RET contact: The_Samurai
FISO contact: updalions
Terms:
71 total games (Each game equals 1 point)
- 20 doubles
- 20 triples
- 20 quads
- 10 Poly Games (See more below for poly rules)
- 1 tie-breaker
For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly".
20 round limit mandatory in Trench games.
Traditional games = 61 games
- Set 1 to commence on October 24th - 4 doubles, 4 triples, 4 quads per clan + tie-breaker
- Set 2 to commence on November 7th - 3 doubles, 3 triples, 3 quads per clan
- Set 3 to commence on November 21st - 3 doubles, 3 triples, 3 quads per clan
- Each clan member can only participate in 20 traditional games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 61st game will be Trips on random, sunny, chained, escalating
- Game 61 does not count towards player traditional game total
- Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force and a reminder note will be added to the game labels.
Poly Games = 10 games
- Each Clan will setup 5 home Poly Games on October 31st (1x dubs, 2x trips, 2x quads)
- Following Player and Map Restrictions will be used for Poly Games:
- Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map.
- Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member.
- The following maps will not be used: Doodle Earth, Luxembourg
- There will be no freestyle, speed, manual deployments, beta maps, or no forts games allowed.