South America [Quenched]
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It could be better but i LOVE it
I like it but I still say the colors need to be toned down a little. (It hurts my eyes a little if I stare too long) 
You don't have an income like mine, plus you've never even ridden in my amazing rocket car... Maybe if I get bored I'll bench press it for you.
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- thegeneralpublic
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I think the only change I made was getting rid of the water path in the north changing it to the mountain opening.
About the colours, they are fine as they are. Too many maps on this site have drab or toned down colours. We need more bright maps and I want this to be one of them. It is especially fitting when you consider that the equator passes through this region.
Sorry to say, but those colors are WAY too bright. Especially the green and yellow.
I know I could just adjust the settings on my monitor, but I don't want to do that every time I have to take a turn. I would probably never play this map with these colors, and I'm sure others agree.
Just something to think about, other than that it looks good for just starting!
I know I could just adjust the settings on my monitor, but I don't want to do that every time I have to take a turn. I would probably never play this map with these colors, and I'm sure others agree.
Just something to think about, other than that it looks good for just starting!
- reverend_kyle
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- reverend_kyle
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That might work.gimil wrote:Apply a texture and at least tone down the sea. If teh sea is toned down it may calm teh map down enuff to allow teh other color to be bright.
You don't have an income like mine, plus you've never even ridden in my amazing rocket car... Maybe if I get bored I'll bench press it for you.
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I'm not going to apply a texture on the land, because it goes against the style I want for this map. Note the style I used on Caribbean Islands, and you'll see they are very similar.
Furthermore, when I do apply a texture to the land, it makes everything look way too busy. The skinny nature of the map itself enhances this effect and it looks bad.
Regarding the colours, it's supposed to be a rainbow-like effect, so the yellow is not going to go away.
I'd like to see Andy's thoughts on the colours and maybe he has a suggestion that will help this. Like I said it's a "hot" area and I want "hot" colours. Too many maps on here are dark, gloomy, and drab in terms of colour.
edit: I guess posting the latest version would help. I did change the sea.

Furthermore, when I do apply a texture to the land, it makes everything look way too busy. The skinny nature of the map itself enhances this effect and it looks bad.
Regarding the colours, it's supposed to be a rainbow-like effect, so the yellow is not going to go away.
I'd like to see Andy's thoughts on the colours and maybe he has a suggestion that will help this. Like I said it's a "hot" area and I want "hot" colours. Too many maps on here are dark, gloomy, and drab in terms of colour.
edit: I guess posting the latest version would help. I did change the sea.

- AndyDufresne
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- thegeneralpublic
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- thegeneralpublic
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It's looking awfully difficult to find a balance between the two color schemes, if you could combine the two schemes then it would be fine. (1st ones too bright and the second is too gloomy)edocsil wrote:i duno those colors r kinda dready somewhere in between would be good tho...
You don't have an income like mine, plus you've never even ridden in my amazing rocket car... Maybe if I get bored I'll bench press it for you.
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I'm not confusing them I'm saying find a balance between them and it won't hurt my poor eyes so much.edbeard wrote:I think you guys are talking about my version, but I just want to make sure you are not confusing RjBeals' gloomy thing as mine?
no offense Rj, just way too greyed out for me
You don't have an income like mine, plus you've never even ridden in my amazing rocket car... Maybe if I get bored I'll bench press it for you.
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