The one you linked d.emperor, sounds to be close one...
Well, ppl have suggested the same thing in core but changes are in nuances.
Well, i am not any interested in knowing who had what territ in any particular round. And i am not interested in to know in any round what played dropped how many units, then what resulting attack/defense dices were.
My only/single point that i wud loved to see is, a log, to hold/keep the record for each player's attack dice in a summed fashion for every single round he took from the R1 to the current round game is at....
i dont care to what territory player deployed his units,
i dont care any particular territ hit what other territ, and how many killed and lost at that part of the map,
i dont care to know a visual demonstration of the map that to show what territs i held in R1, R2, R3 ....
***i only care the total win-loss numbers of units i got in every single round to be kept, this way i will know how good/bad rolled in any particular round in question...
I think it is more meaningfull if i write it in some mathematical expression...
i ll give an example...
bob keeps instantaneous records of army counts...
R: round
x: positive integer
Rx:any particular round
VS: versus
A1: total # of my units after i deployed my units / before rolling phase (in team games, it is total # of my team troops after i deployed my units / before rolling phase)
A2: total # of my units after i finalize my turn (in team games, it is total # of my team troops after i finalize my turn)
B1: total # of (enemy+neatural) units before my attacks start (in team games, it is total # of (enemy+neatural) troops before my attacks start)
B2: total # of (enemy+neatural) units after i finalize my turn (in team games, it is total # of (enemy+neatural) troops after i finalize my turn)
what i want is a record for each round to be kept/stored through the end of the game;
(B1-B2) VS (A1-A2) for Rx
Rx: R1 R2 R3 R4 .... to the end of the game,
so, if game lasts for 16 rounds, there will be a drag/drop menu or a dynamic size chart/table with 16 rows...if game didnt last 16 rounds but say it lasted 43 rounds, then chart/table to keep 43 rows to show my dice performance for all 43 rounds....
In fog games, i should be able to see only my own records; (in team games i should be able to see my team mate's records as well.)
In sunny games, i should be able to see every players' records...(for all game types.)
the above example is for 1v1 game, can be well applied to team games, even in foggy games.