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Armandolas wrote:Thats unfair. The competition would have determined who is the best dubs not the score or games played together
. Limiting participants just makes this just another tournament with no importance at all.
Dont even need to mention that the satttelites were very few and filled in no time, not allowing many many teams to even try to participate.
You must have won at 20 doubles games with your partner.
NoSurvivors wrote:Where can we find groups, standings etc?
sempaispellcheck wrote:Tournament page is up, but still needs a couple of tweaks. I'll post a link to it when it's finished.
sempai
sempaispellcheck wrote:NoSurvivors wrote:Where can we find groups, standings etc?sempaispellcheck wrote:Tournament page is up, but still needs a couple of tweaks. I'll post a link to it when it's finished.
sempai
Armandolas wrote:Thats unfair. The competition would have determined who is the best dubs not the score or games played together
. Limiting participants just makes this just another tournament with no importance at all.
Dont even need to mention that the satttelites were very few and filled in no time, not allowing many many teams to even try to participate.
Chariot of Fire wrote:Disclaimer: This is not a complaint, merely an observation.
Back in the day I used to play almost exclusively doubs, partnered by a great guy Daryth {he with far more willpower than I and able to cut the CC umbilical cord}. My recollection is of challenging games, few of which could be determined by Round 2.
Fast forward to 2014 and it seems so different. Is it me just getting older and more cynical? Am I involved in a freak series of seven games? Or are the rolls so lopsided that victory or defeat can be determined within one or two rounds? Of my seven games, six can be said to have been 'no contest' - either winning or losing with no real challenge or better/inferior gameplay. I could have partnered my cat & dog in some of them and they may have fared better by not clicking 'Start'.
So this is a question really. Are any of you others playing games that are 'all over' within a few turns and does it seem different to how things used to be?
Have tactics left the building?
Sitting will be allowed 10 times throughout this tourney and only by your current teammate.
codierose wrote:is there a bracket to follow ?
or any results to follow ?
who is leading losing ?
Chariot of Fire wrote:Disclaimer: This is not a complaint, merely an observation.
Back in the day I used to play almost exclusively doubs, partnered by a great guy Daryth {he with far more willpower than I and able to cut the CC umbilical cord}. My recollection is of challenging games, few of which could be determined by Round 2.
Fast forward to 2014 and it seems so different. Is it me just getting older and more cynical? Am I involved in a freak series of seven games? Or are the rolls so lopsided that victory or defeat can be determined within one or two rounds? Of my seven games, six can be said to have been 'no contest' - either winning or losing with no real challenge or better/inferior gameplay. I could have partnered my cat & dog in some of them and they may have fared better by not clicking 'Start'.
So this is a question really. Are any of you others playing games that are 'all over' within a few turns and does it seem different to how things used to be?
Have tactics left the building?
sempaispellcheck wrote:UPDATE:
The rule on sitting is 10 turns total, throughout the tournament.
I will say, however, that I personally do not agree with either of the rules concerning sitting and have recommended to bW that they be repealed for this tournament and not be used for future tournaments.
The 48 best teams will be the top 48 out of all 64 teams, irrespective of groups.
Scores will carry over from round 1A to round 1B, but not from round 1B to round 2A.
sempai
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