MLS Cup champion — 1,000 credits (Triple 6)
MLS runner-up — 250 credits (shaneback)
Supporter's Shield — 250 credits ... (Triple 6)
Highest ranking on 'Coaches' maps — 100 credits (sportsgod24)
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Archives
PLAYOFFS
MLS Cup
TBA
Conference finals (2-legs)
TBA
Divisional rounds (2-legs)
https://flic.kr/p/Qy6jrU
https://flic.kr/p/R4WfsL
Knockout Stage
https://flic.kr/p/QqDbQh
Oct. 23...
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Oct. 16...
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Oct. 12-13...
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Oct. 1-8...
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Sept. 28-30
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Sept. 23-25
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Sept. 16-18
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Sept. 7-11
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Sept. 1-3
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Aug. 27-28
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Aug. 24-26
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Aug. 19-21
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Aug. 12-14
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Aug. 3-7
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July 30-31
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July 22-24
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July 15-17
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July 13
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July 8-10
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July 1-6
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June 22-26
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June 18-19
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May 29-June 2
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May 25-28
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May 20-22
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May 13-18...
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May 11...
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May 6-8
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April 30-May 1
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April 27-29...
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April 23-24...
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April 16-17...
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April 13-15...
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April 8-10...
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April 1-3...
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March 26
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March 18-20
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March 11-13
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March 6
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TOURNEY RULES
Signups—20 teams
Welcome to the 2015 Major League Soccer season…
FORMAT: 1 vs. 1 play
ELIGIBILITY: Open to all players, although I ask freebies to keep pace with the flow of the tourney — typically five maps per week. If you start falling behind I will go to the reserves list at my discretion.
HOME FIELD MAPS: Sequential order, 20-round limits and no polymorphic (since it's reserved for premium players only)…the rest is up to you.
REGULAR SEASON: The season will follow along with the MLS regular season with 10 teams in the Eastern Conference and 10 in the West. The season consists of 34 matches.
• Scoring is based on a five-map system (see box below). Each map gives you a power boost for a certain area of the field — Forwards, Midfielders, Coaching, Defenders, and Goalkeeper with a score ranging from +1 to +5 available in each area.
• Once all five maps are complete an official soccer score will be tallied by awarding one goal for each full +4 earned.
The five maps will be divided this way …
2 (F/MF) — home field map selected by the player at the start of the season
1 (C) —preset geographical map based on the location of your franchise*
2 (D/GK) — random maps*
• settings for these three maps will be escalating, chained, sunny
* 20-round cap for all maps
The preset map will be listed with the franchise in team sign-ups.
Players are asked to list their home field settings upon sign-ups.
Here’s is the bonus breakdown
Win in 5 or less rounds — +5
Win in 6-7 rounds — +4
Win in 8-10 rounds — +3
Win in 11-14 rounds — +2
Win in 15+ rounds — +1
• Scoring example…
Forwards — Portland wins in 8 (+3)
Midfielders — Portland wins in 14 (+2)
Defenders — San Jose wins in 12 (+2)
Goalie — Portland wins in 7 (+4)
Coaching — San Jose wins in 10 (+3)
![Image](http://i222.photobucket.com/albums/dd277/flexmaster33/2014%20MLS%20soccer/MLSsamplescore_zps31e7ffbe.png)
FINAL SCORE: Portland finishes at +9 (two goals)
San Jose finishes at +5 (one goal)
This match would be a 2-1 win for the Timbers
PLAYOFFS: The top six teams in each conference advance to the postseason. Our play will follow the format of the MLS playoffs.
• The Knockout phase features #6 @ #3 and #5 @ #4 in single-match showdowns, while #1 @ #2 get a bye.
• The Conference semifinals and finals will be played in a two-match home/away aggregate-goal format. The away goal rule will be in effect in the case of a tie. If the away goal rule does not change the result, an overtime session (3 maps) will be played on the higher seed's settings
• The MLS Cup will be a single-match (five-map) showdown played at the site of the team with the most regular-season points.
SIGN-UPS...
![Image](http://i222.photobucket.com/albums/dd277/flexmaster33/2016%20MLS%20soccer/3-7%20MLSeastFinal_zpsjgqjlmlq.png)
![Image](http://i222.photobucket.com/albums/dd277/flexmaster33/2016%20MLS%20soccer/3-7%20MLS%20Westfinal_zpspnhftnzi.png)