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The Werewolves of Miller's Hollow Wolves win

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The Werewolves of Miller's Hollow Wolves win

Postby TrafalgarLaw01 on Mon Jan 01, 2024 1:29 pm

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The small village of Miller's Hollow is beset by monstrous enemies hidden in their midst!

Werewolfs have the village at their sight. Can the villagers organize and unmask the werewolfs hiding amongst them or will the werewolfs fest on all the villagers.

Everyone has 2 roles - One hidden and one public - Both were handed at random and any hidden role is compatible with the public role.

Characters and Powers might be found here https://world-of-board-games.com.sg/docs/Werewolves-Pact.pdf
But Host might do small modifications on roles to balance the game.

Public Roles are common knowledge and are known as the Village

The Village:

The Bailiff’s House - The Bailiff - Ragian
Representing law and order, he is the one who has the task of granting vacant houses to the vagabonds.
When a building is freed due to the death of its occupant, the bailiff can choose a vagabond of his choice. The Vagabond gets the power of the building even if it has already been used.
The Bailiff can assign 1 building to a vagabond each day.

The Manor - The Lord - Devante
His arrogant attitude might be annoying at times, but he is the only one who, due to an ancient and still unabolished tradition, can pardon a convict. The Lord thus remains a respected personality with whom it’s better to stay on good terms.
After any vote, the Lord can, when requested by the future lynched, pardon the villager. The player will thus not get lynched.
A selfish Lord can, of course, Pardon Himself.
The Lord can only pardon once per game.

The Church - The Confessor - Votanic
The confessor can hear in Confession a parishioner of his choice whose secrets he’d like to learn.
At any point during the Day, the Confessor can post the name of the player he wants to hear the confession in green and I will reveal the role of the chosen player to the confessor secretly via PM .
The Confessor can only use his power once per game.

The Hovel - The Bonesetter - Extreme Ways
The talented Bonesetter can give back your youth as well as all of its benefits.
At any point during the day, the Bonesetter can make a player regain the unique power for a building that they’ve already used. This should be publicly stated in green in the forum.
The Bonesetter can only use his power once per game.

The School - The Schoolmarm - Strike Wolf
In the village, the Schoolmarm often reprimands those who point fingers.
Each Day (during the first 48 hours) the schoolmarm can forbid 2 players from voting.
The Schoolmarm never votes.
The Schoolmarm and the players she forbid from voting can still debate.
The Schoolmarm cannot forbid a vagabond from voting.
Permanent Power.

The Pub - The Barkeep - Loose Canon
To make his power prosper, he takes care not to run afoul of any sort of patron, specially since his tavern is open from dawn to dusk.
The Werewolves can’t devour him and he can not be voted during the day.
If he votes for someone who is then eliminated he loses his immunity.
The Barkeep must vote during the first 48 hours of each day and cannot switch its vote or will lose its immunity.
Permanent and Conditional Power.

The Barber Shop - The Barber - Swang918
This famous Barber is an artist with a razor. He sometimes takes advantage of his tool to mete out justice by himself in order to eliminate a character he feels is suspect.
At any point during the day the barber can eliminate a player of his choice. Thai must be stated in green in the Forum.
If the player eliminated is a werewolf, the Barber is congratulated by the village and he survives his action. Otherwise the Barber is immediately eliminated.
The Barber cannot eliminate a Vagabond.

The Farms - Farmers - DirtyDishSoap, Maxeload, *Pixar*, SoN!c, Ewebasher, Mpolo, and Thor60
In our idyllic countryside, Farmers are numerous and their influence remains very important.
The first Day Farmers must debate and choose one of them to be Sheriff
If the last Farmer dies there will no longer be a sheriff.

The Sheriff - DirtyDishSoap - Pixar
One isn’t born a Sheriff, one becomes a Sheriff - A player cannot refuse the honour of being a Sheriff, for now on that player vote counts as two votes. If that player is eliminated, with their last breath, the player choose his successor among the remaining farmers alive.

Vagabonds - Charle, ParkedRagian, Degaston and Fusibaseball
The Courageous homeless only wish to join the village in order to fulfill their dreams of becoming useful.
The power of the Schoolmarm and the Barber cannot be used against a vagabond.
A Vagabond can refuse to occupy a house offered by the Bailiff.

This is my first game as a Host so I hope everyone enjoys the experience.

show: Terms-conditions


show: Players
Last edited by TrafalgarLaw01 on Fri Feb 02, 2024 5:46 pm, edited 23 times in total.
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Re: The Werewolves of Miller's Hollow

Postby Extreme Ways on Mon Jan 01, 2024 2:09 pm

Damn, this village has a principal's office!
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Re: The Werewolves of Miller's Hollow

Postby SoN!c on Mon Jan 01, 2024 3:02 pm

Extreme Ways wrote:Damn, this village has a principal's office!


But also a bar that is open all day!

Roll 'n' Pour some random Jiggers out bartender. I'll have a Stinging Vesper on the rocks. Shake it very well until it’s ice-cold, then add a large thin slice of silver peel. Shaken not stirred
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Re: The Werewolves of Miller's Hollow

Postby Thor60 on Mon Jan 01, 2024 4:26 pm

13. You cannot talk in the thread at night. This is a serious offence
What is considered night? Time of day or after sunset and before dawn. We are all in different time zones, thusly different night times?
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Re: The Werewolves of Miller's Hollow

Postby SoN!c on Mon Jan 01, 2024 4:30 pm

Thor60 wrote:13. You cannot talk in the thread at night. This is a serious offence
What is considered night? Time of day or after sunset and before dawn. We are all in different time zones, thusly different night times?


You will get notified when the "night" in this thread starts. No worries, i had the same question on my first game.

Just play along. Don't post too much, but do nut underpost either
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Re: The Werewolves of Miller's Hollow

Postby Votanic on Mon Jan 01, 2024 4:31 pm

Thor60 wrote:13. You cannot talk in the thread at night. This is a serious offence
What is considered night? Time of day or after sunset and before dawn. We are all in different time zones, thusly different night times?

It's the 'game night', longer than and otherwise of no relation to the rotation of the Earth.
The Game is divided into Day (posts, posts, posts, and some actions) and Night (the 'other' actions).

Fast-posted by Sonic.
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Re: The Werewolves of Miller's Hollow

Postby TrafalgarLaw01 on Mon Jan 01, 2024 4:37 pm

Thor60 wrote:13. You cannot talk in the thread at night. This is a serious offence
What is considered night? Time of day or after sunset and before dawn. We are all in different time zones, thusly different night times?


Game is olayed in two phases Day and Night
Days can long for many real time days. It will be stated when days are over. Nights usually last 48 hrs time for the players with night actions submit their night actions to me

https://wiki.mafiascum.net/index.php?title=Main_Page

Here you can read more. Dont hasitate to ask any questions
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Re: The Werewolves of Miller's Hollow Day 1

Postby Thor60 on Mon Jan 01, 2024 4:48 pm

Got it,
Thanks
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Re: The Werewolves of Miller's Hollow Day 1

Postby strike wolf on Mon Jan 01, 2024 4:50 pm

Confirmed and welcome to all the new players.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.


Strike wolf need brain for smart making.
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Re: The Werewolves of Miller's Hollow Day 1

Postby strike wolf on Mon Jan 01, 2024 4:57 pm

Awfully tempting to just say Son!c can't vote...
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.


Strike wolf need brain for smart making.
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Re: The Werewolves of Miller's Hollow Day 1

Postby DirtyDishSoap on Mon Jan 01, 2024 4:59 pm

Confirmed

Vote Strike. I hate teachers and just look at his name! LOOK AT IT!
Dukasaur wrote:
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Your obsession with mrswdk is really sad.

ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
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Re: The Werewolves of Miller's Hollow Day 1

Postby Maxleod on Mon Jan 01, 2024 5:13 pm

Received and understood.
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Re: The Werewolves of Miller's Hollow Day 1

Postby SoN!c on Mon Jan 01, 2024 5:16 pm

DirtyDishSoap wrote:Confirmed

Vote Strike. I hate teachers and just look at his name! LOOK AT IT!


I posted "nut" in my previous post as a "secret message" for you all to get it (because i could be the village idiot - a role i like to play as i can ask around, do crazy stuff and point at everybody without getting "pointed bach" (he's just the village idiot don't mind him") - so yes, me loves this DDS move..why are you all that angry?


Vote strike

PS: the fact i can write "message" (not "massage)" right "prooves" im not the village idiot. Right?
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Re: The Werewolves of Miller's Hollow Day 1

Postby Votanic on Mon Jan 01, 2024 5:52 pm

Being Confessor and Cleric, I bless this game and pray for a hallowedly immaculate victory for God, Sovereign, and Town.

Though, I am only able to miraculously command a confession once per game, I hope that won't stop other players seeking spiritual guidance from also confiding in me on all personal matters, no matter how private, sinful, or game-worthy they might be.

Furthermore, if any of my flock fears that they themselves to be possessed by any wicked, 'beastly' demon, have faith! For indeed, with the aid of holy water and silver implements, our devout town-brethen and myself shall democratically exorcise you of any diabolic or lycanthropic affliction that may ail or torment thee.
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Re: The Werewolves of Miller's Hollow Day 1

Postby Loose Canon on Mon Jan 01, 2024 6:03 pm

Hi,

I confirm I have received and understand my role
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Re: The Werewolves of Miller's Hollow Day 1

Postby *Pixar* on Mon Jan 01, 2024 6:05 pm

Confirmed!
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Re: The Werewolves of Miller's Hollow Day 1

Postby swang918 on Mon Jan 01, 2024 6:11 pm

Interesting roles! Let's go-
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Re: The Werewolves of Miller's Hollow Day 1

Postby mpolo on Tue Jan 02, 2024 2:35 am

I have received my role and understand
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Re: The Werewolves of Miller's Hollow

Postby Ewebasher on Tue Jan 02, 2024 2:35 am

TrafalgarLaw01 wrote:
Thor60 wrote:13. You cannot talk in the thread at night. This is a serious offence
What is considered night? Time of day or after sunset and before dawn. We are all in different time zones, thusly different night times?


Game is olayed in two phases Day and Night
Days can long for many real time days. It will be stated when days are over. Nights usually last 48 hrs time for the players with night actions submit their night actions to me

https://wiki.mafiascum.net/index.php?title=Main_Page

Here you can read more. Dont hasitate to ask any questions


Glad you asked that Thor and thanks Law for the answer =D>

Can confirm I have received my roles... as to understanding them... well that remains to be seen :lol:
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Re: The Werewolves of Miller's Hollow Day 1

Postby Votanic on Tue Jan 02, 2024 2:49 am

SoN!c wrote:
DirtyDishSoap wrote:Confirmed

Vote Strike. I hate teachers and just look at his name! LOOK AT IT!


I posted "nut" in my previous post as a "secret message" for you all to get it (because i could be the village idiot - a role i like to play as i can ask around, do crazy stuff and point at everybody without getting "pointed bach" (he's just the village idiot don't mind him") - so yes, me loves this DDS move..why are you all that angry?


Vote strike

PS: the fact i can write "message" (not "massage)" right "prooves" im not the village idiot. Right?

Take note, this here is the beginning of Bandwagon, more specifically a Randwagon (Random Bandwagon). It may seem like kidding around, but just watch, the stigmatization process has begun....

Furthermore, I'd also like to point a FoS (Finger of Suspicion) at Sonic, because he is either giving 'unnecessary' hints about his secret role, or else semi-bluffing about possibly having a secret role that he does not actually have. Note, this FoS is not random because 1) I gave a non-silly reason, and 2) It is Sonic.
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Re: The Werewolves of Miller's Hollow Day 1

Postby Ewebasher on Tue Jan 02, 2024 3:14 am

As a Farmer and possibly putting myself up there as an Idiot (if not the Village Idiot) for asking a stupid question but do we debate the Sheriff post on this thread?
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Re: The Werewolves of Miller's Hollow Day 1

Postby Maxleod on Tue Jan 02, 2024 3:25 am

Ewebasher wrote:As a Farmer and possibly putting myself up there as an Idiot (if not the Village Idiot) for asking a stupid question but do we debate the Sheriff post on this thread?


Traf didn't mention a private chat for farmers anywhere so I suppose yes.
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Re: The Werewolves of Miller's Hollow Day 1

Postby Charle on Tue Jan 02, 2024 3:59 am

Confirmed, lots to read already :)
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Re: The Werewolves of Miller's Hollow

Postby Ewebasher on Tue Jan 02, 2024 5:41 am

SoN!c wrote:
Extreme Ways wrote:Damn, this village has a principal's office!


But also a bar that is open all day!

Roll 'n' Pour some random Jiggers out bartender. I'll have a Stinging Vesper on the rocks. Shake it very well until it’s ice-cold, then add a large thin slice of silver peel. Shaken not stirred


You maybe are the Village Idiot SoN... a bar that's open from dawn to dusk? In my book that's not all day... In Scotland at this time of year that only gives me about 8 hours drinking time (and I'd need to stop at 4:40pm)
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Re: The Werewolves of Miller's Hollow Day 1

Postby Ragian on Tue Jan 02, 2024 6:12 am

Read and understood role! (Is that too late to say?) Will catch up tonight!
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