I’m proposing a Polymorphic ‘Conquer the World’ Tournament.
Format and scoring • 16 players (or 32, if there’s a lot of interest) • simple direct elimination / knock-out tournament • in each round, you will face your opponent on three maps : Doodle Earth, Classic, and World 2.1. The player who wins at least two of those games moves on to the next round
Settings and maps All games will be played with these settings : • Polymorphic • Automatic deployment • Sequential order • No spoils • Chained reinforcements • Fog of war • Trench • 20-round limit
For map Doodle Earth --> poly 2 For map Classic --> poly 3 For map World 2.1 --> poly 4
The first match-ups have been decided. Congrats to the 8 players qualified for the quarter finals. The game invites will be sent out soon. The updated bracket :