Schedule and Round Breakdown Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away).
Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)
War Terms
NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
NO limit on number of trench games and round limits allowed, but not required
Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
Each clan member can participate in a max of 16 games (excluding tie-breaker)
12 Hour Fog of War Rule will not be in effect.
New settings that are implemented after the start of the Cup will be excluded from wars
Schedule and Round Breakdown Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away).
Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)
War Terms
NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
NO limit on number of trench games and round limits allowed, but not required
Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
Each clan member can participate in a max of 16 games (excluding tie-breaker)
12 Hour Fog of War Rule will not be in effect.
New settings that are implemented after the start of the Cup will be excluded from wars
Schedule and Round Breakdown Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away).
Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)
War Terms
NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
NO limit on number of trench games and round limits allowed, but not required
Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
Each clan member can participate in a max of 16 games (excluding tie-breaker)
12 Hour Fog of War Rule will not be in effect.
New settings that are implemented after the start of the Cup will be excluded from wars