spiesr wrote:ViperOverLord wrote:I'm not happy about having the idea merged with 'rank segregation.' (But, I reckon I'll get over it.) I had concise and cogent points that I would have preferred to have discussed with my OP starting point.
Is your suggestion substantially different than the one in this thread? Suggestions Forum policy is that all discussion of the same idea should be in the same thread.
ViperOverLord wrote:Furthermore, this thread is 60 pages long (and that's without a sticky). You'd think at some point CC would implement what the players are pressing for. This is done on other gaming sites and to the the satisfaction of the general population.
It was rejected by direct admin veto for years, until the new ownership indicated that they would be willing to potentially reconsider it.
I'm fairly knowledgeable about admin's past decisions regarding this matter. But, I don't think the majority of (stalwart) players agree with having to go underground to get the point ramifications they desire.
Again, admin should go play yahoo hearts for two months and see just how beautifully this system works. Because it is absolutely marvelous.
agentcom wrote:
You know what, VOL? I think that may be my bad. I think I changed the topic title to that a very long time ago because the word is just about spot on for descriptive purposes. But I do see the pejorativeness of the term as well. Perhaps the title should be set back to something like "Allow users to restrict games by points" or (I'm sure) something better than that.
As for the suggestion, I think I've drunk the CC Kool Aid on this one. I think I've posted in favor of this idea before, but I like the tradition of generally discouraging these sorts of limitations. I've got a decent rank now, but I got here by playing much better players pretty much from the start. For the same reasons that I dislike playing lower ranks now, I loved to play higher ranks when I first joined. In addition to meaning more points for me, I also got to play skilled opponents and sort of learn the "right way" to play.
Yes. Point minimums is not absolute point segregation. Many players still prefer a mix of players (especially players who want to keep their win percentage high).
And, the system I advocate allows players to reach ranks in a fairly quick manner too. One doesn't have to get the extra 10-20 points (or more) from a colonel to get to the rank. And how fair is it to the colonel to suddently take a 40-50 hit against a quality opponent? I know that when my rank has slipped (or even where I am now), I've tended to not play more than 200-300 points up against players as a courtesy. Unfortunately, not all skilled players grant that courtesy.
And to demonstrate my earlier point about silly foeing further; let me just show you this pm exchange I got tonight:
ViperOverLord wrote:NameOmitted wrote:ya medal hunting? wanted to join your poly game arms race
Yea, you're not a foe. Frankly, you might be the salt of the earth.

I was point hunting though and I agree that captain isn't that low. But, I don't like handicapping the 10 points or whatever it comes out to against an equal opponent. This is why I keep telling CC to allow point minimums.
ViperOverLord wrote:NameOmitted wrote:dude look at my range and current score. at the bottom of my range, i'd cost you 2 points over 20? at the top you'd cost me a lot
if you wanna play the numbers that close, fine.
I haven't looked lately at the differentials. I know I was in the 2200s and you were in the 1800s last time and it was 24 point hit, and I probably would have gotten what 16 or 18 for a win? That means I have to win 6 of 10 and more like 7 of 10 to really be worth it? Just so you know, this is why I tend to not play more than 200-300 points up on a player. Sometimes, I take some liberties Major to Colonel though. Cos a Colonel playing a public game is just asking for whatever comes his way. But, Major is the middle space. And that's why when I'm captain or less, I go for 300 or less differential, like I said. You have indicated that you don't care about such things. If you don't care, then how am I not going to foe you?
This is what I'm talking about CC. Do the point mins and stop us having to do this lame foe'ing crap! Then foe'ing would mostly just be a function against suiciders of multi-player games.
^^^
BTW, does the above exchange seem slightly petty? It does. But, CC's system inherently makes us petty and fosters animosity! This is the thing that CC is allegedly against with their current system.