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Rorke's Drift. [QUENCHED]

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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Mon Feb 06, 2012 9:23 am

Take it to the proper forums guys. We need more activity over there right now. ;)
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Re: Rorke's Drift. [BETA]

Postby Fazeem on Tue Feb 07, 2012 2:44 pm

koontz1973 wrote:Fazeem, not to worry, it pisses me of that some abused the map. It also pisses me of that when ever someone plays this map now on these settings, they are likely to get accused of this. All info for the changes is in post one and I will put it also in the dispatch next issue.

So how long now till it is back?
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Tue Feb 07, 2012 3:10 pm

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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Tue Feb 07, 2012 11:11 pm

Fazeem wrote:So how long now till it is back?

Soonish. Most likely around 15 days depending on a couple of the large games and how quick the play .
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Re: Rorke's Drift. [BETA]

Postby Fazeem on Tue Feb 21, 2012 2:19 am

any updates?
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Tue Feb 21, 2012 2:46 am

3 games left to finish. I predict hopefully by next monday, but considering I am normally wrong, could be a week next Thursday.

Was hoping that two of the games which are stalemates might get round to getting it finnished sooner though.
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Wed Feb 22, 2012 10:54 am

For two games Lackattack has to make a change to the code. Keep tracking of ongoing games, I discovered that the round limit check only if the current round is equal to the round limit and no if it is more than the limit, so actually those games can't be forced to end without the turtle change the code (or a player win the game)

Anyway it should be fixed soon...i hope
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Feb 22, 2012 11:59 am

So I take it that the round limit on two of the games will not work and it could take forever. Any chance of a message in game chat from yourself or Lack to ask for the games to end? Either that or a warning about the lost territ and just changing it.
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Wed Feb 22, 2012 12:00 pm

koontz1973 wrote:So I take it that the round limit on two of the games will not work and it could take forever. Any chance of a message in game chat from yourself or Lack to ask for the games to end? Either that or a warning about the lost territ and just changing it.


Lackattack is going to change the code, so the game will end anyway ;)
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Feb 22, 2012 2:03 pm

Thanks, great news for the tourneys that are running now and for me. I loved this map and really want to see if the improvements have worked.

Any chance for Knights to be played on soon?
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Wed Feb 22, 2012 5:44 pm

I can confirm that lackattack has changed the round limit for those 2 games (rispectively round 55 and round 68) so it's just wait for few more days.

About knights, please post in the knights topic ;)

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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Mar 07, 2012 12:21 pm

Game 9934396 The last turn on the last game on the old map should be done tonight. :D Cannot wait to try out the new one. :P
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Re: Rorke's Drift. [BETA]

Postby Fazeem on Wed Mar 07, 2012 3:29 pm

koontz1973 wrote:[Game]9934396 [/Game] The last turn on the last game on the old map should be done tonight. :D Cannot wait to try out the new one. :P

thats whats up...
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Re: Rorke's Drift. [BETA]

Postby Gilligan on Wed Mar 07, 2012 3:31 pm

It is over. 8-)
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Re: Rorke's Drift. [BETA]

Postby DiM on Wed Mar 07, 2012 3:35 pm

perfect. i hope the new version brings me even more victories :)
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Mar 07, 2012 11:36 pm

Been so long since I have played this map. Lets play.
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Mar 14, 2012 12:52 am

Now Live

:D :D :D :D :D :D
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Re: Rorke's Drift. [BETA]

Postby Fazeem on Wed Mar 14, 2012 11:05 am

noticing 1 map error so far xop and bandile are not visible or attackable to one another in my current game 10775157 I had to go to Hook before I could attack bandile from xop.
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Re: Rorke's Drift. [BETA]

Postby Fazeem on Wed Mar 14, 2012 11:54 am

Fazeem wrote:noticing 1 map error so far xop and bandile are not visible or attackable to one another in my current game 10775157 I had to go to Hook before I could attack bandile from xop.

add onto that bandile is not accessible from anya or sbu in my game 10777925.
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Wed Mar 14, 2012 12:02 pm

Fixed. Thanks Fazeem.

RDv1.xml
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Wed Mar 14, 2012 4:21 pm

Sent to the turtle! ;)
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Thu Mar 15, 2012 3:36 pm

And updated!
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Thu Mar 15, 2012 11:02 pm

Thanks for that and sorry as well. Not sure how that happened.
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Re: Rorke's Drift. [BETA]

Postby koontz1973 on Sat Mar 17, 2012 11:02 am

New xml to correct borders that cannot attack each other. Same problem as before but it seems to of not been fixed.
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Re: Rorke's Drift. [BETA]

Postby thenobodies80 on Mon Mar 19, 2012 3:34 pm

Sent to the turtle! :)
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