This is the seventh tournament in my new series based on my original homeland -- Czechoslovakia -- and Oneyed's excellent map of it. Each of the 25 tournaments in this series celebrates some aspect of a different town or city on the map, and matches it to some game type or setting on CC. To avoid favouritism, I have randomized the order of the towns. For more information on this series visit the DKs CSFR Frag series Infocentre. This tournament celebrates the town of Lučenec.
Lučenec is part of the Novohrad region of Slovakia. Most of Slovakia is mountainous, but Novohrad is a (mostly) flat land in the valley of the Ipeľ River. Of course this gives us a wonderful opportunity to feature Flat Rate spoils...
Settings: All games will be sequential, automatic deployment, with 24-hour rounds and a 50-round limit. Obviously, all Spoils will be Flat Rate. Other settings will vary as described below.
Tournament Setup: You will receive invites to the following games: Four 1v1 games -- one foggy trench, one foggy no trench, one sunny trench, one sunny no trench, all chained Two polymorphic dubs game -- one foggy, one sunny, both non-trench parachute One polymorphic trips game -- sunny non-trench unlimited One polymorphic quads game -- adjacent foggy trench Four six-player standard games-- one foggy trench, one foggy no trench, one sunny trench, one sunny no trench, all chained Two six-player terminator games -- both wide-open non-trench sunny unlimited Two six-player assassin games -- both non-trench sunny chained
The total game load is therefore only 16 games. I will try to space them out over a period of about four to six weeks but there are no specific guarantees. A lot depends on my work schedule and how much free time I have, so you may get a bunch of games at a time or no games at all for two weeks. Overall four to six weeks is my target.
Scoring: 1v1: 2 points per win polymorph: 3 points per win multiplayer standard: 5 points per win terminator: 1 point per kill plus 2 more for the game win assassin: 8 points if you win by killing your target, but only 2 points if you win by any other means (if someone else kills your target, or round limit, or anything else) Link to scoreboard: https://docs.google.com/spreadsheets/d/1NyfXrqAfr5Pk-f1WDNYLHluTBewAvojD37gxrj872mw/edit?usp=sharing
Orkses is never defeated in battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!