AndyDufresne wrote:ManBungalow wrote:As interesting as this looks, the image doesn't need to be quite so big IMO.
I think I tend to agree with ManB.
--Andy
as long as the interface does not change, all maps with a complex legend will give the false impression that they could be smaller.
if lack would go with something similar with landgrab or major command where the legend is separate and it pops-up only if needed and the terit names appear only on mouse hover then our maps would be much smaller, or fit much more terits within the same size.
take out the legend and terit names and i can make the small map at 500*450 and the large at 700*630.
anyway, i don't think the map is too big and here's why.
my small image will be 800*800 and it will look like this:
- Click image to enlarge.

notice how the text already looks small, but i have some wiggle room and it can be arranged so that it is visible.
also see how some terit names are within millimetres of each other but still they don't clash and they're perfectly legible.
now if that image of 800*800 would be the large image then i'd have to go for a small one that's just 600*600
- Click image to enlarge.

notice how the legend is impossible to read despite having an all caps very clear font.
and see how the terit names would have to be enlarged to the point where they'd clash in each other.
on almost all maps the image can be shrunk much more than the text. i can make the city half the current size and you'll still know it's a city. the houses will be smaller, the streets narrower, but it will still look like a city.
but the text can't be halved because while on an image you can miss details and still get the big picture, with text you have to see everything.
so i can probably reduce the large to 1000*1000 and make the small at 800*800 but anything bellow that will have huge legibility issues.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku