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So, You Think You can CM... I- 13 Colonies [Abandoned]

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Re: So, You Think You can CM... I- 13 Colonies (15/?)

Postby JamesKer1 on Sat Nov 02, 2013 1:48 pm

Ok, I need to cut this off. I think we just went over 200 games for round 1... FULL
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby epicgb on Sat Nov 02, 2013 6:37 pm

in please - sunny, flat, chained
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby elonpuckhog on Sun Nov 03, 2013 9:00 am

Need a player list in the first post before I can grant privs.
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby elonpuckhog on Tue Nov 12, 2013 3:41 pm

Are you planning to start this sometime soon?
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby JamesKer1 on Tue Nov 12, 2013 11:30 pm

Yeah, sorry, I didn't have time this weekend to do it, will be able to start it hopefully Friday. I have to create and invite for 275 unique games (no people are playing twice, and since settings aren't the same across the board I can't use the mass game creator) for this, so I need to be able to sit down for a hour and a half to knock it out.

Also waiting on some settings clarifications.
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby Mad777 on Sat Jan 04, 2014 5:16 pm

What is the status of this tournament never start? Last post from mid November :(
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby elonpuckhog on Sat Jan 04, 2014 5:39 pm

Forwarding to TDs.
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Re: So, You Think You can CM... I- 13 Colonies (24/FULL)

Postby mcshanester29 on Tue Jan 07, 2014 2:29 am

This tournament is now labeled "Needing Rescue". If it is not rescued within a week it will be considered abandoned.

If you are interested please check this section of the Tournament Handbook:


Rescued Tournaments Policy

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