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George Orwell's 1984 [Winner - danryan]

Tournaments Completed in 2014.

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George Orwell's 1984 [Winner - danryan]

Postby JohnAarson on Tue Jul 02, 2013 8:38 pm

Image


This tournament's rules will be somewhat based on George Orwell's novel "1984". One of the best books of all time.

I'll base the tournament structure in three of this book's main points: the ministries (Love, Truth, Peace, Plenty), the motto "War is Peace / Freedom is Slavery / Ignorance is Strength" and, the **spoiler alert** book's ending: the assassination.



Phase One: The Ministries
The players will be randomly seeded in four groups of 6 players each. The four minitries of the Oceanic government.
Ministry of Love (Miniluv): This ministry was in charge of the torture and brainwashing of people. In this group's structure people will have to ally with players in one game and become enimies in the next one. There will be two triples rounds, two doubles rounds and two 1vs1 rounds. All partners randomly assigned. All opponents randomly assigned. The teams and opponents have to change every round. Each win = 1 point. Map: Random.
Ministry of Peace (Minipax): This was the ministry in charge of the war. This group structure will constist of four 6-player games with trench warfare. 10 points per win, last to lose gets 5 points, the one before that gets 1 point and the others get 0. Map: Random.
Ministry of Plenty (Miniplenty): This ministry was the one in charge of the economic affairs. Most importantly, they decided wether the people would get enough food or starve. In this group the players will play plenty of games. 5 1vs1 rounds. Everybody plays everybody once. There will be NO SPOILS in this group's games. Each win = 1 point. Map: random.
Ministry of Truth (Minitrue): The ministry of truth was in charge of what information the people could recieve. They were also in charge of erasing or "creating" history as they saw fit. This group's map will be 8 thoughts. The structure will be four 6-player games. 10 points per win, last to lose gets 5 points, the one before that gets 1 point and the others get 0.

Group Settings:
Miniluv - auto, seq, esc, chained, NO fog, NO trench, 20 round limit, 24 hours.
Minipax - auto, seq, esc, chained, NO fog, TRENCH, 20 round limit, 24 hours.
Miniplenty - auto, seq, NO SPOILS, chained, NO fog, NO trench, 20 round limit, 24 hours.
Minitrue - auto, seq, esc, chained, NO fog, NO trench, 20 round limit, 24 hours.

First four of each group advance to Phase Two.



Phase Two: The Motto
War is Peace: At this time there will be 16 players in this round. Eight 1vs1 games will be played with trench warfare. Winners advance to the next round. Map: Random.
Freedom is Slavery: Two 4-player games. Freestyle and Unlimited troop reinforcement. Winners and last two to lose of each game advance to the next round. Map: Random.
Ignorance is Strenght: Three 1vs1 games. Fog of war. Map: Random. Winners advance to Phase Three.

Phase Two Settings:
War is Peace - auto, seq, esc, chained, NO fog, TRENCH, 20 round limit, 24 hours.
Freedom is Slavery - auto, freestyle, esc, unlimited, NO fog, NO trench, 20 round limit, 24 hours.
Ignorance is Strenght - auto, seq, esc, chained, FOGGY, NO trench, 20 round limit, 24 hours.



Phase Three: Fate.
3 players left. One 3-player assassin game. Winner takes it all. Random map. Settings: auto, seq, esc, chained, NO fog, NO trench, 20 round limit, 24 hours.


Freemiums are welcome.

Tiebreaker:
If, at the end of phase one, two or more players are tied in points, a playoff between the tied players will be played. Settings: the same as the group settings.


Reserve Policy:
- I'll send one invitation. If not accepted, the player at stake will be replaced by a reserve if we are in round 1. If there are no reserves or we are not in the first round, the player at stake will lose the game.



This one is a bit complex but I think it might be fun. Good luck to all and enjoy! :)



EDIT: danryan wins
Last edited by JohnAarson on Fri Jan 03, 2014 10:49 am, edited 20 times in total.
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Players

Postby JohnAarson on Tue Jul 02, 2013 8:39 pm

1. JohnAarson
2. bahrain
3. waauw
4. Beko the Great
5. elonpuckhog
6. Marshallbobby
7. fmdm03
8. C.J
9. osok68
10. overlander
11. dgz345
12. fersum
13. Dillybarr
14. Fewnix
15. General Flashman
16. Dayman!
17. CookieFish
18. FilKnight
19. wendall2000
20. Wizz00
21. danryan
22. GreenBaize
23. allinpoker1980
24. bdb

Reserves: Risk_Averse, Ginger Dragon.
Last edited by JohnAarson on Thu Jul 11, 2013 11:15 am, edited 10 times in total.
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Rounds

Postby JohnAarson on Tue Jul 02, 2013 8:39 pm

Phase One
show


Phase Two
show


Phase Three
show
Last edited by JohnAarson on Fri Jan 03, 2014 10:48 am, edited 40 times in total.
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Re: George Orwell's 1984 [1/24]

Postby bahrain on Wed Jul 03, 2013 6:13 am

in please
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Re: George Orwell's 1984 [1/24]

Postby waauw on Wed Jul 03, 2013 6:20 am

in please
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Re: George Orwell's 1984 [3/24]

Postby JohnAarson on Wed Jul 03, 2013 7:44 am

Both in. 3/24.
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Re: George Orwell's 1984 [3/24]

Postby Beko the Great on Wed Jul 03, 2013 9:29 am

Count me in! Although I might not like some settings of some of the games, the book deserves it and I love this complex structured tournament.

Keep it on the move John Aarson, my friend! :mrgreen:
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Re: George Orwell's 1984 [3/24]

Postby JohnAarson on Wed Jul 03, 2013 9:37 am

Beko the Great wrote:Count me in! Although I might not like some settings of some of the games, the book deserves it and I love this complex structured tournament.

Keep it on the move John Aarson, my friend! :mrgreen:


Thank you, mate! :D I have to admit I'm also not crazy for some settings, but I thought they would fit well with the book references.
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Re: George Orwell's 1984 [4/24]

Postby elonpuckhog on Wed Jul 03, 2013 3:35 pm

In pls.

So, I will play some games in each of the four ministries in the first round?
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Re: George Orwell's 1984 [4/24]

Postby JohnAarson on Wed Jul 03, 2013 5:26 pm

Nope. Each Ministry is a different group with different settings. When you're placed in a ministry, you'll play according with it's settings.
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Re: George Orwell's 1984 [4/24]

Postby Marshallbobby on Wed Jul 03, 2013 5:36 pm

in please
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Re: George Orwell's 1984 [6/24]

Postby fmdm03 on Wed Jul 03, 2013 10:56 pm

in plz
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Re: George Orwell's 1984 [7/24]

Postby C.J on Thu Jul 04, 2013 7:54 am

In, please
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Re: George Orwell's 1984 [8/24]

Postby osok68 on Thu Jul 04, 2013 10:57 am

good book,have to play this,although it might cost me some points...but thats simular to the book hahaha
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Re: George Orwell's 1984 [8/24]

Postby overlander on Thu Jul 04, 2013 11:02 am

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Re: George Orwell's 1984 [8/24]

Postby dgz345 on Thu Jul 04, 2013 11:51 am

in please
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Re: George Orwell's 1984 [8/24]

Postby fersum on Thu Jul 04, 2013 1:32 pm

in please
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Re: George Orwell's 1984 [8/24]

Postby JohnAarson on Thu Jul 04, 2013 4:54 pm

osok68 wrote:good book,have to play this,although it might cost me some points...but thats simular to the book hahaha


Indeed, very good book. :D And maybe your preformance in this tournament will be better than expected!


Everybody in. 12/24!
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Re: George Orwell's 1984 [8/24]

Postby Dillybarr on Fri Jul 05, 2013 4:10 pm

Sounds awesome I'm in
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Re: George Orwell's 1984 [8/24]

Postby Fewnix on Fri Jul 05, 2013 4:21 pm

in please "We've always been at war with Eastasia"
Rule 1
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Re: George Orwell's 1984 [8/24]

Postby General Flashman on Sun Jul 07, 2013 4:09 pm

In please!
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Re: George Orwell's 1984 [8/24]

Postby Dayman! on Sun Jul 07, 2013 7:05 pm

in please
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Re: George Orwell's 1984 [8/24]

Postby CookieFish on Sun Jul 07, 2013 7:57 pm

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Postby FilKnight on Mon Jul 08, 2013 6:53 pm

I am in ... :)
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Re: George Orwell's 1984 [8/24]

Postby wendall2000 on Tue Jul 09, 2013 3:04 am

In please
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