FSC - updalions
Round 2: 43 Games, including 1 Tie-Breaker Game
https://www.conquerclub.com/public.php? ... WarId=2961
21 Home Games
7 Doubles
7 Triples
7 Quads
Schedule:
Set 1 - 21st January
3D, 4T, 4Q
Set 2 - 4th February
4D, 3T, 3Q + Tie breaker
The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum)
Maximum amount of games a player can participate in: 16 Games
- Default Rules & Settings:
- Only game types allowed are "Teams" (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy (no manual)
- All games must be sequential (no freestyle)
- All games must have 24 hour round length (no speed)
- Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
- Beta maps are not allowed
- Each clan will pick the map and settings for exactly half of the games
- Games will be exchanged in 2 sets
- At least half of the quads games will be exchanged in the first set
- 12 Hour Fog Rule will be in effect
- New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
- All forts are allowed except "no forts" (negotiable)
- There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
- All spoils are allowed except zombie spoils (negotiable)
- Trench is permitted 100%