Moderator: Cartographers
johloh wrote:there is still too much jpeg compression on those maps...youre ruining what is a wonderful map graphically...
can you save it as a format that does not have compression? png, etc?
johloh wrote:there is still too much jpeg compression on those maps...youre ruining what is a wonderful map graphically...
can you save it as a format that does not have compression? png, etc?
mibi wrote:johloh wrote:there is still too much jpeg compression on those maps...youre ruining what is a wonderful map graphically...
can you save it as a format that does not have compression? png, etc?
I dont see any. 229k is sufficient. this shouldn't be an issue.
AndyDufresne wrote:Lastly, maybe consider adding some sort of vertical bar in the Bonus Legend between the continental names and values. And perhaps something between the 'Regions' text, and the continent names.
Enigma wrote:i dont think vertical is necessary but something btwn regions and the continents might be nice.
AndyDufresne wrote:Hm, regarding the compression issue, I think it may be something to do with how the army circle color blends with the other colors on the map, along with the shadow behind the names, at least in the large. **Scratches his head**
Anyways, the XML looks pretty good. Maybe take a closer look at Snapper Is. and possibly Innot Springs (though perhaps not on the springs).
Kewl...can do.Also, I'd suggest moving the text 'bridges' slightly down in the legend. I don't want anyone read the text as 'One way passes bridges'. I think a little more buffer space here might be good, as there seems to be ample room to scoot it down slightly.
Lastly, maybe consider adding some sort of vertical bar in the Bonus Legend between the continental names and values. And perhaps something between the 'Regions' text, and the continent names.
Thanks....more bananas anyone?But it is coming along quite nicely!
Wisse wrote:the country is really called Millaa Millaa or is that a fault you made?
Enigma wrote:ok on a different comp i am seeing sum compression issues round the names and under the army circles. specially on the small map.
and one thing i just noticed, might have happened when you sharpened the mountains- on the large map the image of the one way pass in the legend looks pretty rough on the inside next to the river
oh- and b4 sum1 else mentions it- u 4got to replace the banana tree. no big deal.
* not so patiently waits for this map *
Guilty_Biscuit wrote:I like the layout of this map for gameplay - should be some good games on this.
Enigma wrote:Guilty_Biscuit wrote:I like the layout of this map for gameplay - should be some good games on this.
yes, my thoughts exactly. im abck on the comp where i cant see any any compression issues- co i cant tell u if theyve gotten ne better. to me it looks great and i cant wait to play
reptile wrote:i cant wait, i have followed the development of this map more than any other! i need to play it now!!!!!!!!!
AndyDufresne wrote:Alright, lets see the large and small maps with the coordinates centralized one more time. Also lets have text links to the normal gameboard small and large maps, along with a text link to the XML.
--Andy
AndyDufresne wrote:Er, I meant for the actual posted images to have the coordinates with them! Sorry Also, can you fix the small text link?
--Andy
AndyDufresne wrote:Snapper may be a tid bit high still, and I think my eyes still see some shrinking issues on the small map, but I'll give it a good look over tomorrow.
--Andy
AndyDufresne wrote:Snapper may be a tid bit high still, and I think my eyes still see some shrinking issues on the small map, but I'll give it a good look over tomorrow.
--Andy
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