Moderator: Clan Directors
Extreme Ways wrote:VDLL contact: Extreme Ways
RET contact: The_Samurai
The VDLL has clenched some very tight wins lately, and just finished their war versus AFOS. In the meantime, RET was already waiting to challenge us. Assuming statistics matter this war will be very close: 13th (VDLL) versus the 12th (RET) in the most Nov1 F400 ranking.
Terms of War:
53 total games (Each game equals 1 point)
- 14 doubles
- 14 triples
- 14 quads
- 10 Poly Games (See more below for poly rules)
- 1 Tiebreaker
For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly".
20 round limit mandatory in Trench games.
Traditional games = 45 games
- Set 1 - 3 doubles, 3 triples, 3 quads per clan + tie-breaker
- Set 2 - 1 doubles, 1 triples, 1 quads + 5 polys
- Set 3 - 3 doubles, 3 triples, 3 quads per clan
- Each clan member can only participate in 20 traditional games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 45th game will be Trips on Random, sunny, chained, escalating
- Game 45 does not count towards player traditional game total
- Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force.
Poly Games = 10 games
- Each Clan will setup 5 home Poly Games in batch 2.
- Have to setup a minimum of each types (1 dubs,2 trips,2 quads)
- Following Player and Map Restrictions will be used for Poly Games:
- Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map.
- Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member.
- The following maps will not be used: Doodle Earth, Luxembourg
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.
CaronylKluster wrote:Fog of War rule is not being followed in the following games - don't know if this is a problem in other games. Please report here. Thanks!
https://www.conquerclub.com/game.php?game=16150837
https://www.conquerclub.com/game.php?game=16182046
waauw wrote:question: It says sets will start in 3-week intervals. Does this mean mean 29th of november + 3 weeks, so set 2 starts one of these coming days, or does it mean 14th december + 3 weeks due to the stalling at the start of this month?
Koganosi wrote:Game 16244012, Ltrain didnt apply the fog rule. Although the description said the rule applied.
- The 12-hour fog rule will be in force.
Now what? Your rule, keep yourself to it if you wanne force a gentlemans agreement!
urs
Koganosi
The_Samurai wrote:Chill out mate - no need to be so abrupt. Anyway this is a map where nothing is visible except neutrals, so it is well known in the clan world that the 12h fog rule doesn't apply to those maps.Koganosi wrote:Game 16244012, Ltrain didnt apply the fog rule. Although the description said the rule applied.
- The 12-hour fog rule will be in force.
Now what? Your rule, keep yourself to it if you wanne force a gentlemans agreement!
urs
Koganosi
waauw wrote:Congratulations to RET, you thoroughly deserve it.
The_Samurai wrote:not won yetwaauw wrote:Congratulations to RET, you thoroughly deserve it.
The_Samurai wrote:29-24 for Retribution seems to be the most likely final score.
Thanks for the war, VDLL ! See you again on the battlefield.
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