[UI] Display Value of Flat Rate Spoils
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- hecter
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[UI] Display Value of Flat Rate Spoils
When in a game with cards that are flat rate, have a little table to show what are worth which.
When in a game with cards that are escalating, show how much the next set will be worth.
MOD EDIT: The second suggestion was implemented, but the first is still not.
When in a game with cards that are escalating, show how much the next set will be worth.
MOD EDIT: The second suggestion was implemented, but the first is still not.
- silvanthalas
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- Attila the Fun!
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Displaying Flat Rate Spoils
Concise description:
- We should display the worth of Flat Rate spoils below the map, just as we do with Escalating Spoils.
- I often play games with Escalating Spoils, and it's easy to see what the next set of spoils will be worth: it's always listed directly below the map. But when I play with Fixed Rate Spoils, I always have to go into the "Instructions" section of the site to see what they're worth, since I don't have it memorized. Could we get a simple "Flat Rate Spoils are worth 4 for red, 6 for green, 8 for blue and 10 for mixed." posted beneath the map on games with Fixed Rate Spoils?
- It will make it easier to play games with Fixed Rate Spoils by eliminating the need to memorize their worth or constantly check in "Instructions."
-
jammyjames
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Re: Displaying Flat Rate Spoils
no real need. you should know how spoils work, its just extra coding work lack doesnt need to know. my advice learn flat rate spoils and remember them 

- Thezzaruz
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Re: Displaying Flat Rate Spoils
I had forgotten that the flat rate spoils value I see every game isn't standard issue but a BOB feature. 
- owenshooter
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Re: Displaying Flat Rate Spoils
yeah, some of us are smart enough to be able to remember the value of the spoils without using cheats... i don't see a need for this suggestion, as the poster i quoted has stated he can get this through one of the plug-ins readily available to anyone that wishes to use them...-0Thezzaruz wrote:I had forgotten that the flat rate spoils value I see every game isn't standard issue but a BOB feature.

Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
Re: Displaying Flat Rate Spoils
is this a serious question?
or are you trying to be funny.
i dont know anyone who doesnt know what cards are worth in flat rate.
or are you trying to be funny.
i dont know anyone who doesnt know what cards are worth in flat rate.
- haggispittjr
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Re: Displaying Flat Rate Spoils
why dont you write it down on a peice of paper and tape it to your computer screen?
- Thezzaruz
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Re: Displaying Flat Rate Spoils
owenshooter wrote:yeah, some of us are smart enough to be able to remember the value of the spoils without using cheats...
- Attila the Fun!
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Re: Displaying Flat Rate Spoils
I usually play Escalating, so I don't bother memorizing Flat Rate. Also, I play a similar "game of strategy and risk" on other sites with different flat rate values, so it's kinda confusing. BTW, the other sites all list their Spoils values next to the map.ronc8649 wrote: i dont know anyone who doesnt know what cards are worth in flat rate.
Because it's 2009. Also, I'm playing on a laptop so I can't really tape things to the side.haggispittjr wrote:why dont you write it down on a peice of paper and tape it to your computer screen?
Is it that much extra coding? We've already got the values listed for Escalating Spoils, and that has to be updated throughout the game. Compared to that, adding a simple static sentence should be nothing.jammyjames wrote:its just extra coding work lack doesnt need to know.
- Beckytheblondie
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Re: Displaying Flat Rate Spoils
omg, shut up.
red=4 green=6 blue=8 mixed=10
there, now you know it.
red=4 green=6 blue=8 mixed=10
there, now you know it.
Re: Displaying Flat Rate Spoils
becky, you forgot that magical purple set that you get when you play a game longer than 2 days.Beckytheblondie wrote:omg, shut up.
red=4 green=6 blue=8 mixed=10
there, now you know it.
purple=7.43
Re: Displaying Flat Rate Spoils
Attila the Fun! wrote:I usually play Escalating, so I don't bother memorizing Flat Rate. Also, I play a similar "game of strategy and risk" on other sites with different flat rate values, so it's kinda confusing. BTW, the other sites all list their Spoils values next to the map.ronc8649 wrote: i dont know anyone who doesnt know what cards are worth in flat rate.
Because it's 2009. Also, I'm playing on a laptop so I can't really tape things to the side.haggispittjr wrote:why dont you write it down on a peice of paper and tape it to your computer screen?
Is it that much extra coding? We've already got the values listed for Escalating Spoils, and that has to be updated throughout the game. Compared to that, adding a simple static sentence should be nothing.jammyjames wrote:its just extra coding work lack doesnt need to know.
if you would stop this nonsense, and spend the same amount of time on memorizing small things. you would be ok.
if you want to talk about "other sites", then why dont you go back to them. i dont think you are a premium member. so what exactly have you done here? other than bitch and whine about something stupid?
- haggispittjr
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Re: Displaying Flat Rate Spoils
lol, i cant believe he thought i was serious when i said to tape it to his computer 
- owenshooter
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Re: Displaying Flat Rate Spoils
and from above, beckytheblonde imparted wisdom to those too foolish to seek it out themselves...-0Beckytheblondie wrote:omg, shut up.
red=4 green=6 blue=8 mixed=10
there, now you know it.

Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
Show Number of troops for Flat Rate Spoils
Concise description:
When a player is presented the screen for selecting a set of spoils to turn in for deployment then doing a "mouse over" of the 3 colors will show the potential number of troops. This is for Flat Rate only.
Specifics/Details:
Is it just me or do other players forget how many troops to get for a set or red or blue or green or mixed set? I have to open another browser tab and then go to the Instructions to look it up. It would be a nice handy feature if by putting my mouse over the colour it would then display the number of troops. For example of mouse over of red would display the text "4 troops".
An alternative is to display it as full text without a mouse over ie. red (4 troops), green (6 troops), blue (8 troops) or mixed (10 troops).
How this will benefit the site and/or other comments:
This will not bring about world peace or save the masses but will add a simple help.
When a player is presented the screen for selecting a set of spoils to turn in for deployment then doing a "mouse over" of the 3 colors will show the potential number of troops. This is for Flat Rate only.
Specifics/Details:
Is it just me or do other players forget how many troops to get for a set or red or blue or green or mixed set? I have to open another browser tab and then go to the Instructions to look it up. It would be a nice handy feature if by putting my mouse over the colour it would then display the number of troops. For example of mouse over of red would display the text "4 troops".
An alternative is to display it as full text without a mouse over ie. red (4 troops), green (6 troops), blue (8 troops) or mixed (10 troops).
How this will benefit the site and/or other comments:
This will not bring about world peace or save the masses but will add a simple help.
Re: Show Number of troops for Flat Rate Spoils
when you hover over a red card how will it know you are hovering over a red set and not a rainbow set?
- qwertylpc
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Re: Show Number of troops for Flat Rate Spoils
youve played 108 games and you havent figured it out?
-qwertylpc

My active tournaments looking for players
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My active tournaments looking for players
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Re: Show Number of troops for Flat Rate Spoils
Yes I do forget things. When someone asks my age I have to do the math to figure it out. Course at my age it is not worth celebrating anymore.qwertylpc wrote:youve played 108 games and you havent figured it out?
I am also thinking of new players. This is a simple change that would benefit them.
Re: Show Number of troops for Flat Rate Spoils
I like this suggestion. It took me a long time to realize that in flat rate games, not all sets are created equal. This is way different than any other version of Risk I've played.
Re: Show Number of troops for Flat Rate Spoils
MERGED
This was originally archived, but has never been rejected, I also found some of the posts in [implemented] presumably based on the fact that there is an Addon that does it?
This was originally archived, but has never been rejected, I also found some of the posts in [implemented] presumably based on the fact that there is an Addon that does it?
░▒▒▓▓▓▒▒░
Re: Display Value of Flat Rate Spoils
Yeah this would be helpful, every new player I brought to the site wants to know this info.
Every single one asks.
Every single one asks.

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Re: Display Value of Flat Rate Spoils
then direct them to the Instructions tab at the top of every page.IcePack wrote:Yeah this would be helpful, every new player I brought to the site wants to know this info.
Every single one asks.
this is a useless suggestion. the amount of spoils in Flat rate does not change, EVER.
the amount of spoils in Escalating changes every cash so to assist players with scrolling through the log and counting the cashes a line was added.
IT IS NOT NECESSARY FOR FLAT
- Funkyterrance
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Re: Display Value of Flat Rate Spoils
It if were easy for a new player to find this information I would agree but it's not. Navigating through this site to actually find what it is you are looking for has always been an unnecessarily awkward process. It's just not very user friendly in that respect.greenoaks wrote:then direct them to the Instructions tab at the top of every page.IcePack wrote:Yeah this would be helpful, every new player I brought to the site wants to know this info.
Every single one asks.
this is a useless suggestion. the amount of spoils in Flat rate does not change, EVER.
the amount of spoils in Escalating changes every cash so to assist players with scrolling through the log and counting the cashes a line was added.
IT IS NOT NECESSARY FOR FLAT
I think this should be enacted for the above reason. It's a strange system(flat rate) so having it in front of you is not an unreasonable request, especially if you don't have a good memory for numbers.

