Is it possible to code a killer neutral with a counter, so that at the start of the game it's 1, when it next resets back to neutral it becomes a 2, then a 3, etc etc?
I'm not very hopeful, but trying to figure out a zombie based map and if the zombie killer neutrals got stronger every time they killed it would fit the theme.
Or, if that's not possible, could a killer neutral start the game as say a 2 troops neutral, but when it resets it resets to a higher number like 5 (fixed for the whole game)?