Moderator: Cartographers
koontz1973 wrote:What are those pink things? Flowers or glazed doughnuts.
lostatlimbo wrote:I'm sorry, but yuck. Just yuck.
cairnswk wrote:lostatlimbo wrote:I'm sorry, but yuck. Just yuck.
What the map, or the diamond with pink icing?
Help to clarify what you are yucking at lal
koontz1973 wrote:Having looked at this again, I will admit that the diamonds seem to be not one of your better ideas. Any chance they will come off?
koontz1973 wrote:I like the ones in the border, though they could use a little bit of love. But yes, it was the pink frosting I was on about. They just remind me of strawberry ice creams.
koontz1973 wrote:I mean it, bloody ice creams. Had some of the best strawberry ice creams ever yesterday when we went to the Lego show with the kids yesterday.
Get your band of gold on and I will kick this upstairs.
nolefan5311 wrote:Gameplay numbers:
Inner Suburbs looks good, but you could afford to lower it to 5. Spreadsheet indicates it should be 5.75 (see below)
Outer Suburbs looks perfect.
All Suburbs is at 15, and the spreadsheet indicates it should be at 12.42. There's 20 regions to defend, but it's only 8 regions to defend all 20 of them (the same 8 regions to defend the Outer Suburbs). I don't know if you wanted the total bonus to equal the two sub bonuses, but as is it's a little too high. Lowering each bonus by 1 to make it a total of +13, and adding a connection from Khamovniki to Ochakovo would put the suggested bonus at 13.50. That would solve those issues right there.
The South +6 needs to be reduced to a 5.
And the spreadsheet indicates that the 2 +2 bonuses should be under 2, but not by much. Adding the connection from Khamovniki to Ochakovo would solve the westernmost bonus issue, but you would still have an issue with the 2 region +2.
As far as the drop calculator is concerned, in 2 or 3 player games there's an 11% chance that someone drops the 2 region bonus, so you will have to code one of those start positions to be neutral, preferably Akademichesky (coding would Gagarisnkiy neutral would only leave one border region for the other +2 open). There is also a 3.24% chance that someone drops one of the 3 region +3's in the north and NW. Perhaps making one of those regions a 4 region continent and the other a 2, and coding one of the territories in the 2 region continent to start neutral would solve the problem.
What do you think?
nolefan5311 wrote:Adding another neutral would solve the problem with the +3, but that's a lot of starting neutrals and could prohibit movement across the top of the map.
Also, now that you've added the connection from Khamovniki to Ochakovo, I think you can move the starting neutral to Gagarinski.
What do you think about making all the inner ring territories, other than Kitaygorod, the starting neutrals instead? It would really focus the battle on the outer rings, and open up movement in the outer suburbs.
Oh! i didn't think so, it simply means A.I. and P.I. don't border Kitaygorod.Also, the border between K.I., and Kitaygorod is a little unclear.
cairnswk wrote:nolefan5311 wrote:Adding another neutral would solve the problem with the +3, but that's a lot of starting neutrals and could prohibit movement across the top of the map.
i agree, it prohibit movement
cairnswk wrote:nolefan5311 wrote:Also, now that you've added the connection from Khamovniki to Ochakovo, I think you can move the starting neutral to Gagarinski.
yes, that's a good idea, to leave Khamovniki with an army since he's got to conquer each side of him to get his bonus...he'll that fortification.
cairnswk wrote:nolefan5311 wrote:What do you think about making all the inner ring territories, other than Kitaygorod, the starting neutrals instead? It would really focus the battle on the outer rings, and open up movement in the outer suburbs.
Yeh...not really in favour of that one.
1. it then leave Kitaygorod at a disadvantage having to conquer neutrals to go anywhere instead of having the option to reduce an opponent's territories if possible.
2. if you have all the armies in the outer inner-ring it makes it very easy for some players to get the inner bonuses quiet quickly as they have no opponents battling to get out.
cairnswk wrote:Oh! i didn't think so, it simply means A.I. and P.I. don't border Kitaygorod.nolefan5311 wrote:Also, the border between K.I., and Kitaygorod is a little unclear.
koontz1973 wrote:Just thought I would pop in and see. Here is a short list for you to look at but I am sure you already know these.
This is the area that I thought was great and needed copying all around.
Yes, and i had already changed that in the Outer Khamovniki territory and asked for feedback a couple of posts back.
Sounds like you got a little drunk for the end of exams! LOL. Congrats on being finished with them though.
cairnswk wrote:Sounds like you got a little drunk for the end of exams! LOL. Congrats on being finished with them though.
I had a glass of organic wine, but since i am now a diabetic, my party drinking days are well over, so drunk...no...i didn't think i gave that impression or is that what you do for end of exams? Exams finished...well no...not quite...only for two weeks before i have two week block subject to do and then that exam, then three weeks after that start study period 2.
i'll look at your other stuff in the morning
nolefan5311 wrote:...
Yes, that is what we did when the semester was over LOL. I know you Aussie's can drink with the best of them, so I thought maybe that was something done down under too . Didn't mean offense.
nolefan5311 wrote:cairnswk wrote:nolefan5311 wrote:Adding another neutral would solve the problem with the +3, but that's a lot of starting neutrals and could prohibit movement across the top of the map.
i agree, it prohibit movement
How do you want to go about changing this?
cairnswk wrote:nolefan5311 wrote:Also, now that you've added the connection from Khamovniki to Ochakovo, I think you can move the starting neutral to Gagarinski.
yes, that's a good idea, to leave Khamovniki with an army since he's got to conquer each side of him to get his bonus...he'll that fortification.
I'm still a little stumped on how to solve this problem. I think taking the neutral away from Khamovniki outer is a good idea, but you would need to place that neutral on Khamovniki inner, right?
...And I was more suggesting that the neutral be moved from Akademicheskiy to Gagarinksky,
but there's still an issue of the being a pretty bad bottleneck down there. Perhaps you can drag Ochakovo all the way along the river so that it borders Yakamanka?
cairnswk wrote:Oh! i didn't think so, it simply means A.I. and P.I. don't border Kitaygorod.nolefan5311 wrote:Also, the border between K.I., and Kitaygorod is a little unclear.
Oops. I meant the other K.I. (Krasnoselskoe inner). But that is going to need to be changed on the map, lol...can't have two K.I.'s. If you mean for it to border Kitaygorod, I think you can just open the point of it up a little bit.
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