Moderators: Multi Hunters, Cheating/Abuse Team
ad10r3tr0 wrote:C'mon, lets be real here. This whole account sitting issue is getting way out of hand! I don't even have anymore interest in playing in clan games..I mean this is ridiculous. You don't know who you are playing against, its like 1 guy is taking every single fucking turn..
Why not just ban account sitting all together? You can't make it here in a 24 hour period, then you miss your turn it's as simple as that. You don't have internet on the weekends, then go find an internet cafe, or some shit.. I mean, what a joke the clan scene has become with this stupid account sitting. Its ridiculous!
And come on, how hard is it to lie to have your best player take your turn because it is a vital one? Hey guys, I cant play on Wednesday, Thursdays or Sundays. So i need someone to sit my account for those days, k? thanks!
you get the point?? You either take the turn in 24 hours or you dont! get rid of this overusused, abused system that is called "account sitting"

I think think dcr you are getting muddled up with the sitting rules for clan games, when masli was head clan mod he put a vote within the cla, this rule was to clarify what sitting rules clans were going to follow with the following 2 options..deathcomesrippin wrote: As for sitting, like we said, as long as it is announced and made clear that this would happen, and the sitter didn't break any of the Account Sitting rules (Forum Posting, joining/starting new games, playing as an opponent of the person you are sitting for) then this would be ok.
Look, I don't claim to have a good answer for where the line should be drawn; I haven't thought about it that much. But ka says quite clearly that account sitting for an indefinite period of time is not acceptable, and that's exactly what we have here; josko plays turns for Moonchild every single weekend. That is account sharing at that point, because josko is now basically an equal partner in the goal of managing Moonchild's games, instead of someone who just sits in from time to time when Moonchild can't get to the computer. There is no question in my mind that wherever the line currently is, this steps over it. Now, ka's post is really kind of ambivalent about this matter, and as a result these things continue to happen because no one is taking a firm stance on the matter. This sort of thing will continue to happen as long as the C&A staff throw up their hands and say "we can't find a good line to draw." It's better to have a line that is arguable than to make the mistake of having no line at all.deathcomesrippin wrote:This case is of one person, who cannot play on weekends, every weekend and only weekends, having Josko cover for him. Again, this is within the rules. If Moonchild misses a turn during the week, but Josko jumped in, then that would be different. But he doesn't, Moonchild is just guaranteed to miss all of his turns on weekends. During the week- Moonchild. On weekends- Josko. It hasn't crossed over, and if it would have then it would be a different outcome. The player is declared, the player returns, that's it. Josko did not jump in when he saw Moonchild was approaching a missed turn, he announced it in chat to make sure everyone knew he was sitting in, Josko broke no rules.Funkyterrance wrote:Very interesting. This seems grounds for reopening?Metsfanmax wrote: But the admins have done something about it in the past:
http://www.conquerclub.com/forum/viewto ... 5#p3229429
Here, ka is quite clearly saying that indefinitely sharing a password to take turns when needed, violates account sitting rules.king achilles wrote: For this case, at some point, josko.ri could/should have simply told the other players to stop relying on him to take turns for them. Account sitting is for a definite period of time and NOT for an indefinite period. You can't assign an account sitter to account sit for you for as long as his blood is running into his veins. Then you can now sleep soundly whenever or do other stuff because you know he is going to save you from missing a turn. If you are capable of taking your turn, then take it. Do not make someone be responsible for your own account or lean too much for his advise.
Where would you all like the line to be drawn? There is no number we could come to that would be in any way shape or form fair, and if we removed account sitting completely, then the moment someone else logged into your account and we found out about it, it would be an infraction. According to the rules in place now, there was no rule broken.
Put in this way I have to agree ; this is account sharing. Two people are undoubtedly playing the same account. One person plays on the weekdays, the other on the weekends. It actually doesn't get much more clear cut than that when put in this light. Thanks for providing this more "clear" way of viewing the situation ; I couldn't put my finger on what bothered me so much about it but there you have it.Metsfanmax wrote:
But ka says quite clearly that account sitting for an indefinite period of time is not acceptable, and that's exactly what we have here; josko plays turns for Moonchild every single weekend. That is account sharing at that point, because josko is now basically an equal partner in the goal of managing Moonchild's games, instead of someone who just sits in from time to time when Moonchild can't get to the computer. There is no question in my mind that wherever the line currently is, this steps over it.

I don't think anyone is accusing you of doing nothing. I am pointing out that the line that was drawn, in king achilles' post, was clearly crossed. You have not suggested an alternate line; you have simply said, in effect, that account sharing is acceptable as long as it is openly announced to the community.deathcomesrippin wrote:A line was drawn. He didn't break a rule. Just because we didn't rule in your favor doesn't mean that we did nothing. Whenever a "big" case or a complicated case comes through us, we all discuss it, the entire department. This is a ruling we discussed, examined each of our opinions, and came to a consensus. Contrary to everyones belief, we don't just look at a case and say "Damn, this is too complicated, screw it." and walk away. I know this won't change any opinions on us but it is the truth regardless.
This ruling essentially nullifies the rule against account sharing, even if it was not intended. Again, I am not accusing you of not having thought about it. I am saying that you came to a conclusion that is in sharp contradiction to an established principle of the site, and it muddies the waters instead of clearing them up.deathcomesrippin wrote:One could easily assume this could be deliberate or another form of account sharing. For Josko and Moonchild to come out not suspicious or if any other players would be in the same situation as this, the right thing to do is to openly announce it as your signature or state it on your profile wall, and must be mentioned in all your games.
Thank you for being transparent about the process with this reasonable explanation!!deathcomesrippin wrote:A line was drawn. He didn't break a rule. Just because we didn't rule in your favor doesn't mean that we did nothing. Whenever a "big" case or a complicated case comes through us, we all discuss it, the entire department. This is a ruling we discussed, examined each of our opinions, and came to a consensus. Contrary to everyones belief, we don't just look at a case and say "Damn, this is too complicated, screw it." and walk away. I know this won't change any opinions on us but it is the truth regardless.
I am going to leave this open for a handful more hours, and then lock this up and put it away. I always appreciate feedback even if it frustrates me, and I thank everyone for their input. If one wishes to attempt to re-open the case he can do so by following the instructions at the top. Here is a link to opening a ticket:
http://www.conquerclub.com/eticket/index.php#openticket
Thank you.

I'm surprised someone hasn't done the math yet, but out of curiousity, exactly what percentage of the games did Moon take himself? IMHO, the anti-sitting hard liners are just plain being silly. One of the benefits of the clan life is that you can have a few friends cover your back - the benefits overall to the quality of the games on this site (from not having a missed turn) far, far outweigh the abuses of a few when they occur. And we do have a system in place to address problems when we think they are occurring (thanks again, C&A mods).Agreed. In this case though, Moonchild *does* take most of his turns. What percentage of a player's turns should a sitter be allowed to take? This is a good example of why the site desperately needs a sitting feature to track those sort of stats. They could be used by the C&A team to make decisions, and by clans, as well, to determine acceptable maximums for clan wars.
Ishihara wrote:One of the benefits of the clan life is that you can have a few friends cover your back - the benefits overall to the quality of the games on this site (from not having a missed turn) far, far outweigh the abuses of a few when they occur. And we do have a system in place to address problems when we think they are occurring (thanks again, C&A mods).

Nice try, but you know it meant something different. Josko's sitting is not indefinite. it starts every Saturday, and ends every Sunday. That is a defined length of time.Chariot of Fire wrote:Metsfanmax brought up the pertinent ruling, in KA's own words:
"Account sitting is for a definite period of time and NOT for an indefinite period. You can't assign an account sitter to account sit for you for as long as his blood is running into his veins. Then you can now sleep soundly whenever or do other stuff because you know he is going to save you from missing a turn"
Three months so far seems pretty indefinite to me don't you think? With all the players available in that clan why do they insist on fielding a player whose turns have to be taken by another? And if you can't already see the advantage being gained from such an arrangement then you need only look at the stats again in the OP.
Chariot of Fire wrote:and the real crux of the matter is that he is being entered into games that require a great deal of patience and knowledge on the part of the player (unlimited forts, first turn) and it's no coincidence that a majority of these moves have been taken by his sitter.
Do you guys play your first turn unlimited clan games on your own or something? I figured most teams do it together, or atleast with a teammate around. I was entered into an unlimited game for the cup. My first real competitive game with the setting. Soooo, why wasn't I sat for in the all important first turn? Obviously the biggest advantage to be gained was by sitting for me. And even more interesting, why was moon also discussing the turns?Denise wrote:you have gained too much control over your unlimited games. That is your forte and how you win challenges for your clan. Whether it’s strictly against the rules or not, you are playing the very important turns for other players in a very time consuming game, in which doing so gains you an advantage.

I believe the previous ruling took the same view I did. The problem was that people were just being sat for whenever it looked like they were going to miss, or something like that, where as this is something different.Chariot of Fire wrote:It is indefinite Eddy - unless you can categorically state on which Sunday this practice is going to stop.
As for the remainder of your post it really bears no relevance as it's immaterial how you as a clan plan your strategy or collaborate on turns. What's pertinent is why a player is being entered into team games beyond the point where it was known he had no internet.

as for the numbers, my winning % in unlimited is not 100%, it is about 80-85% (read page 2 for more accurate info).Chariot of Fire wrote:Yes, I do believe it is an unfair advantage for a player to enter 40% of his games in an unlimited forts setting and have the majority of his first turns played by one of the site's best exponents at this format. With a 100% record it's also rather difficult to refute that. Has it affected me personally? No. Will it if the practice is allowed to continue and TOFU face KORT in January? Yes. It seems unreasonable that a player is allowed to keep entering games which he cannot undertake to play himself.
As stated in previous comment, number of turns sat is relevant, not number of time absent. for example, if you sleep 8 hours per day, that means at least 33% of your time you are absent from CC, but regardless of that you need 0% of the time someone sit for you. It is irrelevant how much time moonchild is absent, relevant info is how much of his turns need to be sit. and that is 28,7% from the time when he lost internet at home (if you disagree, you are free to provide more accurate data with links)Chariot of Fire wrote:If Moonchild plays 62% of the time and Josko plays 38% of the time week after week (month after month) on the same account, what better example of account sharing is there? And it's not a simple case of Josko taking Moonchild's spot in those games because he is already in them himself, thus in effect controlling two players on the same team.
When it was case about you, as part of your defense you stated that Pedronicus needed sitting at least one day per week due to his poker nights. So why did you put him into games if his absence for one day per every week was known?Chariot of Fire wrote:A simple ruling that restricts Moonchild from entering team games until such time as he has internet access is all that is really required. I'd have thought that was a fairly obvious resolution from a site that requires a player to log in every 24 hours.


Your post from 5 months ago:Chariot of Fire wrote:What is not a necessary feature of the site is to continue joining games in the knowledge you cannot take your own turns
So, even when you knew that Pedro is unavailable Thursday evenings as well as many weekends, he was put in 15 of 28 games which were maximal allowed to play in CL4 Phase 2.Chariot of Fire wrote:Pedro has trouble at work taking turns and on Thursday evenings is unavailable (as well as many weekends if he is away doing his art)

I fail to see your point. For starters Pedro was absent for one evening in a week, not exceeding a 24 hour period, thus was able to predict that he could take all his turns in the usual way. Secondly, if you wish to draw parallels and comparisons to that case then maybe the same ruling or punishment should be meted out in this one? What I do or have done has no bearing on what you are currently doing and getting away with. Or would you like it to be compared?josko.ri wrote:Your post from 5 months ago:Chariot of Fire wrote:What is not a necessary feature of the site is to continue joining games in the knowledge you cannot take your own turns
http://www.conquerclub.com/forum/viewto ... 5#p3812587So, even when you knew that Pedro is unavailable Thursday evenings as well as many weekends, he was put in 15 of 28 games which were maximal allowed to play in CL4 Phase 2.Chariot of Fire wrote:Pedro has trouble at work taking turns and on Thursday evenings is unavailable (as well as many weekends if he is away doing his art)
Isn't that pretty hypocrite doings from you?
I do not mind it to be compared, because doings in the 2 cases were totally different, as is verdict. I believe you were not busted because of sitting for Pedro during his absent weekends but you were busted for doing many other things such as this: (you proposed to make comparisons, I accepted the proposal, so here goes the comparison)Chariot of Fire wrote:I fail to see your point. For starters Pedro was absent for one evening in a week, not exceeding a 24 hour period, thus was able to predict that he could take all his turns in the usual way. Secondly, if you wish to draw parallels and comparisons to that case then maybe the same ruling or punishment should be meted out in this one? What I do or have done has no bearing on what you are currently doing and getting away with. Or would you like it to be compared?josko.ri wrote:Your post from 5 months ago:Chariot of Fire wrote:What is not a necessary feature of the site is to continue joining games in the knowledge you cannot take your own turns
http://www.conquerclub.com/forum/viewto ... 5#p3812587So, even when you knew that Pedro is unavailable Thursday evenings as well as many weekends, he was put in 15 of 28 games which were maximal allowed to play in CL4 Phase 2.Chariot of Fire wrote:Pedro has trouble at work taking turns and on Thursday evenings is unavailable (as well as many weekends if he is away doing his art)
Isn't that pretty hypocrite doings from you?

The simple fact is Moonchild controls his account from Monday morning to Friday afternoon. You then control his account from Friday evening to 9.00am Monday morning. You are in simple truth sharing one account. I have also cited examples of where you have played your turn early (e.g. after just a few hours from when it's due) so that Moonchild's turn will fall due over the weekend - which could have been avoided - and which is totally contrary to what you claim to have done.What I do or have done has no bearing on what you are currently doing and getting away with
I cannot always be online 24 hours per day and always wait until the last moment to stall my turns. I do it when I can but I cannot do it everytime as I am not 0/24 on CC. I can also provide much more examples where I haste my Thursday turn which were prior to Moonchild turns, in order that he gets chance to catch his own turn on Friday. The most representative example is Game 11960113 for example, where I played my own opening Thursday turn with 23.40 hours left on the timer in order to let Moonchild chance to catch his Friday turn. It did not happen finally because yellow took a lot of time for his turn, but my point is my own effort to give Moonchild chance to catch his turn. Hasting turns previous to his is much easier way than stalling turns during weekend, because hasting Thursday turn is easy, I see turn and I play. Stalling Saturday turn is harder, because it can happen that I get stuck in real life and become unable to come back to play the turn, so with weekend stalling I increase danger of potential miss. Just to point out, there was no single other unlimited fort opening turn that I have ever played in any my CC game with 23.40 or less hours left on timer. SO obviously for this one was some special reason, and this was haste turn in order to get chance to Moonchild to possible catch his turn in Friday. I could very easy stall my Thursday turn, and thus making sure Moon turn would come on Saturday, if I wished so. The fact that I played it with 23.40 hours left on timer only proves that my wish was increasing chance to Moonchild to catch the turn on Friday.Chariot of Fire wrote:Repeat, for your convenience:
The simple fact is Moonchild controls his account from Monday morning to Friday afternoon. You then control his account from Friday evening to 9.00am Monday morning. You are in simple truth sharing one account. I have also cited examples of where you have played your turn early (e.g. after just a few hours from when it's due) so that Moonchild's turn will fall due over the weekend - which could have been avoided - and which is totally contrary to what you claim to have done.What I do or have done has no bearing on what you are currently doing and getting away with
