Kingdom of Denmark [Quenched]
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Re: Kingdom of Denmark [Beta]
I agree with natty. It would look better if it was the same as the other water.
- natty dread
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Re: Kingdom of Denmark [Beta]
I'm not talking about the water's colour, I mean the dark glow on the edge of the land.

Re: Kingdom of Denmark [Beta]
natty dread wrote:I'm not talking about the water's colour, I mean the dark glow on the edge of the land.
ahh the shade
- natty dread
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Re: Kingdom of Denmark [Beta]
natty dread wrote:Come on, no it's not...
Il sort it out ASAP
Re: Kingdom of Denmark [Beta]
Outer glow added to the river edges, (and yes its outer glow and not beveled) sea foam added to, although its limited how much sea foam a creek can contain
- natty dread
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- thenobodies80
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Re: Kingdom of Denmark [Beta]
Sent to lackattack!
- thenobodies80
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Re: Kingdom of Denmark [Beta]
And updated! 
- Nola_Lifer
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- thenobodies80
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Re: Kingdom of Denmark [Beta]
Last Call
If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!
thenobodies80
If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!
thenobodies80
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nolefan5311
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Re: Kingdom of Denmark [Beta]
Congrats Flapcake...beautiful map.
- macbone
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Re: Kingdom of Denmark [Beta]
It's a great map, Flapcake, a lot of fun to play. Nice job, man!
- koontz1973
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Re: Kingdom of Denmark [Beta]
Great map, plays very nice
Re: Kingdom of Denmark [Beta]
I like the graphical style of the minimap better than the main one. Should the two be more consistent?
Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.
Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.
CafeT
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
Re: Kingdom of Denmark [Beta]
I do not agree on any of your isues, graphical got all the consistest as it can get, the minimap has been worked out through a process in the foundry where the current design attained an understanding that its the bedst looking and optimal for the amounth of space available.CafeT wrote:I like the graphical style of the minimap better than the main one. Should the two be more consistent?
Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.
Bonus in the east pays of by its difficult level.
Re: Kingdom of Denmark [Beta]
Flapcake wrote:I do not agree on any of your isues, graphical got all the consistest as it can get, the minimap has been worked out through a process in the foundry where the current design attained an understanding that its the bedst looking and optimal for the amounth of space available.CafeT wrote:I like the graphical style of the minimap better than the main one. Should the two be more consistent?
Bonuses in the east look hard to keep (not a bad thing). Haven't played because, you know, four games at a time.
Bonus in the east pays of by its difficult level.
it's fine that you think that the graphics are in the best state possible, but the call on the home page for more comments justifies my comments (they weren't inappropriate at this time despite the foundry process).thenobodies80 wrote:Last Call
If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!
thenobodies80
they could be a lot more consistent: both use inner glows or both use bevels, both use black text or both use black-outlined white text. not saying that would be better, but u saying they can't be more consistent doesn't agree w/the evidence i just presented. still asking everyone whether they should be more consistent, it might be good the way it is.
i like the map. just being nitpicky with the graphical style, and i could say more but it looks like everyone wants this out the door.
CafeT
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
Re: Kingdom of Denmark [Beta]
CafeT wrote:it looks like everyone wants this out the door.
thats is not what this is about, this map have been in beta for 3 months, I think your consern for what you like to be changed will course so huge changes that your critics would had be more appropriate when the map was in Main foundry.
so yes i feel you are littel late with so major issues, what I would like to see it that you make some comments in the foundry, thats what we realy need, more people who helps out mapmakers in the early progress.
But you comments are heard, and only if the majority of CC agree with you changes can be done.
- koontz1973
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Re: Kingdom of Denmark [Beta]
Flap, sorry for being late to this, but can I ask you to have a quick look at your text at the bottom of the small legend [Osterseen + Kattegat are not part of any bonus], to see if you can sharpen it up a tad. Apart from that, great work and lets see this quenched.
As for the changes in the style of mini map to the large, I have not noticed the differences till now that they have been mentioned. Not a huge thing to mention now and not really anything worth holding this up. Quench it.
They seem that way but they are being taken.CafeT wrote:Bonuses in the east look hard to keep (not a bad thing).
As for the changes in the style of mini map to the large, I have not noticed the differences till now that they have been mentioned. Not a huge thing to mention now and not really anything worth holding this up. Quench it.

Re: Kingdom of Denmark [Beta]
sure, i'll go there more often.Flapcake wrote:so yes i feel you are littel late with so major issues, what I would like to see it that you make some comments in the foundry, thats what we realy need, more people who helps out mapmakers in the early progress.
thanks, but ok to ignore them, looks good in its own right and better than a lot of other quenched maps.Flapcake wrote:But you comments are heard, and only if the majority of CC agree with you changes can be done.
CafeT
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
High score: 2853/#162, 2013-03-14.
If you don't see any stars, I didn't rate you for that category. It's not a bad rating, it's not a rating.
Try a turn notifier so you will know when you can move.
- natty dread
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Re: Kingdom of Denmark [Beta]
Well duh, but try convincing the site admin of that... they pretty much don't give a shit about the foundry at this point, as long as maps keep coming out... But I digress...Flapcake wrote:thats what we realy need, more people who helps out mapmakers in the early progress.
I don't think this map needs any serious graphical changes at this point, in fact unless any gameplay flaws show up that haven't been addressed yet I think this can be pushed out the door.

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Kabanellas
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Re: Kingdom of Denmark [Beta]
Nice work on the map guys! 
I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:
Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...
Same for Syd Jylland and Ost Sjaelland.
I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)
I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:
Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...
Same for Syd Jylland and Ost Sjaelland.
I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)
Re: Kingdom of Denmark [Beta]
Thx for your comment Kabanellas. The reason that we went from +1 to +2 autodeploy on shields was to inspire players to go for the winning condiction, as ther was a lack of it with the +1 version, It have shown that it works very vell. players use the condiction more now. The 3 neutrals was also in effect from the +2 to give it some kind of balance.Kabanellas wrote:
I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:
Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...
Same for Syd Jylland and Ost Sjaelland.
I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)
I like thise condictions much more than the previous ones.






