Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" & "Unlimited forts" Each clan is permitted to play 3 Trench games per set. Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set The 12 Hour Fog Rule will be in effect: 1st Turn Info Must Be Shown In Chat or Game Remade If Not Shown In Chat New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO) Players can participate in a maximum of 14 games in total (including tiebreaker) All other rules as per the main thread: https://www.conquerclub.com/forum/viewt ... 8&t=215510
*The changes from the standard rules are highlighted in red.
Keefie wrote:Well played TNC, you've done us again
It's not as lopsided as it looks. We got an early lead and you guys went on a streak for a while to pull it close. You've still got a few wins stuck in trench too I believe.
Somehow I don't feel playing S&M is a proper reward for all the work.
Keefie wrote:Well played TNC, you've done us again
It's not as lopsided as it looks. We got an early lead and you guys went on a streak for a while to pull it close. You've still got a few wins stuck in trench too I believe.
Somehow I don't feel playing S&M is a proper reward for all the work.
Thanks, looks like the final score will probably be 15-22.
Keefie wrote:Well played TNC, you've done us again
It's not as lopsided as it looks. We got an early lead and you guys went on a streak for a while to pull it close. You've still got a few wins stuck in trench too I believe.
Somehow I don't feel playing S&M is a proper reward for all the work.
Playing S&M is a great measuring stick. Embrace it.