Moderator: Cartographers
thenobodies80 wrote:koontz, can you post here the xml file just to be sure to upload the right one?
puppydog85 wrote:You still have the disappearing cup on K5 (small map does not have it, large does)
koontz1973 wrote:http://img547.imageshack.us/img547/2004/labarynthsmall.png
donelladan wrote:I think more neutral are needed. Especially on Pegasus. It allow way too fast attack between player IMO. Then most of the map is ignored, it is just the one that can break his opponent first, at least in 1vs1, making it unbalanced for 1vs1 game..
puppydog85 wrote:Thank you! thank you thank you
puppydog85 wrote:
What are you saying? that it is unique to me? should I post a screen shot? Or that you have it fixed for the next upload?
EricPhail wrote:Apologies if this has been asked before but:
Why do C8 and L9 (the spears) have different neutral values given they are functionally identical?
Edit: Haven't reached a slave entrance to check yet (though it's my first priority in the game I'm playing) but BOB seems to imply you can assault them anytime, is this just that BOB can't interpret conditional borders correctly or is the prometheus problem still in existance?
koontz1973 wrote:Thank you dazza, always glad to hear that. But do you have anything that might make it even more awesome?
EricPhail wrote:When is the graphics fix for misplaced/missing food icons on the small map - K5 and N7 (transposed onto n8 for some reason) due
EricPhail wrote:New image fixes K5 but not N7
(the food is on the corner of the yellow bombardment area according to BOB and the large map, but one in on the small)
It could of course be that the small map is correct re: n7/8 and the large map (and presumably the xml according to bob) are wrong but there is a discrepancy there
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