These are some decent choices.lostatlimbo wrote:My font suggestions, in order of preference:
http://www.dafont.com/unisketch.font
http://www.dafont.com/handserif.font
http://www.dafont.com/drukarnia-polska.font
--Andy
Moderator: Cartographers
These are some decent choices.lostatlimbo wrote:My font suggestions, in order of preference:
http://www.dafont.com/unisketch.font
http://www.dafont.com/handserif.font
http://www.dafont.com/drukarnia-polska.font
i really like the first one but unfortunately it doesn't fit quite goodAndyDufresne wrote:These are some decent choices.lostatlimbo wrote:My font suggestions, in order of preference:
http://www.dafont.com/unisketch.font
http://www.dafont.com/handserif.font
http://www.dafont.com/drukarnia-polska.font
--Andy
actually my intention is to give +1 for holding the military base but i forgot about the -1 from the virus so i've modified the legend to say the military base gets +2.WestWind wrote:First: I'm really liking this map so far!
Second, I agree with the comments about the font. It kinda hurts, and I have good vision.
Finally, I take it that the military base has a +1 autodeploy as well as the -1 for being in the red zone? If so, would it be easier to just say, "Military base does not decay" or something along those lines? As it is right now, I think a player could be confused into thinking that the base gets a +1 autodeploy and does not decay.
so it gets +2 for real, or it gets +2-1= +1 in effect?DiM wrote:actually my intention is to give +1 for holding the military base but i forgot about the -1 from the virus so i've modified the legend to say the military base gets +2.WestWind wrote:First: I'm really liking this map so far!
Second, I agree with the comments about the font. It kinda hurts, and I have good vision.
Finally, I take it that the military base has a +1 autodeploy as well as the -1 for being in the red zone? If so, would it be easier to just say, "Military base does not decay" or something along those lines? As it is right now, I think a player could be confused into thinking that the base gets a +1 autodeploy and does not decay.
I don't think that's necessary. I think one can safely assume the Military Base is immune if it auto-deploys one.DiM wrote:actually my intention is to give +1 for holding the military base but i forgot about the -1 from the virus so i've modified the legend to say the military base gets +2.WestWind wrote:First: I'm really liking this map so far!
Second, I agree with the comments about the font. It kinda hurts, and I have good vision.
Finally, I take it that the military base has a +1 autodeploy as well as the -1 for being in the red zone? If so, would it be easier to just say, "Military base does not decay" or something along those lines? As it is right now, I think a player could be confused into thinking that the base gets a +1 autodeploy and does not decay.
Yes.DiM wrote:if you hold the military base you get 1 troops added there each turn.

I think it is step in the right direction. I think keeping the region font where it is, is probably alright---since as mentioned, you are just reading one word, and not a paragraph of sorts. But if you want to change it for consistency, you can always approach that route. I think I'm fond of it on the actual map, just not in the legend.DiM wrote:would this font fit better?
I agree. I think this is an instance where its ok to have different fonts on the map v legend.AndyDufresne wrote:I think it is step in the right direction. I think keeping the region font where it is, is probably alright---since as mentioned, you are just reading one word, and not a paragraph of sorts. But if you want to change it for consistency, you can always approach that route. I think I'm fond of it on the actual map, just not in the legend.DiM wrote:would this font fit better?
--Andy
Well since this is the large right? You're already at 1000x900 for this one and you're allowed up to 1400x1200 for the large and 1000x800 for the small, so I really don't see a problem to increase the size to work it in.DiM wrote:a bamboo/wooden rim could work if i had a regular shaped legend but as you can see it's kinda squeezed.
to make such a border i'd have to increase the map size with at least 100 pixels and i'm not sure it's worth it.
but if more people request this and if the CAs allow the increase i can do it.
isaiah40 wrote:Well since this is the large right? You're already at 1000x900 for this one and you're allowed up to 1400x1200 for the large and 1000x800 for the small, so I really don't see a problem.DiM wrote:a bamboo/wooden rim could work if i had a regular shaped legend but as you can see it's kinda squeezed.
to make such a border i'd have to increase the map size with at least 100 pixels and i'm not sure it's worth it.
but if more people request this and if the CAs allow the increase i can do it.

I was expecting three woops here!DiM wrote:yeeehaw
if you are allowed to increase the size, adding some more water at every side of the map will make it have more like an island feel indeed. but one could indeed think, is it worth it?Flapcake wrote:isaiah40 wrote:Well since this is the large right? You're already at 1000x900 for this one and you're allowed up to 1400x1200 for the large and 1000x800 for the small, so I really don't see a problem.DiM wrote:a bamboo/wooden rim could work if i had a regular shaped legend but as you can see it's kinda squeezed.
to make such a border i'd have to increase the map size with at least 100 pixels and i'm not sure it's worth it.
but if more people request this and if the CAs allow the increase i can do it.
it will give good room for an "island" effect
Its not that the current rim is not cool, its the distance to the island that ruin the impresion for me
Edit: the legend could also "float" in the water to solve the size isue if you dont want to enlarge it.
