IcePack wrote:I think Wham might be waiting for Netflixes follow up on Queens Gambit, a flick re: ye olde game of Risk. If not he should be headed to their HQ for a proposal pushing that hard.
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IcePack wrote:I think Wham might be waiting for Netflixes follow up on Queens Gambit, a flick re: ye olde game of Risk. If not he should be headed to their HQ for a proposal pushing that hard.
Mad777 wrote:Probably because itās a team game and you as partner just override the coding and game count for point.
TeeGee wrote:Davie.K wrote:Oh,don't ruin the image I was almost there ...
jusplay4fun wrote:My understanding that Guide Games do not count for points, but that other games with NR do involve points.
Someone else stated the same, but I am confident that this is correct.
Dukasaur wrote:jusplay4fun wrote:My understanding that Guide Games do not count for points, but that other games with NR do involve points.
Someone else stated the same, but I am confident that this is correct.
That used to be the case until recently. However, this summer they finally fixed the loophole so that NO games with NRs count for points.
hopalong wrote:Mad777 wrote:Probably because itās a team game and you as partner just override the coding and game count for point.
can someone change the coding, and give me my points back?
jfm10 wrote:hopalong wrote:Mad777 wrote:Probably because itās a team game and you as partner just override the coding and game count for point.
can someone change the coding, and give me my points back?
The way I read the rule is only for 2 or 3 player games.
viewtopic.php?f=634&t=233832
Dukasaur wrote:jusplay4fun wrote:My understanding that Guide Games do not count for points, but that other games with NR do involve points.
Someone else stated the same, but I am confident that this is correct.
That used to be the case until recently. However, this summer they finally fixed the loophole so that NO games with NRs count for points.
Davie.K wrote:Upward trend still....slow...but up....That Upper Northern hemisphere winter and all that it brings beginning to kick in now. (Stuck inside,illness and large populated cities and countries)
Rotean9 wrote:CC has been "in decline" now for years. Why? the games seem more and more fixed. The dice are awful. High ranked players seem more and more unbeatable. The rudeness and nasty comments seem to get worse every year. The administration seem defensive and inflexible to change and never listen to or address legitimate complaints. When I complain about dodgy dice, I seem to lose every roll for a week right afterwards. Fishy? The games are not fun anymore. I cannot play without a hidden fear that the dice will turn on me or Risk cards will screw me again. Drops always favor higher ranked players. Some players cannot be beaten. Why? I suspect they are using loaded dice. Or someone is fixing the games. Anyways, I am almost done. Risk is an awesome game and there are some great scenarios here. The dice algorithms are the worse in the universe. Why sugar coat it? It's in someone's interests that the status quo remain. The net result? Many old veterans will quit or are considering quitting. The new players, whom are often rude and seem to use dirty tactics like tag teaming, secret diplomacy with "friends" and loaded dice, seemed to proliferate. Many games seemed strangely fixed. They often are decided after the first move. That's fishy. Some players seem to get 20 armies ahead in one turn and its strange. Are they cheating? I suspect some are. How? The dark web? Who knows? Well, maybe I'm old and crusty. or maybe I remember fondly the Golden Age of CC, when the dice were fair, and conversations were fun or limited strictly to the game, and when I lost, I felt that I was defeated by a superior opponent and not by horrid dice, cheating or fixed games. merry Christmas everyone.
Davie.K wrote:That new Covid strain the CC team planted in the SE of England beginning to play dividends
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