Conquer Club

Batman Mafia~~~GOTHAM WINS!!!!!!!!

Housing completed games. Come take a walk through a history of suspicion!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Postby Anarkistsdream on Fri Jun 15, 2007 11:11 am

The1exile wrote:anti gotham hider?

if he doesn't know who the mafia are already, then that'll be a bitch of a role.


It wouldn't be any more difficult than a pro-town hider...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Koesen on Fri Jun 15, 2007 11:13 am

Anarkistsdream wrote:So... Why do we believe CMC is a hider? He could be mafia and just name his mafia buddies as the people he hid behind to throw off suspicion...


I don't know if CMC is a hider or not, but in the opening post, Talapus wrote this:

Basically you know which side youā€™re on, but because everyone in Gotham has their own agenda and plan, there is no one player that knows who else is all on their side. So, there may be some mafia members, but they wonā€™t know who else is technically Anti-Gotham or Pro-Gotham. Same thing for the Pro-Gotham players, everyone is pretty much in the dark.


Unless that's an outright lie, the mafia guys don't know each other and can't easily protect each other.
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby pancakemix on Fri Jun 15, 2007 11:14 am

The1exile wrote:anti gotham hider?

if he doesn't know who the mafia are already, then that'll be a bitch of a role.


It doesn't make much sense, though. Why hide if you're scum?
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Postby LSU Tiger Josh on Fri Jun 15, 2007 11:15 am

I'm guessing batman is probably a vigilante type. If that's the case I could easily see why he would "be nowhere to found" on night 1 as it would've been risky to kill a pro gotham player by accident at this point. Depending on Robin's power whether it is roleblocker(I'm doubting that as he probably would've used that power), cop(no reason for him not to have investigated someone last night, doc(maybe protected batman or another pro gotham player), or some other special type of role that he couldn't do much on night 1. Without knowing that info, I don't think we can fairly say that the superheroes have abandoned us. Personally I don't want to know who they are as that would put a huge target on their back. It might even be possible that the dead roleblocker blocked one of them last night. I would like to know who cmc hid with last night.
LSU Tiger Josh
The man, the myth, the legend has returned.
Corporal LSU Tiger Josh
 
Posts: 4028
Joined: Tue Sep 26, 2006 5:00 pm
Location: Louisiana

Postby Anarkistsdream on Fri Jun 15, 2007 11:15 am

pancakemix wrote:
The1exile wrote:anti gotham hider?

if he doesn't know who the mafia are already, then that'll be a bitch of a role.


It doesn't make much sense, though. Why hide if you're scum?


Vigilantes, Cops, Watchers, etc etc...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby LSU Tiger Josh on Fri Jun 15, 2007 11:18 am

Kernal_Kronic wrote:Nice Daybreak post Tal...

Looks like we've got a vigilante on our hands & they did a good job with the riddler, but the mafia got lucky with the cop kill.

and were the HELL is batman & robin? Have the rat & the bird left us to defend ourselves?



FOS at K_K for not thinking about the reasons I listed above.
LSU Tiger Josh
The man, the myth, the legend has returned.
Corporal LSU Tiger Josh
 
Posts: 4028
Joined: Tue Sep 26, 2006 5:00 pm
Location: Louisiana

Postby Koesen on Fri Jun 15, 2007 11:19 am

If anti-Gotham players don't know each other, the obligation to hide behind one every night would be as good as a death sentence (assuming about 2/3 to 3/4 of us are pro Grotham).
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Koesen on Fri Jun 15, 2007 11:20 am

LSU Tiger Josh wrote:
Kernal_Kronic wrote:Nice Daybreak post Tal...

Looks like we've got a vigilante on our hands & they did a good job with the riddler, but the mafia got lucky with the cop kill.

and were the HELL is batman & robin? Have the rat & the bird left us to defend ourselves?



FOS at K_K for not thinking about the reasons I listed above.


I agree that looks suspicious. I'm also wondering whether calling him 'rat'instead of 'bat'was a simple typo or a message.
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby I GOT SERVED on Fri Jun 15, 2007 11:22 am

Koesen wrote:If anti-Gotham players don't know each other, the obligation to hide behind one every night would be as good as a death sentence (assuming about 2/3 to 3/4 of us are pro Grotham).


Koesen has a point here. But then again, cmckinney could have just gotten really lucky last night.
Image


Highest score: 2512
Highest rank: 424
User avatar
Captain I GOT SERVED
 
Posts: 1532
Joined: Fri Jan 26, 2007 9:42 pm
Location: Good 'ol New England

Postby Anarkistsdream on Fri Jun 15, 2007 11:23 am

Koesen wrote:If anti-Gotham players don't know each other, the obligation to hide behind one every night would be as good as a death sentence (assuming about 2/3 to 3/4 of us are pro Grotham).


Why would you make that assumption???

It would be just as easy to have it be half and half with Anti and Pro Gotham...

If the good guys don't know each other and the bad guys don't know each other, then you can reasonably assume that there will be an equal number on both sides...

It's basically like having two large towns... One is a good town and one is a bad town, but no one knows who the others are.

I think you guys need to look at the bigger picture.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Koesen on Fri Jun 15, 2007 11:27 am

Anarkistsdream wrote:
Koesen wrote:If anti-Gotham players don't know each other, the obligation to hide behind one every night would be as good as a death sentence (assuming about 2/3 to 3/4 of us are pro Grotham).


Why would you make that assumption???


Because that's the usual ratio.

On an unrelated note, you, as a writer, ought to know you never need to use more than one question mark. But that's irrellevant :)

[quote=AD]
If the good guys don't know each other and the bad guys don't know each other, then you can reasonably assume that there will be an equal number on both sides...[/quote]

That, however, makes enough sense to not be instantly dismissed.

Do hiders have to hide or do they have a choice?
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Anarkistsdream on Fri Jun 15, 2007 11:29 am

Koesen wrote:
Anarkistsdream wrote:
Koesen wrote:If anti-Gotham players don't know each other, the obligation to hide behind one every night would be as good as a death sentence (assuming about 2/3 to 3/4 of us are pro Grotham).


Why would you make that assumption???


Because that's the usual ratio.

On an unrelated note, you, as a writer, ought to know you never need to use more than one question mark. But that's irrellevant :)

AD wrote:If the good guys don't know each other and the bad guys don't know each other, then you can reasonably assume that there will be an equal number on both sides...


That, however, makes enough sense to not be instantly dismissed.

Do hiders have to hide or do they have a choice?


They are forced to.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Koesen on Fri Jun 15, 2007 11:31 am

Interesting.

Here's another question:

if the mafia guys don't know each other, how do they determine who to kill at night? Especially if it's true that there are as many of them as of us.
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Anarkistsdream on Fri Jun 15, 2007 11:31 am

As for it being the usual ratio, that is the 'normal' ratio in a 'normal' game...

All of these theme games and all of the larger ones very rarely play by the 'vanilla' rules...

Due to the fact that no one knows who the others are, it makes little difference if a hider was pro or anti town. As long as there is an equal balance of sides, then anything can be done...

I think a hider that must hide with Anti-Gotham players would be a pretty kickass idea, personally...

However, I don't want to dwell on it too much... But for CMC to claim it so early in the game sounds like a tactical move...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby pancakemix on Fri Jun 15, 2007 11:33 am

Koesen wrote:Interesting.

Here's another question:

if the mafia guys don't know each other, how do they determine who to kill at night? Especially if it's true that there are as many of them as of us.


2 scum groups?
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Postby Anarkistsdream on Fri Jun 15, 2007 11:33 am

Koesen wrote:Interesting.

Here's another question:

if the mafia guys don't know each other, how do they determine who to kill at night? Especially if it's true that there are as many of them as of us.


Well, my guess is that there are a large number of small groups... Be they masons or whatnot...

Joker never had any problem killing Penguins men... Catch my drift?

They are all anti-town, but that doesn't mean they are on the same side or have the same win condition.

Batman and Robin surely know one another... Maybe there are some other little parties that do too... Beyond that, it's all luck...

But, even if all of the pro-towns were killed off, then Joker and the Penguin would not want to share the city, so they would have to duke it out too.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Koesen on Fri Jun 15, 2007 11:34 am

pancakemix wrote:
Koesen wrote:Interesting.

Here's another question:

if the mafia guys don't know each other, how do they determine who to kill at night? Especially if it's true that there are as many of them as of us.


2 scum groups?


But they are said not to know each other, hence no communication, right?
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby pancakemix on Fri Jun 15, 2007 11:37 am

Koesen wrote:
pancakemix wrote:
Koesen wrote:Interesting.

Here's another question:

if the mafia guys don't know each other, how do they determine who to kill at night? Especially if it's true that there are as many of them as of us.


2 scum groups?


But they are said not to know each other, hence no communication, right?


^^ See AD's post.
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Postby Koesen on Fri Jun 15, 2007 11:39 am

I get the point about the villains hating each other, but Talapus wrote:

there is no one player that knows who else is all on their side.

And

everyone is pretty much in the dark.

That strongly suggests that nobody knows anybody else, inclduing Batman and Robin. It doesn't seem to make much sense, but that's what he wrote.

This suggests that there may be groups, but they still don't know each other.

I'm not even sure how important this is, but I'm just trying to put some puzzle pieces together.
[/i]
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Anarkistsdream on Fri Jun 15, 2007 11:42 am

You are misreading...

There is no ONE player that knows who else is ALL on their side... Of course Batman and Robin would know each other... They just wouldn't know everyone else that is Pro or Anti Gotham.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby pancakemix on Fri Jun 15, 2007 11:42 am

Koesen wrote:I get the point about the villains hating each other, but Talapus wrote:

there is no one player that knows who else is all on their side.

And

everyone is pretty much in the dark.

That strongly suggests that nobody knows anybody else, inclduing Batman and Robin. It doesn't seem to make much sense, but that's what he wrote.

This suggests that there may be groups, but they still don't know each other.

I'm not even sure how important this is, but I'm just trying to put some puzzle pieces together.
[/i]


That seems to indicate 2 scum groups as a possibility. Everyone being in the dark just seems to supplement that.
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Postby Koesen on Fri Jun 15, 2007 11:43 am

My point is: if none of the mafia members know any of the other mafia members, then how do they agree on a kill?

They can't communicate at all, according to Talapus. The chances they all pick the same target are neglegible (sp).
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Anarkistsdream on Fri Jun 15, 2007 11:44 am

Koesen wrote:My point is: if none of the mafia members know any of the other mafia members, then how do they agree on a kill?

They can't communicate at all, according to Talapus. The chances they all pick the same target are neglegible (sp).


Each group picks who they are going to kill..

There are two sides... Pro and Anti Gotham.

But there are multiple factions in each group... Jokers group would get to kill someone... The Riddlers, the Penguin, etc...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Koesen on Fri Jun 15, 2007 11:45 am

Anyway, I think I'll drop the question for now. I was just wondering how it could work.

Where is that cmckinney guy? He's the only one who should be able to tell us something new.
User avatar
Sergeant Koesen
 
Posts: 1937
Joined: Thu Jan 25, 2007 9:11 am
Location: Muskoka, Ontario

Postby Anarkistsdream on Fri Jun 15, 2007 11:45 am

Mafia groups don't have to come to a majority... One person sends in the kill... More than likely, the head of each mafia group.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

PreviousNext

Return to Mafia Archives

Who is online

Users browsing this forum: No registered users