Moderator: Cartographers
dolomite13 wrote:Wizards
I think this would be more balanced
* [maelstrom] <==adjacent==>[your favored territories]
* [maelstrom] + [your favored territories] = +1 bonus each
* [maelstrom] Reset 3
dolomite13 wrote:Fishermen
I want seas to be more of a terrain blocker. This would make it so that seas provide a bonus and you can get troops in and out but not use them to skip across the sea as blocking terrain.
* [territories that border seas are adjacent for you]
* Seas +2 bonus each.
dolomite13 wrote:I had a crazy idea....
koontz1973 wrote:dolomite13 wrote:Wizards
I think this would be more balanced
* [maelstrom] <==adjacent==>[your favored territories]
* [maelstrom] + [your favored territories] = +1 bonus each
* [maelstrom] Reset 3
If I understand this, maelstrom is adjacent to favoured territs, and if you control both you get a +1 bonus. This is fine, but you say the maelstrom resets 3. Do you mean it resets to 3 neutrals?
koontz1973 wrote:dolomite13 wrote:Fishermen
I want seas to be more of a terrain blocker. This would make it so that seas provide a bonus and you can get troops in and out but not use them to skip across the sea as blocking terrain.
* [territories that border seas are adjacent for you]
* Seas +2 bonus each.
An idea for the seas could be this. Seas can only reinforce their auto deploy and cannot attack out. If you use conditional borders, you can have the borders for the sea only bordering the adjoining regions that a player owns. So if you control Sea 3 and F4, you can reinforce out, but if you own sea 3 and not V2, you cannot attack it from the sea. Then a +2 is OK.
koontz1973 wrote:dolomite13 wrote:I had a crazy idea....
Leave it in the ideas box.
dolomite13 wrote:Ooo yea I see what you mean ... it should be
* [maelstrom] <==adjacent==>[your favored territories]
* [your favored territories] = +1 bonus each
* [maelstrom] Reset to 3 neutral when held
dolomite13 wrote:Ah i see something like this
* [territories you control that border seas are adjacent to seas]
* Seas autodeploy 2
This way you can attack into seas and reinforce out of seas and you get 2 autodeploy on a sea. Not the same as an "anywhere" type of bonus but since noone else can eliminate those forces except through the forbidden lands that seems fair.
What ya think?
koontz1973 wrote:dolomite13 wrote:Ooo yea I see what you mean ... it should be
* [maelstrom] <==adjacent==>[your favored territories]
* [your favored territories] = +1 bonus each
* [maelstrom] Reset to 3 neutral when held
OKdolomite13 wrote:Ah i see something like this
* [territories you control that border seas are adjacent to seas]
* Seas autodeploy 2
This way you can attack into seas and reinforce out of seas and you get 2 autodeploy on a sea. Not the same as an "anywhere" type of bonus but since noone else can eliminate those forces except through the forbidden lands that seems fair.
What ya think?
OK
Get these changes done, then will have another look.
koontz1973 wrote:You still need to add the text for the seas only bordering regions owned by the same player and the auto deploy.
koontz1973 wrote:dolomite, the wording will need clarification. But before you send it of, list for me all game play changes you have made since bringing this out of holiday. For the seas though, you could say "Seas only border the regions owned by the same player"
koontz1973 wrote:dolomite, all looks OK for now. But the forth column, leave it for now. This is going to be a map not for newbies.
swimmerdude99 wrote:can't believe I am just now seeing this... but this looks SO cool!!!
koontz1973 wrote:Small map, text is very hard to read in the bottom legend. Try a glow.
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