia game I played, but lets see if I remember right.

vote no lynch
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Re: Black Metal Mafia - D1

Postby SoN!c on Tue Dec 31, 2024 5:05 am

Charle wrote:
Seven lashes with a giraffe tail whip over the balls!!


:lol: :lol:

--

Now back to JFM's theory how he knew Charle was town. He got me and Charle right and i was already thinking Dev, Loose and Max on the town side here.

JFM says Ragian assigned the goon roles. And only the town roles are random. The set-up is not 100% clear on that so this is interesting. The way i got it was Ragian used "random.org" to assign all roles (including the 2 goons).

Then the 2 goons could recruit (the game is called "The New Recruit" afterall) any player they liked on N0.

It says so in the wiki page to, so they can recruit whoever they want and just like Charle already said they would have most likely recruited a very experienced player.

JFM has a point that this set-up requires experienced mafia players. In any case is JFM right about the New Recruit being in this so-called "scum party group".


THE PLAN


So here is the plan (regardless if JFM is right or not):

Group A = "JFM's scum party group"

Group B= "JFM's town group"


I still think Euronymus is the original jailkeeper so if that is right (only the player called Euronymus knows): Euronymus protects Charle tonight.

The cop choses one from group A.

The second jailkeeper choses one from group B (he can choose Charle too because we don't know if the Euronymous theory is correct). And in the case there is only one jailkeeper the jailkeeper needs to protect Charle anyways.

Important: All we actually need here is that the goons won't take the risk going for Charle:

So again: Euronymus protects Charle
(and in the case there is no Euronymus:The second jailkeeper choses somebody from group B and can chose Charle too)
(and in the case there is no second jailkeeper: The only jailkeeper (not called Euronymus) choses somebody from group B and can chose Charle too).

This should give Charle enough protection while having the idea there is a possibility that another unknown member from B is protected from nightkill aswell.

This way scum is almost forced to choose their target in group A, (and experienced players are most likely their target anyways).

Then, by power of elimination (most likely 3 out of 6 are scum if JFM's theory is correct), we should very quickly see result on JFM's theory (with cop actions and night kills in the same scum party group), while protecting Charle at the same time.

If JFM is right 3 out of those 6 are the scum we need to find. And we need a plan anyways to prevent our cop and jailkeepers chosing the same target.

I like it! (ofcourse im in the town group rofl)
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Re: Black Metal Mafia - D1

Postby Extreme Ways on Tue Dec 31, 2024 7:17 am

idk if I were scum I'd recruit exactly someone like Max because you can't tell whether he's town or scum from his posting
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Re: Black Metal Mafia - D1

Postby Charle on Tue Dec 31, 2024 7:57 am

Extreme Ways wrote:idk if I were scum I'd recruit exactly someone like Max because you can't tell whether he's town or scum from his posting


But you would recruit someone? Meaning the chances are good that there are 3 goons and we have a cop and 2 jailkeepers?

Having said all of this, I am not confirmed town, there is a chance that I am recruited and would also know of my new role when everybody received theirs, but why would they recruit me? I would rather focus on Extreme or Strike.
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Re: Black Metal Mafia - D1

Postby Extreme Ways on Tue Dec 31, 2024 8:34 am

Charle wrote:
Extreme Ways wrote:idk if I were scum I'd recruit exactly someone like Max because you can't tell whether he's town or scum from his posting


But you would recruit someone? Meaning the chances are good that there are 3 goons and we have a cop and 2 jailkeepers?

Having said all of this, I am not confirmed town, there is a chance that I am recruited and would also know of my new role when everybody received theirs, but why would they recruit me? I would rather focus on Extreme or Strike.

Good point, I hadnt thought about that. But if I had to recruit someone as scum, it would be someone people don't suspect as easily but are also not labeled as strong player.
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Re: Black Metal Mafia - D1

Postby Loose Canon on Tue Dec 31, 2024 12:21 pm

Kingm wrote:Been some months since the last mafia game I played, but lets see if I remember right.

vote no lynch


Why would you vote no lynch - it's towns only proven power to eliminate scum.
And why would you preface it with the some months before... Implied excuse.
Sounds kinda suss
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Re: Black Metal Mafia - D1

Postby Loose Canon on Tue Dec 31, 2024 12:41 pm

Extreme Ways wrote:
Charle wrote:
Extreme Ways wrote:idk if I were scum I'd recruit exactly someone like Max because you can't tell whether he's town or scum from his posting


But you would recruit someone? Meaning the chances are good that there are 3 goons and we have a cop and 2 jailkeepers?

Having said all of this, I am not confirmed town, there is a chance that I am recruited and would also know of my new role when everybody received theirs, but why would they recruit me? I would rather focus on Extreme or Strike.

Good point, I hadnt thought about that. But if I had to recruit someone as scum, it would be someone people don't suspect as easily but are also not labeled as strong player.



Ew I don't know if you would recruit at all or not.
I think in this game setup the strength of players from strategic use of powers is negated.
A strong player like yourself could be tempted to recruit a weaker player.
But would you actually trade an extra "weak player" scum for a detective+ or would you actually then revert to not trading at all?

I think you would either not trade or actually go for a strongish player and so have one more strongish player on your team and one less on the other team as your price for the detective+
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Re: Black Metal Mafia - D1

Postby Loose Canon on Tue Dec 31, 2024 12:57 pm

I don't like jfms grouping.

Having reflected on it more it reminds me of a strategizing grouping Charle put together in a game when Charle turned out to be scum.

Also don't like Sonic's strategizing around it either.
At the least it is putting the cart in front of the horse (voting)
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Re: Black Metal Mafia - D1

Postby Kingm on Tue Dec 31, 2024 12:58 pm

Loose Canon wrote:
Kingm wrote:Been some months since the last mafia game I played, but lets see if I remember right.

vote no lynch


Why would you vote no lynch - it's towns only proven power to eliminate scum.
And why would you preface it with the some months before... Implied excuse.
Sounds kinda suss


I have not played a semi open set up before, so not sure if its the way to do it or not, but I at least think I remember that on my last couple of mafiagames me and other players voted no lynch on D1.
And I have to admit that I thought jailkeepers had the power to kill the person that they imprisoned, but I checked out the link and now see that the 1/2 jailkeepers "only" roleblock, I thought they would "interrogate" and then maybe kill then, if they wore not happy with their answers, but in this setup that would probably be a too OP for town.
I hate lynching on D1, but in this setup it might actually be the right play, its a bit like rolling 2v1 in trench :P

unvote no lynch
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Re: Black Metal Mafia - D1

Postby Loose Canon on Tue Dec 31, 2024 1:15 pm

ok King/all - between no/low posters and players who you have genuine suspicions of - there should be enough for votes to start to be cast now.

Personally I'm sticking with Pixar for low posting at present.
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Re: Black Metal Mafia - D1

Postby SoN!c on Tue Dec 31, 2024 2:14 pm

Loose Canon wrote:I don't like jfms grouping.

Having reflected on it more it reminds me of a strategizing grouping Charle put together in a game when Charle turned out to be scum.

Also don't like Sonic's strategizing around it either.
At the least it is putting the cart in front of the horse (voting)


Your scrooged about it being put in the second group :lol: - i did not like it either but we need a plan. If you don't like it: make a better !

And happy new year guys!
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Re: Black Metal Mafia - D1

Postby kongming3 on Tue Dec 31, 2024 3:30 pm

I'll mostly skip over the weird half of everyone must be town by default including the person who posted that theory theory for now. At best, if scum did choose another goon then they might be slightly more likely to have chosen a more experienced player, but the core scum group should have been randomized (otherwise town could just lynch in order of experience every game, and I can tell you that someone like Max for instance has consistently caused trouble for town and he's in the "safe" half of your list).

The other thing I have issue with is publicly declaring the use of potentially our only town power role on Charle? Yes it would offer some pseudo protection to someone practically confirmed to not be first two scum (which I'd love for mod to say what the penalty for that was), but it also means we'd be roleblocking probable town over potential scum and yes also protecting, but protection is worthless if scum knows to just target someone else.
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