Either lower the bonus (my recommendation) or have 1 rose and 1 brewery start neutral every game. The neutral start may be the best option, even though it's not my preference.lostatlimbo wrote:This was previously 5, but it was raised to make the bonus more attractive.chapcrap wrote:For the rose and microbrew bonuses, I think they need to be lower. 7 is a lot. I think 5 would be good.
I don't think dropping them will be common enough to justify making them start neutral. It's 4 terts you have to get, not the best odds to drop and then go first as well.
I've now had 3 games with a rose/brew drop. I imagine it only happens in 1v1, but it is pretty unfair. I'm just not sure what to do about it.
Portland [Quenched]
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Re: Portland [7 FEB 2012] v.49 GRAPHICS & MAX fixess
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [7 FEB 2012] v.49 GRAPHICS & MAX fixess
I'm not sure those are the only options. There was an issue with the rose/brew bonus before and simply reverting back to that doesn't seem all that helpful. Hopefully, we can come up with another options.chapcrap wrote:Either lower the bonus (my recommendation) or have 1 rose and 1 brewery start neutral every game. The neutral start may be the best option, even though it's not my preference.lostatlimbo wrote:This was previously 5, but it was raised to make the bonus more attractive.chapcrap wrote:For the rose and microbrew bonuses, I think they need to be lower. 7 is a lot. I think 5 would be good.
I don't think dropping them will be common enough to justify making them start neutral. It's 4 terts you have to get, not the best odds to drop and then go first as well.
I've now had 3 games with a rose/brew drop. I imagine it only happens in 1v1, but it is pretty unfair. I'm just not sure what to do about it.
In the meantime, there are several outstanding graphic issues which I have addressed with this recent update, so I'd like to focus on that for a minute and come back to this bonus issue.

- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Portland [22 FEB 2012] v.50 New trees! S/L & XML updated
I really like more the new trees. 
Before I send the updated images to lackattack, can I ask you if you can remove that black pixel in the third square from the top, on the left side of the portland airport region? I know it's small but I noticed it in a second.

Before I send the updated images to lackattack, can I ask you if you can remove that black pixel in the third square from the top, on the left side of the portland airport region? I know it's small but I noticed it in a second.

- natty dread
- Posts: 12876
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Portland [22 FEB 2012] v.50 New trees! S/L & XML updated
The new trees kinda look like tiny green coctail umbrellas to me 
But that's ok, they fit the style of the map, so they're fine.
But that's ok, they fit the style of the map, so they're fine.

- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
Sorry this took so long to update, but I just moved and have been very busy. I know it was a small change, but I also wanted to improve on the trees more.
Version 51:
Minor clean up and improved tree texture.
Version 51:
Minor clean up and improved tree texture.

- flexmaster33
- Posts: 6660
- Joined: Wed Aug 01, 2007 12:24 pm
- Gender: Male
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
looks good
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- Lindax
- Tournament Director

- Posts: 11310
- Joined: Sun Jan 20, 2008 12:58 pm
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Re: Portland [5 MAR 2012] v.51 Graphic updated
Yep, I like it. Great job limbo!
I never found the roses and beer bonuses an issue. Lowering the bonus a little to 5 may be a good idea though.
Lx
I never found the roses and beer bonuses an issue. Lowering the bonus a little to 5 may be a good idea though.
Lx
"Winning Solves Everything" - Graeko
- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Portland [5 MAR 2012] v.51 Graphic updated
Sent to the turtle! 
Nobodies
Nobodies
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
Thanks nobodies!
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
It seems the last issue that needs to be resolved are the rose/brew bonuses. There have been a lot of suggestions (from 5 to 10).
5 seems too low to make the bonus attractive. 7 seems too high for good drops.
I'm inclined to split the difference and go with 6 troops for holding either the rose or brew territories.
Would that works for everyone?
5 seems too low to make the bonus attractive. 7 seems too high for good drops.
I'm inclined to split the difference and go with 6 troops for holding either the rose or brew territories.
Would that works for everyone?
- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Portland [5 MAR 2012] v.51 Graphic updated
the map was updated! 
Re: Portland [5 MAR 2012] v.51 Graphic updated
I'm afraid the map is not aligned with the armies digits display
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
Yikes. Not sure what happened, but I will get this fixed tonight. Sorry.
Re: Portland [5 MAR 2012] v.51 Graphic updated
I don't really think that 5 is too low. However, can it just be coded in the XML so that it isn't dropped? If the 2 aren't dropped then it wouldn't be as big of an issue.lostatlimbo wrote:It seems the last issue that needs to be resolved are the rose/brew bonuses. There have been a lot of suggestions (from 5 to 10).
5 seems too low to make the bonus attractive. 7 seems too high for good drops.
I'm inclined to split the difference and go with 6 troops for holding either the rose or brew territories.
Would that works for everyone?
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
I updated the XML, but I only found one spot that was off. Are we sure that the previous XML was updated with the new graphics? Am I missing something?
XMLUpdated 3/16
XMLUpdated 3/16
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<positions>
<position>
<territory>University</territory>
<territory>China Town-Pioneer MAX</territory>
</position>
<position>
<territory>Alberta Arts</territory>
<territory>Beaverton MAX</territory>
</position>
<position>
<territory>Laurelhurst</territory>
<territory>Expo Center MAX</territory>
</position>
<position>
<territory>Nob Hill</territory>
<territory>Mt. Tabor MAX</territory>
</position>
<position>
<territory>St. Johns</territory>
<territory>Hollywood-Laurelhurst MAX</territory>
</position>
<position>
<territory>Washington Park</territory>
<territory>Overlook-Mississippi MAX</territory>
</position>
<position>
<territory>Irvington</territory>
<territory>Portland Airport MAX</territory>
</position>
<position>
<territory>Hawthorne</territory>
<territory>Alameda MAX</territory>
</position>
</positions>
<continent>
<name>NoPo</name>
<bonus>4</bonus>
<components>
<territory>St. Johns</territory>
<territory>Expo Center</territory>
<territory>University</territory>
<territory>Overlook</territory>
<territory>Swan Island</territory>
</components>
</continent>
<continent>
<name>NE</name>
<bonus>8</bonus>
<components>
<territory>Columbia Slough</territory>
<territory>Portland Airport</territory>
<territory>Cascadia</territory>
<territory>Mississippi</territory>
<territory>Alberta Arts</territory>
<territory>Alameda</territory>
<territory>Hollywood</territory>
<territory>Irvington</territory>
</components>
</continent>
<continent>
<name>SE</name>
<bonus>5</bonus>
<components>
<territory>Laurelhurst</territory>
<territory>Mt. Tabor</territory>
<territory>Woodstock</territory>
<territory>Clinton</territory>
<territory>Hawthorne</territory>
<territory>Reed</territory>
<territory>OMSI</territory>
</components>
</continent>
<continent>
<name>SW</name>
<bonus>2</bonus>
<components>
<territory>Beaverton</territory>
<territory>Southwest Hills</territory>
<territory>Marquam</territory>
</components>
</continent>
<continent>
<name>NW</name>
<bonus>3</bonus>
<components>
<territory>Forest Park</territory>
<territory>Sylvan Heights</territory>
<territory>Washington Park</territory>
<territory>Industrial</territory>
</components>
</continent>
<continent>
<name>Downtown</name>
<bonus>6</bonus>
<components>
<territory>Nob Hill</territory>
<territory>Pearl</territory>
<territory>China Town</territory>
<territory>Pioneer</territory>
<territory>PSU</territory>
<territory>Goose Hollow</territory>
</components>
</continent>
<continent>
<name>Microbrews</name>
<bonus>7</bonus>
<components>
<territory>Nob Hill</territory>
<territory>University</territory>
<territory>Alberta Arts</territory>
<territory>Laurelhurst</territory>
</components>
</continent>
<continent>
<name>Rose gardens</name>
<bonus>7</bonus>
<components>
<territory>Washington Park</territory>
<territory>St. Johns</territory>
<territory>Irvington</territory>
<territory>Hawthorne</territory>
</components>
<overrides>
<override>Microbrews</override>
</overrides>
</continent>
<continent>
<name>Blue MAX</name>
<bonus>4</bonus>
<components>
<territory>Beaverton MAX</territory>
<territory>China Town-Pioneer MAX</territory>
<territory>Fareless Zone MAX</territory>
</components>
</continent>
<continent>
<name>Yellow MAX</name>
<bonus>4</bonus>
<components>
<territory>Expo Center MAX</territory>
<territory>Overlook-Mississippi MAX</territory>
<territory>Fareless Zone MAX</territory>
</components>
</continent>
<continent>
<name>Red MAX</name>
<bonus>6</bonus>
<components>
<territory>Fareless Zone MAX</territory>
<territory>Hollywood-Laurelhurst MAX</territory>
<territory>Mt. Tabor MAX</territory>
<territory>Alameda MAX</territory>
<territory>Portland Airport MAX</territory>
</components>
</continent>
<territory>
<name>Beaverton</name>
<borders>
<border>Beaverton MAX</border>
<border>Southwest Hills</border>
</borders>
<coordinates>
<smallx>129</smallx>
<smally>457</smally>
<largex>169</largex>
<largey>597</largey>
</coordinates>
</territory>
<territory>
<name>Southwest Hills</name>
<borders>
<border>Beaverton</border>
<border>Marquam</border>
</borders>
<coordinates>
<smallx>218</smallx>
<smally>457</smally>
<largex>290</largex>
<largey>598</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Marquam</name>
<borders>
<border>Southwest Hills</border>
<border>PSU</border>
<border>SW Bike Path</border>
<border>Reed</border>
</borders>
<coordinates>
<smallx>352</smallx>
<smally>466</smally>
<largex>438</largex>
<largey>609</largey>
</coordinates>
</territory>
<territory>
<name>PSU</name>
<borders>
<border>Marquam</border>
<border>SW Bike Path</border>
<border>Pioneer</border>
</borders>
<coordinates>
<smallx>299</smallx>
<smally>425</smally>
<largex>397</largex>
<largey>554</largey>
</coordinates>
</territory>
<territory>
<name>Pioneer</name>
<borders>
<border>PSU</border>
<border>China Town-Pioneer MAX</border>
</borders>
<coordinates>
<smallx>321</smallx>
<smally>396</smally>
<largex>421</largex>
<largey>514</largey>
</coordinates>
</territory>
<territory>
<name>China Town</name>
<borders>
<border>China Town-Pioneer MAX</border>
<border>Pearl</border>
<border>Nob Hill</border>
</borders>
<coordinates>
<smallx>294</smallx>
<smally>340</smally>
<largex>386</largex>
<largey>439</largey>
</coordinates>
</territory>
<territory>
<name>Pearl</name>
<borders>
<border>China Town</border>
<border>Nob Hill</border>
<border>Irvington</border>
</borders>
<coordinates>
<smallx>310</smallx>
<smally>315</smally>
<largex>407</largex>
<largey>408</largey>
</coordinates>
</territory>
<territory>
<name>Nob Hill</name>
<borders>
<border>Pearl</border>
<border>China Town</border>
<border>Goose Hollow</border>
<border>Washington Park</border>
<border>Forest Park</border>
<border>Industrial</border>
<border>Overlook</border>
</borders>
<coordinates>
<smallx>250</smallx>
<smally>312</smally>
<largex>329</largex>
<largey>408</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Goose Hollow</name>
<borders>
<border>Nob Hill</border>
</borders>
<coordinates>
<smallx>252</smallx>
<smally>398</smally>
<largex>329</largex>
<largey>518</largey>
</coordinates>
</territory>
<territory>
<name>Washington Park</name>
<borders>
<border>Nob Hill</border>
<border>Sylvan Heights</border>
<border>Forest Park</border>
</borders>
<coordinates>
<smallx>191</smallx>
<smally>351</smally>
<largex>250</largex>
<largey>459</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Sylvan Heights</name>
<borders>
<border>Washington Park</border>
<border>Forest Park</border>
</borders>
<coordinates>
<smallx>124</smallx>
<smally>347</smally>
<largex>157</largex>
<largey>453</largey>
</coordinates>
</territory>
<territory>
<name>Forest Park</name>
<borders>
<border>Sylvan Heights</border>
<border>Washington Park</border>
<border>Nob Hill</border>
<border>St. Johns</border>
<border>NW Bike Path</border>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>216</smally>
<largex>165</largex>
<largey>277</largey>
</coordinates>
</territory>
<territory>
<name>St. Johns</name>
<borders>
<border>Forest Park</border>
<border>University</border>
<border>Expo Center</border>
</borders>
<coordinates>
<smallx>214</smallx>
<smally>100</smally>
<largex>284</largex>
<largey>124</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>University</name>
<borders>
<border>St. Johns</border>
<border>Overlook</border>
</borders>
<coordinates>
<smallx>240</smallx>
<smally>174</smally>
<largex>319</largex>
<largey>224</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Industrial</name>
<borders>
<border>Nob Hill</border>
</borders>
<coordinates>
<smallx>218</smallx>
<smally>231</smally>
<largex>286</largex>
<largey>301</largey>
</coordinates>
</territory>
<territory>
<name>Expo Center</name>
<borders>
<border>St. Johns</border>
<border>Expo Center MAX</border>
</borders>
<coordinates>
<smallx>295</smallx>
<smally>110</smally>
<largex>386</largex>
<largey>141</largey>
</coordinates>
</territory>
<territory>
<name>Overlook</name>
<borders>
<border>University</border>
<border>Swan Island</border>
<border>Overlook-Mississippi MAX</border>
<border>Nob Hill</border>
</borders>
<coordinates>
<smallx>314</smallx>
<smally>175</smally>
<largex>422</largex>
<largey>228</largey>
</coordinates>
</territory>
<territory>
<name>Swan Island</name>
<borders>
<border>Overlook</border>
</borders>
<coordinates>
<smallx>288</smallx>
<smally>224</smally>
<largex>380</largex>
<largey>292</largey>
</coordinates>
</territory>
<territory>
<name>Mississippi</name>
<borders>
<border>Overlook-Mississippi MAX</border>
<border>Alberta Arts</border>
<border>Irvington</border>
</borders>
<coordinates>
<smallx>379</smallx>
<smally>246</smally>
<largex>500</largex>
<largey>318</largey>
</coordinates>
</territory>
<territory>
<name>Columbia Slough</name>
<borders>
<border>Portland Airport</border>
<border>Cascadia</border>
</borders>
<coordinates>
<smallx>425</smallx>
<smally>141</smally>
<largex>546</largex>
<largey>173</largey>
</coordinates>
</territory>
<territory>
<name>Portland Airport</name>
<borders>
<border>Columbia Slough</border>
<border>Cascadia</border>
<border>Portland Airport MAX</border>
</borders>
<coordinates>
<smallx>514</smallx>
<smally>120</smally>
<largex>671</largex>
<largey>153</largey>
</coordinates>
</territory>
<territory>
<name>Cascadia</name>
<borders>
<border>Portland Airport</border>
<border>Columbia Slough</border>
</borders>
<coordinates>
<smallx>554</smallx>
<smally>185</smally>
<largex>733</largex>
<largey>236</largey>
</coordinates>
</territory>
<territory>
<name>Alameda</name>
<borders>
<border>Alameda MAX</border>
<border>Hollywood</border>
<border>NE Bike Path</border>
<border>Alberta Arts</border>
</borders>
<coordinates>
<smallx>529</smallx>
<smally>242</smally>
<largex>698</largex>
<largey>316</largey>
</coordinates>
</territory>
<territory>
<name>Alberta Arts</name>
<borders>
<border>Alameda</border>
<border>NE Bike Path</border>
<border>Irvington</border>
<border>Mississippi</border>
</borders>
<coordinates>
<smallx>443</smallx>
<smally>225</smally>
<largex>584</largex>
<largey>290</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hollywood</name>
<borders>
<border>Alameda</border>
<border>NE Bike Path</border>
<border>Irvington</border>
<border>Hollywood-Laurelhurst MAX</border>
</borders>
<coordinates>
<smallx>543</smallx>
<smally>313</smally>
<largex>716</largex>
<largey>408</largey>
</coordinates>
</territory>
<territory>
<name>Irvington</name>
<borders>
<border>Hollywood</border>
<border>NE Bike Path</border>
<border>Alberta Arts</border>
<border>Mississippi</border>
<border>Fareless Zone MAX</border>
<border>Pearl</border>
</borders>
<coordinates>
<smallx>438</smallx>
<smally>310</smally>
<largex>587</largex>
<largey>407</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Mt. Tabor</name>
<borders>
<border>Woodstock</border>
<border>Hawthorne</border>
<border>Laurelhurst</border>
<border>Mt. Tabor MAX</border>
</borders>
<coordinates>
<smallx>603</smallx>
<smally>391</smally>
<largex>791</largex>
<largey>507</largey>
</coordinates>
</territory>
<territory>
<name>Laurelhurst</name>
<borders>
<border>Mt. Tabor</border>
<border>Hawthorne</border>
<border>OMSI</border>
<border>Hollywood-Laurelhurst MAX</border>
</borders>
<coordinates>
<smallx>532</smallx>
<smally>364</smally>
<largex>700</largex>
<largey>474</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hawthorne</name>
<borders>
<border>Laurelhurst</border>
<border>Mt. Tabor</border>
<border>Clinton</border>
<border>Reed</border>
</borders>
<coordinates>
<smallx>517</smallx>
<smally>417</smally>
<largex>677</largex>
<largey>542</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Woodstock</name>
<borders>
<border>Mt. Tabor</border>
<border>Clinton</border>
</borders>
<coordinates>
<smallx>597</smallx>
<smally>448</smally>
<largex>782</largex>
<largey>584</largey>
</coordinates>
</territory>
<territory>
<name>Clinton</name>
<borders>
<border>Woodstock</border>
<border>Hawthorne</border>
<border>Reed</border>
</borders>
<coordinates>
<smallx>531</smallx>
<smally>467</smally>
<largex>698</largex>
<largey>608</largey>
</coordinates>
</territory>
<territory>
<name>Reed</name>
<borders>
<border>Clinton</border>
<border>Hawthorne</border>
<border>OMSI</border>
<border>SE Bike Path</border>
<border>Marquam</border>
</borders>
<coordinates>
<smallx>433</smallx>
<smally>467</smally>
<largex>570</largex>
<largey>608</largey>
</coordinates>
</territory>
<territory>
<name>OMSI</name>
<borders>
<border>Reed</border>
<border>Laurelhurst</border>
<border>Fareless Zone MAX</border>
</borders>
<coordinates>
<smallx>409</smallx>
<smally>390</smally>
<largex>540</largex>
<largey>507</largey>
</coordinates>
</territory>
<territory>
<name>Fareless Zone MAX</name>
<borders>
<border>OMSI</border>
<border>Irvington</border>
<border>China Town-Pioneer MAX</border>
<border>Overlook-Mississippi MAX</border>
<border>Hollywood-Laurelhurst MAX</border>
</borders>
<coordinates>
<smallx>399</smallx>
<smally>359</smally>
<largex>526</largex>
<largey>464</largey>
</coordinates>
<neutral>2</neutral>
<bonus>-1</bonus>
</territory>
<territory>
<name>China Town-Pioneer MAX</name>
<borders>
<border>China Town</border>
<border>Pioneer</border>
<border>Fareless Zone MAX</border>
<border>Beaverton MAX</border>
</borders>
<coordinates>
<smallx>338</smallx>
<smally>375</smally>
<largex>445</largex>
<largey>485</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Beaverton MAX</name>
<borders>
<border>Beaverton</border>
<border>China Town-Pioneer MAX</border>
</borders>
<coordinates>
<smallx>112</smallx>
<smally>415</smally>
<largex>148</largex>
<largey>537</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hollywood-Laurelhurst MAX</name>
<borders>
<border>Fareless Zone MAX</border>
<border>Mt. Tabor MAX</border>
<border>Laurelhurst</border>
<border>Hollywood</border>
</borders>
<coordinates>
<smallx>509</smallx>
<smally>333</smally>
<largex>669</largex>
<largey>430</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Mt. Tabor MAX</name>
<borders>
<border>Mt. Tabor</border>
<border>Hollywood-Laurelhurst MAX</border>
<border>Alameda MAX</border>
</borders>
<coordinates>
<smallx>602</smallx>
<smally>356</smally>
<largex>791</largex>
<largey>461</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Alameda MAX</name>
<borders>
<border>Mt. Tabor MAX</border>
<border>Portland Airport MAX</border>
<border>Alameda</border>
</borders>
<coordinates>
<smallx>587</smallx>
<smally>244</smally>
<largex>771</largex>
<largey>313</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Portland Airport MAX</name>
<borders>
<border>Portland Airport</border>
<border>Alameda MAX</border>
</borders>
<coordinates>
<smallx>561</smallx>
<smally>114</smally>
<largex>738</largex>
<largey>142</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Overlook-Mississippi MAX</name>
<borders>
<border>Mississippi</border>
<border>Overlook</border>
<border>Fareless Zone MAX</border>
<border>Expo Center MAX</border>
</borders>
<coordinates>
<smallx>351</smallx>
<smally>193</smally>
<largex>462</largex>
<largey>246</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Expo Center MAX</name>
<borders>
<border>Overlook-Mississippi MAX</border>
<border>Expo Center</border>
</borders>
<coordinates>
<smallx>325</smallx>
<smally>112</smally>
<largex>427</largex>
<largey>140</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>NW Bike Path</name>
<borders>
<border>Forest Park</border>
<border>NE Bike Path</border>
<border>SW Bike Path</border>
<border>SE Bike Path</border>
</borders>
<coordinates>
<smallx>155</smallx>
<smally>247</smally>
<largex>204</largex>
<largey>316</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>SW Bike Path</name>
<borders>
<border>Marquam</border>
<border>PSU</border>
<border>NW Bike Path</border>
<border>NE Bike Path</border>
<border>SE Bike Path</border>
</borders>
<coordinates>
<smallx>334</smallx>
<smally>447</smally>
<largex>441</largex>
<largey>579</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>SE Bike Path</name>
<borders>
<border>Reed</border>
<border>SW Bike Path</border>
<border>NW Bike Path</border>
<border>NE Bike Path</border>
</borders>
<coordinates>
<smallx>472</smallx>
<smally>470</smally>
<largex>621</largex>
<largey>611</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>NE Bike Path</name>
<borders>
<border>Hollywood</border>
<border>Irvington</border>
<border>Alberta Arts</border>
<border>Alameda</border>
<border>SE Bike Path</border>
<border>SW Bike Path</border>
<border>NW Bike Path</border>
</borders>
<coordinates>
<smallx>481</smallx>
<smally>277</smally>
<largex>632</largex>
<largey>355</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
</map>- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [5 MAR 2012] v.51 Graphic updated
Adding two more neutrals would make for uneven drops. Back in gameplay development, it was determined this setup was the fairest. If I tinker with this, we'll have to completely revisit this and come up with a different way to keep it even. Is that really worth it?chapcrap wrote:I don't really think that 5 is too low. However, can it just be coded in the XML so that it isn't dropped? If the 2 aren't dropped then it wouldn't be as big of an issue.lostatlimbo wrote:It seems the last issue that needs to be resolved are the rose/brew bonuses. There have been a lot of suggestions (from 5 to 10).
5 seems too low to make the bonus attractive. 7 seems too high for good drops.
I'm inclined to split the difference and go with 6 troops for holding either the rose or brew territories.
Would that works for everyone?
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
I'm not advocating adding two more neutrals. I meant to force one of each of those two bonuses to be 2 of the neutrals to start. At least in 1v1 and 3 player games.
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
Game 10734601
I tried to attack from Nob Hill
to China Town, and there was no option
for it in the drop down menu (I couldn't
select/attack it)
I tried to attack from Nob Hill
to China Town, and there was no option
for it in the drop down menu (I couldn't
select/attack it)
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
Hello fellow map founders,
I have a problem on an ongoing game running #10382251. It seems since a couple of days Old town change to Chinatown on the map but in China town max in the menu, and Oldtown max in Chinatown. Seems also that Chinatown is connected to Beaverton max. At the end i'm not sure i have to rely on the map i see or the map from the menu.
Thanks in advance,
Espaliers
I have a problem on an ongoing game running #10382251. It seems since a couple of days Old town change to Chinatown on the map but in China town max in the menu, and Oldtown max in Chinatown. Seems also that Chinatown is connected to Beaverton max. At the end i'm not sure i have to rely on the map i see or the map from the menu.
Thanks in advance,
Espaliers
Highest points: Captain 1897pts the 24th of December 2012


- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
The XML did not get updated with the image.
I'm told lackattack has been notified. I'm not sure what the delay is, but there's nothing I can do about it. Sorry.
I'm told lackattack has been notified. I'm not sure what the delay is, but there's nothing I can do about it. Sorry.
- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
Sent to lackattack! 
- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
- lostatlimbo
- Posts: 1386
- Joined: Wed Mar 28, 2007 3:56 pm
- Location: Portland, OR
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
Sweet! Thanks nobodies
Re: Portland [16 MAR 2012] v.51 XML UPDATED!
Thanks guys
Highest points: Captain 1897pts the 24th of December 2012





