Conquer Club

New filter for creating games

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

New filter for creating games

Postby NIghtwatcher on Mon Jul 09, 2018 1:08 am

Hi i am writing on this forum for first time so sorry if its not meant to be posted here but after 7 years of playing this game i thought that it would be nice if we could have another filter when creating new games. The filter would be for choosing what rank/ranking points players would be able to join the game. For example players above 1500 points and then only those players could join. This way we would be able to minimize the threat of having new players that will just drop out after 3 missing turns making the game less enjoyable for the rest of us.
User avatar
Lieutenant NIghtwatcher
 
Posts: 3
Joined: Sun Apr 10, 2011 3:28 pm
Location: Slovakia

Re: New filter for creating games

Postby jusplay4fun on Mon Jul 09, 2018 5:56 am

I can support this idea.

JP4Fun

NIghtwatcher wrote:Hi i am writing on this forum for first time so sorry if its not meant to be posted here but after 7 years of playing this game i thought that it would be nice if we could have another filter when creating new games. The filter would be for choosing what rank/ranking points players would be able to join the game. For example players above 1500 points and then only those players could join. This way we would be able to minimize the threat of having new players that will just drop out after 3 missing turns making the game less enjoyable for the rest of us.
User avatar
Lieutenant jusplay4fun
 
Posts: 7144
Joined: Sun Jun 16, 2013 8:21 pm
Location: Virginia

Re: New filter for creating games

Postby riskllama on Mon Jul 09, 2018 9:49 am

already suggested & panned, I think.
Image
User avatar
Lieutenant riskllama
 
Posts: 8909
Joined: Thu Jan 30, 2014 9:50 pm
Location: deep inside Queen Charlotte.

Re: New filter for creating games

Postby Shannon Apple on Mon Jul 09, 2018 12:31 pm

I know it's not ideal, but you can set up private games for majors and above and post them here: viewtopic.php?f=31&t=62216
00:33:53 ‹riskllama› will her and i ever hook up, LLT???
00:34:09 ‹LiveLoveTeach› You and Shannon?
00:34:20 ‹LiveLoveTeach› Bahahahahahaha
00:34:22 ‹LiveLoveTeach› I doubt it
00:34:30 ‹LiveLoveTeach› I don't think she's into farm animals
User avatar
Brigadier Shannon Apple
Chatter
Chatter
 
Posts: 2180
Joined: Wed Jan 14, 2009 8:40 pm
Location: Ireland

Re: New filter for creating games

Postby iAmCaffeine on Mon Jul 09, 2018 12:40 pm

I think this has been suggested approximately 9325782345 times before and rejected every time. Go search the Suggestions forum and you might find a good discussion on it that you could potentially revive if you wanted to, but with the player base decreasing, I don't see an idea that segregates it happening.
Image
User avatar
Cook iAmCaffeine
 
Posts: 11699
Joined: Mon Apr 01, 2013 5:38 pm

Re: New filter for creating games

Postby 2dimes on Mon Jul 09, 2018 1:29 pm

NIghtwatcher, just make games with passwords then you can deny those pesky low score holders.
User avatar
Corporal 2dimes
 
Posts: 12964
Joined: Wed May 31, 2006 1:08 pm
Location: Pepperoni Hug Spot.

Re: New filter for creating games

Postby xroads on Mon Jul 09, 2018 2:57 pm

Great idea, suggested 100 times already, ownwrship doesnt want it.
Major xroads
 
Posts: 1430
Joined: Thu May 10, 2007 9:29 am
225532

Re: New filter for creating games

Postby BrutalBob on Tue Jul 10, 2018 7:15 am

xroads wrote:Great idea, suggested 100 times already, ownwrship doesnt want it.



Yes, but thats because all the other suggestions have been made to limit point loss. This suggestion is so that the OP doesnt have to put up with newbies leaving the game after 3 turns. Thats the difference.

Pretty sure I can find you a cohort of reliable, high game, low ranked opponents if that helps
Lieutenant BrutalBob
 
Posts: 461
Joined: Sat Mar 03, 2007 8:44 am


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users