A 16-player, 1 v 1, knockout 'bracket'-style tournament. In each round, winners of the best-of-3 tie progress, and losers are knocked-out.
In the first round, players will establish a supply base in Mexico.
In the second round, players will establish their 'turf', battling with rival drugs gangs and dealers in the city.
In the semi-finals, players will endeavour to win the drugs war against both the establishment and other dealers.
In the finals, players will battle to maintain their supply, their 'turf' and to keep on top of the drugs war.
If the same player starts all 3 games, and the Tournament Organiser is informed, then an additional 2 games will be created to make it a best-of-5 round.
When going first, all players must not, under any circumstances, take any regions from their opponents (or neutral player). Depleting an opponent's region (or neutral region) is allowed, but conquering it (or annihilating) will result in losing the game in question.
Players must have a 97% attendance record, have played a minimum 25 matches, and not have dropped out from one of my tournaments previously! Premium required.
Players will have 24 hours to join their matches from when the joining PM is sent. Failure to do so will result in a reserve being sought (harsh, I know).
Winners of each match should PM the Tournament Organiser.
After the First Round, reserve PMs will initially be sent to the player(s) eliminated in the previous round. If none of these players respond within 24 hours, then all players eliminated will be sent a PM. When a PM is sent, the first reserve to respond will gain a place.
For the first round, reserves will be drawn from the reserve list.
Players will be informed when they have a match and will have 24 hours to join. If they fail to do so then they will be ejected from the tournament and a reserve will replace them.