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Donelladan wrote:The others are right.
You should discuss everything in the game chat. Nothing can be discussed elsewhere.
The only thing you can do outside the game chat, is a wall message asking someone to read the chat of a game. That's all.
I do not know the justification for that.
Aliksander wrote:Donelladan wrote:The others are right.
You should discuss everything in the game chat. Nothing can be discussed elsewhere.
The only thing you can do outside the game chat, is a wall message asking someone to read the chat of a game. That's all.
I do not know the justification for that.
But tactics is not diplomacy though. That's why I was asking for clarification, since that's the sticking point. And a justification/reasoning would be helpful.
Iconoclazt wrote:Also, in the game you're talking about Aliksander, from what I understand, you've proposed an alliance, with strategic suggestions on how you could work together, including specific attack points. There isn't even an alliance yet, but you are coordinating effort. Stating in the public chat that you have proposed this does not alleviate the advantage you have gained from the secret communication. The rule of "everything must be in chat" is to avoid potential abuse and gray area as stated above as well.
TeeGee wrote:CC only has 2 firm rules.. this is Rule #2: No secret diplomacy
Any form of diplomatic discussion between opponents must only be posted in the game chat in English or in a language that all opponents understand. No other methods of communication may be used to hold diplomatic discussions between opponents including, but not limited to, the forum, the wall, Live Chat, or the inbox.
No Grey area, it clearly states in our rules that it MUST be in game chat.
Donelladan wrote:I don't see why the first situation you described should somehow make it ok for the second situation to happen.
But please know that first situation is also forbidden. It happened before. Ofc it may happen often and not being reported, but when two players play too many games together and it can be observed that their gameplay favor each other, those players are blocked from playing together in the future.
Even if there was no communication. Because you are right, it would be a secret alliance, thus the rule have been broken.
Aliksander wrote:Donelladan wrote:I don't see why the first situation you described should somehow make it ok for the second situation to happen.
But please know that first situation is also forbidden. It happened before. Ofc it may happen often and not being reported, but when two players play too many games together and it can be observed that their gameplay favor each other, those players are blocked from playing together in the future.
Even if there was no communication. Because you are right, it would be a secret alliance, thus the rule have been broken.
Well that's good to know, though I don't know how people would know that in a random game.
But anyway, I wasn't using one to 'excuse' the other. I was giving examples of how 'strictly following the rule' can still violate the SPIRIT of the rule as you yourself pointed out, and 'technically breaking the rule, as written' does not necessarily reflect violating the spirit of the rule. Hence why I assert that the rule should, in my opinion, be expanded/edited and clarified in terms of its purpose.
Iconoclazt wrote:From the game chat Aliksander, and from here, it appears you see a sharp distinction between coordinating strategy and diplomacy. In the case that spawned this discussion, however, you have let us, the other players in the game, know that as part of your diplomatic proposal, you shared strategic insights and possible outcomes of the alliance/coordination. These you have not shared as you claim you should not have to under the Secret Diplomacy rule.
As I mentioned in the game chat, those insights and musings are part and parcel of the proposed alliance. One could say they were being used to negotiate terms and/or convince the other player to ally. i.e. diplomacy.
Ultimately, the way I've seen the Secret Diplomacy rule applied across CC is that NO COMMUNICATION between players is private except for the team chat in team games. This is to prevent these blurrings of the lines where one player may in good faith think that they are not committing an infraction, but they are indeed gaining advantage through secret communication.
I believe you have a genuine opinion on this and this has come as a surprise to you, but since multiple players in the game have stated you should have copied/pasted the entirety of your private comms and you've refused, the only reason I am not calling this a reportable case of secret diplomacy is because I believe the other player involved when he states he didn't read the communications once he realized what they were, so I don't think there is harm there. However, I hope you take into consideration what everyone here is telling you and reassess your stance on private comms to other players.
Iconoclazt wrote:From the game chat Aliksander, and from here, it appears you see a sharp distinction between coordinating strategy and diplomacy. In the case that spawned this discussion, however, you have let us, the other players in the game, know that as part of your diplomatic proposal, you shared strategic insights and possible outcomes of the alliance/coordination. These you have not shared as you claim you should not have to under the Secret Diplomacy rule.
As I mentioned in the game chat, those insights and musings are part and parcel of the proposed alliance. One could say they were being used to negotiate terms and/or convince the other player to ally. i.e. diplomacy.
Ultimately, the way I've seen the Secret Diplomacy rule applied across CC is that NO COMMUNICATION between players is private except for the team chat in team games. This is to prevent these blurrings of the lines where one player may in good faith think that they are not committing an infraction, but they are indeed gaining advantage through secret communication.
I believe you have a genuine opinion on this and this has come as a surprise to you, but since multiple players in the game have stated you should have copied/pasted the entirety of your private comms and you've refused, the only reason I am not calling this a reportable case of secret diplomacy is because I believe the other player involved when he states he didn't read the communications once he realized what they were, so I don't think there is harm there. However, I hope you take into consideration what everyone here is telling you and reassess your stance on private comms to other players.
Aliksander wrote:
I do not agree. I do not see musings of what other players might do, or what I believe they should do, to be part of 'diplomacy', and I do not regard that as a violation of the spirit of the rule regardless of what others have said. As stated multiple times, I will forevermore not communicate with others in a FFA outside of game chats from this point forward, but I am not willing to provide advice to others in a game to mine AND another player's detriment all over a misunderstanding that has been blown out of all proportion, especially at the behest of other players that 1) would directly benefit from that action and 2) have repeatedly called my honor into question despite the mountain of evidence (feedback and ratings) indicating that I am overwhelmingly a friendly, honorable, and fair-minded player.
Aliksander wrote:Iconoclazt wrote:From the game chat Aliksander, and from here, it appears you see a sharp distinction between coordinating strategy and diplomacy. In the case that spawned this discussion, however, you have let us, the other players in the game, know that as part of your diplomatic proposal, you shared strategic insights and possible outcomes of the alliance/coordination. These you have not shared as you claim you should not have to under the Secret Diplomacy rule.
As I mentioned in the game chat, those insights and musings are part and parcel of the proposed alliance. One could say they were being used to negotiate terms and/or convince the other player to ally. i.e. diplomacy.
Ultimately, the way I've seen the Secret Diplomacy rule applied across CC is that NO COMMUNICATION between players is private except for the team chat in team games. This is to prevent these blurrings of the lines where one player may in good faith think that they are not committing an infraction, but they are indeed gaining advantage through secret communication.
I believe you have a genuine opinion on this and this has come as a surprise to you, but since multiple players in the game have stated you should have copied/pasted the entirety of your private comms and you've refused, the only reason I am not calling this a reportable case of secret diplomacy is because I believe the other player involved when he states he didn't read the communications once he realized what they were, so I don't think there is harm there. However, I hope you take into consideration what everyone here is telling you and reassess your stance on private comms to other players.
I do not agree. I do not see musings of what other players might do, or what I believe they should do, to be part of 'diplomacy', and I do not regard that as a violation of the spirit of the rule regardless of what others have said. As stated multiple times, I will forevermore not communicate with others in a FFA outside of game chats from this point forward, but I am not willing to provide advice to others in a game to mine AND another player's detriment all over a misunderstanding that has been blown out of all proportion, especially at the behest of other players that 1) would directly benefit from that action and 2) have repeatedly called my honor into question despite the mountain of evidence (feedback and ratings) indicating that I am overwhelmingly a friendly, honorable, and fair-minded player.
Aliksander wrote:TeeGee wrote:CC only has 2 firm rules.. this is Rule #2: No secret diplomacy
Any form of diplomatic discussion between opponents must only be posted in the game chat in English or in a language that all opponents understand. No other methods of communication may be used to hold diplomatic discussions between opponents including, but not limited to, the forum, the wall, Live Chat, or the inbox.
No Grey area, it clearly states in our rules that it MUST be in game chat.
Let me explain why it IS a grey area, even though I have already stated I intend to follow as other have suggested. The implication is that discussing specific strategic decisions outside of the game chat is a form of cheating, because not everyone is aware of the 'rules of the truce' but let me give you an example for your consideration:
2 players who have played multiple games together, and may even be friends, are in a FFA, they do not communicate outside of game chat, or even in chat for that matter, but both know they would rather one of them win than any of the other players. They make sure to keep SOME troops on each others borders but don't attack each other as long as they are both relatively equal in power. IN EFFECT they are in a secret alliance and coordinating even though no 'rule' is broken.
Compare that to the situation I am proposing, where BEFORE ANY COMMUNICATION STARTS one player announces to the entire game that he intends to form an alliance with player X, but doesn't want to discuss specific tactics in the open so as not to completely dash the purpose of coordinating at all. They other players are fully aware they are possibly going to coordinate, just not in the HOW.
In which of these scenarios are the other players in the FFA at a greater disadvantage? And which of these scenarios is actually disallowed by the rule while the other is permitted? My contention is the rule, as written, allows for behavior that is clearly against the INTENTION of the rule, and in this scenario is used against someone who clearly is trying to follow the intention.
To reiterate, I am FOLLOWING THE RULE AS WRITTEN, but I still disagree that it effectively/justly serves its intended purpose as written.
Symmetry wrote:Having honour isn't really about you. It's about how you engage with other people. It is a thing bestowed, not claimed.
Aliksander wrote:Iconoclazt wrote:From the game chat Aliksander, and from here, it appears you see a sharp distinction between coordinating strategy and diplomacy. In the case that spawned this discussion, however, you have let us, the other players in the game, know that as part of your diplomatic proposal, you shared strategic insights and possible outcomes of the alliance/coordination. These you have not shared as you claim you should not have to under the Secret Diplomacy rule.
As I mentioned in the game chat, those insights and musings are part and parcel of the proposed alliance. One could say they were being used to negotiate terms and/or convince the other player to ally. i.e. diplomacy.
Ultimately, the way I've seen the Secret Diplomacy rule applied across CC is that NO COMMUNICATION between players is private except for the team chat in team games. This is to prevent these blurrings of the lines where one player may in good faith think that they are not committing an infraction, but they are indeed gaining advantage through secret communication.
I believe you have a genuine opinion on this and this has come as a surprise to you, but since multiple players in the game have stated you should have copied/pasted the entirety of your private comms and you've refused, the only reason I am not calling this a reportable case of secret diplomacy is because I believe the other player involved when he states he didn't read the communications once he realized what they were, so I don't think there is harm there. However, I hope you take into consideration what everyone here is telling you and reassess your stance on private comms to other players.
I do not agree. I do not see musings of what other players might do, or what I believe they should do, to be part of 'diplomacy', and I do not regard that as a violation of the spirit of the rule regardless of what others have said. As stated multiple times, I will forevermore not communicate with others in a FFA outside of game chats from this point forward, but I am not willing to provide advice to others in a game to mine AND another player's detriment all over a misunderstanding that has been blown out of all proportion, especially at the behest of other players that 1) would directly benefit from that action and 2) have repeatedly called my honor into question despite the mountain of evidence (feedback and ratings) indicating that I am overwhelmingly a friendly, honorable, and fair-minded player.
bobbythomson wrote:I find this discussion very relevant to a game I am in. So I have a few questions:
1) where do I find the "Rule" on Secret Diplomacy?
2) what is the other Rule referred to?
3) If diplomatic discussions are in the open, are there any restrictions on how opponents "collude" with each other?
a) if stated in the open, can two players decide they want to eliminate an opponent and agree to do so?
b) in a fog game, can the two players share what they see, as long as it is in the open?
c) again if done in the open can they discuss strategy to eliminate the third player?
4) All of the questions I ask assume that the two players came into the game "at arms length" and not with a plan to cooperate together in secret. As I read this, though difficult to prove, such a secret alliance would be a violation of the rules even if there is no secret communication during the game.
Thanks - this is an interesting discussion. The cooperation to which I am referring was done against me, but it is not going to defeat me, just raised questions I had never previously considered.
bobbythomson
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