Conquer Club

Verimus, Vidimus, Vicimus II [Winners: ThrushAAX & Flow520]

Tournaments completed in 2012.

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Verimus, Vidimus, Vicimus II [Winners: ThrushAAX & Flow520]

Postby Flow520 on Sat Jan 07, 2012 5:02 pm

Verimus, Vidimus, Vicimus II
Singles to Doubles
16 players (8 teams) 4 reserves (1 reserve team)

Introduction:
There will be four great battles spread out across four worlds where you and your teammate will fight individually against the divided members of the other teams. Victors of these battles will then join with their teammate and fight together against the other remaining teams in a great final battle. The victorious team of this final will earn the tournament medal and together proclaim, ā€œVenimus, Vidimus, Vicimus!ā€
(We came, we saw, we conquered!)

Tournament Setup:

Initial Battles:
Initial battles will take place across four worlds with settings
8 player World 2.1 Standard Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds

There will be 2 lists of 8 players, List A and List B.
You and will teammate will be randomly placed on different lists by random.org.
List A will be duplicated to make List 1A and List 2A.
List B will be duplicated to make List 1B and List 2B.
Each list will then be ordered randomly by random.org
Battles will then seed as follows:
World 1A (1A1,1A2,1A3,1A4,1A5,1A6,1A7,1A8)
World 1B (1B1,1B2,1B3,1B4,1B5,1B6,1B7,1B8)
World 2A (2A1,2A2,2A3,2A4,2A5,2A6,2A7,2A8)
World 2B (2B1,2B2,2B3,2B4,2B5,2B6,2B7,2B8)

Victory in any of the initial battles will secure a place in the grand final for you as well as your teammate.

Grand Final:
In the Grand Final, the doubles teams will engage in a battle raging across a world using settings Doubles World 2.1 Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds
The winning team will win the tournament and earn a Tournament Achievement Medal!
Image

Tournament Format Diagram:

Image

show: Several Notes - Please read before joining

General Achievement Medal:

A general achievement medal has been approved for this tournament and will be awarded to any player who is able to win both their initial battles, yet fails to achieve victory in the grand final.

Image Statistical Tragedy: Victor of all 8-player games, yet defeated in the final. Tournament: Verimus, Vidimus, Vicimus II


show: Probabilities of Various Outcomes


Team List:
Last edited by Flow520 on Wed Sep 12, 2012 1:59 am, edited 13 times in total.
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Verimus, Vidimus, Vicimus I Seeding and Initial Battles

Postby Flow520 on Sat Jan 07, 2012 5:02 pm

show: Received confirmations Listed in order received
show: Splitting Teams into List A and List B

Initial Battles:
Last edited by Flow520 on Thu May 31, 2012 5:47 pm, edited 26 times in total.
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Verimus, Vidimus, Vicimus I Grand Final Information

Postby Flow520 on Sat Jan 07, 2012 5:03 pm

The Grand Final: Game 11178456

Last edited by Flow520 on Thu May 31, 2012 8:42 pm, edited 5 times in total.
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Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Postby patrickaa317 on Sat Jan 07, 2012 10:02 pm

patrickaa317 & shoop76

I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)
taking a break from cc, will be back sometime in the future.
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Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Postby Flow520 on Sun Jan 08, 2012 1:59 am

patrickaa317 wrote:I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)

Thanks for the input. I'm flexible. If every team that makes it to the final game wants it escalating, I will change the final game spoils to escalating. :)
The initial battles will remain flat rate.

Flow
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Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Postby Flow520 on Sun Jan 08, 2012 2:00 am

ThrushAAX & Flow520
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Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Postby Teflon Kris on Sun Jan 08, 2012 5:21 pm

A General Achievement Medal will be awarded to the player managing to win their initial battles yet losing in the final:

Statistical Tragedy: Victor of all 8-player games, yet defeated in the final.


8-)
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Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Postby TOBIASAN on Mon Jan 09, 2012 3:23 pm

I will play please
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Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Postby Flow520 on Mon Jan 09, 2012 10:33 pm

TOBIASAN wrote:I will play please
Hey TOBIASAN,
Thanks for your interest in joining. :)
Please see the Eligibility Rule in the "Several Notes - Please read before joining" section:
Gameplay is Singles to Doubles. Thus, players must sign-up with an eligible teammate. If you post without a teammate you will not be added to the tournament until a new post is made including the name of your teammate.

So, you can re-post with an eligible teammate, or wait for another person without a teammate to post and then contact them about forming a team.
Best of luck to you sir!
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Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Postby ultraman on Fri Jan 13, 2012 8:36 am

ultraman, reahma
in please
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Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

Postby theheadholes on Sat Jan 14, 2012 12:53 pm

In with pittsburgh00
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Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

Postby thehippo8 on Sun Jan 15, 2012 4:16 am

I'm in!
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Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Postby Flow520 on Sun Jan 15, 2012 2:19 pm

thehippo8 wrote:I'm in!
You'll need a teammate to join. Perhaps try to get in contact with TOBIASAN from a few posts up on this page.
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Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Postby dragor80 on Wed Jan 18, 2012 3:38 am

in please
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Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Postby dragor80 on Wed Jan 18, 2012 3:41 am

Oops, didn't see I need a teamate. Anybody keen to join with me?
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Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Postby ejph on Wed Jan 18, 2012 10:16 am

ejph and jemal_fixit please
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Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Postby buster582 on Wed Jan 25, 2012 3:23 pm

i would like to play but need a team
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Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Postby Flow520 on Wed Jan 25, 2012 7:34 pm

buster582 wrote:i would like to play but need a team
Try dragor80
dragor80 wrote:Oops, didn't see I need a teamate. Anybody keen to join with me?

Or try thehippo8 or TOBIASAN
They both expressed interest, but did not have team-mates.
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Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Postby Vaicius on Thu Jan 26, 2012 12:55 pm

i am in with loosefruit
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Re: Verimus, Vidimus, Vicimus II [12/16][0/4]

Postby pridekiller on Sat Jan 28, 2012 2:44 pm

pridekiller and spore08 in please
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Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Postby giappone on Wed Feb 01, 2012 5:35 am

im in but alone
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Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Postby Flow520 on Sun Feb 05, 2012 3:42 am

giappone wrote:im in but alone

You can form a team by contacting other single players who posted.
For instance:
buster582
dragor80
thehippo8
TOBIASAN

Good luck.
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Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Postby chapcrap on Tue Feb 07, 2012 8:11 pm

I'll let your sign ups last a couple more days, because it's close to full, but after that, I'll have to cancel the tournament.
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Re: Verimus, Vidimus, Vicimus II [Full]

Postby Flow520 on Wed Feb 08, 2012 4:50 pm

Alright, tournament is full!
As soon as privileges are granted I will send out the conformation PM (See below from original post):
Join Game Rule:
For the Initial Battles:
Private messages indicating a 24 hour period will be sent out to each player/reserve requesting that they respond via PM within 48 hours with confirmation that they will be available to accept game invitations at some point during the defined 24 hour period. If one or both members of a team fail to respond within 48 hours, their team will be replaced by a reserve team who's members responded.
Once all players respond, game invitations will be sent out at the beginning of the defined 24 hour period. The invitations automatically expire after 24 hours. Players must join their games before the invitation expires.
This setup is needed because team mates are not in the same games for the initial battles.

Good luck to us all!

Flow
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Re: Verimus, Vidimus, Vicimus II [Full]

Postby ultraman on Wed Feb 08, 2012 9:49 pm

ultraman is ready and confirming
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