TOFU 1st contact:
hopalong TOFU 2nd contact:
doc_brown RA 1st contact:
vioIet RA 2nd contact:
Nosurvivors Round 1: Tie-breaker
Game 15355831 classic Round 1:
TOFU Home
Dubs
Game 15355880 Lunar War Game 15355892 Three Kingdoms of China Game 15355893 Peloponnesian War Trips
Game 15355896 1982 iamcaffeine Battle of Actium Game 15355900 Trafalgar Quads
Game 15355901 Hive Game 15355902 Kings Court II Game 15355904 Salemās Switch Game 15355906 World 2.1 RA Home
Dubs
Game 15352843 US Apocalypse Game 15352830 City Mogul Game 15352844 Benelux Trips Game 15352825 Poison Rome Game 15352818 Imperium Romanum Game 15352820 Canada Quads Game 15352815 Third Crusade Game 15352814 Charleston Game 15352812 WWII Ardennes Game 15352808 Napoleonic Europe Round 2
TOFU home games:
Game 15428292 Rail Europe Game 15428298 13 colonies Game 15428299 solar system Trips
Game 15428307 monsters Game 15428315 prohib chi Game 15428317 world 2,1 Quads
Game 15428335 Feudal Epic Game 15428345 Stalingrad Game 15428347 Conquer 500 Game 15428354 FNA RA Home games:
Dubs
Game 15428745 Fractured China Game 15428748 Discworld Game 15428741 WWII Iwo Jima Trips Game 15425775 Forbidden City Game 15425773 Baltic Crusades Game 15425760 Great Lakes Quads Game 15425748 City Mogul Game 15425745 Conquer Rome Game 15425736 Waterloo Game 15425732 Stalingrad Round 3:
TOFU home games.
Dubs
Game 15511040 forbidden city Game 15511041 Texas Wars Game 15511044 KC II Game 15511058 City Mogul Trips
Game 15511052 Lunar War Game 15511061 Indian Empire Game 15511127 Berlin 1961 Game 15511133 Eurasia Quads
Game 15511134 USA 2.1
Game 15511139 WWII Europe [/quote]
RA Home games:
Dubs:
Game 15508486 Conquer Rome Game 15508487 Battle For Iraq! Game 15508496 American Civil War Game 15508498 Dawn Of Ages Trips:
Game 15508508 Soviet Union Game 15508513 Napoleonic Europe Game 15508515 American Civil War Game 15508523 Nordic Countries Quads:
Game 15508527 Draknor - Level 1 Game 15508534 Fractured China 61 total games:
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- The 61st game will be Trips on Classic, sunny, chained, no spoils (does not count toward player game maximum)
When games are sent, they must already be created with invites sent, by the home team. The away clan will then have 72 hours to fill the games.
Timeline and gameload:
CC Time: 2015-02-15 23:59:00 EST ā Batch 1 games exchanged ~ 3dubs, 3trips, 4quads + tie breaker.
CC Time: 2015-03-08 23:59:00 EST ā Batch 2 games exchanged ~ 3dubs, 3trips, 4quads
CC Time: 2015-03-22 23:59:00 EST ā Batch 3 games exchanged ~ 4dubs, 4trips, 2quads if KORT vs LEG has started
OR
CC Time: 2015-03-29 23:59:00 EST ā Batch 3 games exchanged ~ 4dubs, 4trips, 2quads if KORT vs LEG has not started
TOFU shall create the tie breaker and join as team 1, and will be sent as part of Round 1.
vioIet will submit, along with RA home games for Round 3, a list of RA player count for that round.
TOFU home games shall be labeled as "CC5 Set X - TOFU home 10hrFOG" and RA home games as "CC5 Set X - RA home" where X is Round 1, 2, or 3. The tie breaker game shall be labeled "CC5 TOFU vs RA Tie Breaker".
show: Hungry Hippos aka Player Count
-TOFU- Arama86n 2 Armandolas 8 Bazza 6 casper 7 catnipdreams 5 ChrisPond 0 Dako 9 Deli 14 denise 0 doc_brown 11 Dualta 4 Fulch 5 hopalong 9 Iron Maid 0 jabajabba 8 jackal31 7 kexor 7 keyborn 5 macbone 6 macken 4 mikiesdios 5 MudPuppy 10 superrag 5 rockfist 14 -RA- scipio 14 pfunk 14 vio 19 stotzi 18 danhulbert 2 md212 7 trailman 4 tamaynet 16 mack 16 mauregard 13 fuzzy316 5 jseal 8 nosurvivors 4 roussallier 7 falkomango 1 doublediamond 0 radioman212 0 asbks 0 janomike 0 yama 4 sarrt 0 sarrt 0
show: Words to live by
-Only game types allowed are "Teams". -Automatic initial troops only. -All games must be sequential. -Beta maps are not allowed . -"No forts" "zombies " and "Parachute " are not allowed. -There will be no round limits, unless otherwise noted. -Trench is permitted in a maximum of 9 home games (Any trench game must have a 30 round limit). -Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads). -No speed. -10 Hour Fog Rule will be enforced for TOFU home games : there will be a 10 hr FoW for TOFU home games, with the exception of conquest maps where FoW will not apply. Should a team play before the 10 hour mark without the other team taking a snap, the other team will request that any taken territories be declared, and that any regions that would have been seen by that taken territory be also declared. Should the team playing 1st not respond before the end of the other team's 1st turn, hopalong and VioIet shall determine if the game should be restarted. -New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above. Stipulations in Bold have been agreed upon by each clan's 1st Contacts.
show: Conflict Resolution
Any abuse should be brought to the attention of the TO immediately. Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players. This is not a common occurrence and we do not expect to see it happen at all but a rule should be in place to prevent abuse. The first time a clan breaks this rule in the Cup the game must be re-made. [Unless other clan wants game to stand] Each subsequent violation during the Cup will result in a forfeit of the game. Decisions of the TO are final. If someone feels a player has violated the number of games they are allowed to participate in, please bring it to the CD's attention. If they are found in violation, the opposing team will get to pick any games that the offending player was in from the last batch played equal to the number of games the went over the limit to restart without that player participating. If your opponent is late on either sending/joining home games or joining games please notify the CD's immediately. There will be some leniency on running late, we will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late. The opposing team will choose which game they forfeit from the batch of games in question (i.e. if a clan sends their home games 1 day late, the opposing team will choose one of those games the late clan forfeits once they receive them). The CD's will be checking the forums for every clan match to make sure they are being kept up properly, sent and joined on time, and the playing rules are being upheld. However, if any clan feels their opponents have broken a rule they should bring it to our attention immediately.