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Updates 11/02/13 - New Scoreboard, New Bot and more

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Re: Updates 11/02/13 - New Scoreboard, New Bot and more

Postby agentcom on Sun Nov 10, 2013 6:28 am

codierose wrote:so you condoning cheating :D


Yes, haha. Cuz the bots need to cheat to beat us humans. Humans are still better!
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Re: Updates 11/02/13 - New Scoreboard, New Bot and more

Postby cmbdiesel on Fri Nov 15, 2013 8:06 am

simmons4 wrote:
Gilligan wrote:
Vlasov wrote:Is Saxibot any smarter than the first two bots? Oh, I'm not sure... depends on the map, maybe? Who designed the AI for these CC bots?

You guys should enable games against multiple bots, as done at http://www.victorsunited.com... if you have enough artificial intelligence code. Multiple bots tend to kill each other off before attacking a Human, at that site.... but it's always a challenge.


Well, it doubles the win ratio that Sassbot has...



I don't know about smarter but I would love to have its extremely good dice and a 3 card set 80 percent of the time.


Undeniably has much better dice.
Try watching the deployment and total numbers as well.
There is something not right about how the Saxibot plays.
I have seen deployments of 3 troops result in an increase in 5 to the bot total and a decrease at turns end of 10 in mine. Mathematically impossible.
Of course, anytime one plays at the CC it is best to suspend everything you think you may know about math or the laws of probability....
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Re: Updates 11/02/13 - New Scoreboard, New Bot and more

Postby MoB Deadly on Fri Nov 15, 2013 11:00 am

codierose wrote:is there anyway the best players for each map be added to the scoreboard according to score [-o<


Wow this would be an incredible feature!!! But it would also probably encourage farming
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Re: Updates 11/02/13 - New Scoreboard, New Bot and more

Postby lokisgal on Thu Mar 27, 2014 5:42 pm

where oh where is the last bot? did he get lost?
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