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Re: South Park Mafia 2 Day 2

Postby MoB Deadly on Sat Nov 26, 2011 5:51 pm

Guys, I am really sorry I haven't posted, yes I have been SWAMPED and just finially made my post in another mafia and I am here, and was not aware of the deadline. Completely my fault I have no excuse for this. Posting now
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Re: South Park Mafia 2 Day 2

Postby MoB Deadly on Sat Nov 26, 2011 5:57 pm

With a deadline within hours we need to make a quick decision. Do you guys believe that sens is town? Do we force a claim from him? Like Drunk said about slow:

zimmah wrote:i agree that a claimed PGO is not really a benefit for town, in essence he's just killing his own power by revealing his role, but f he's telling the truth, at least he won't kill townies. either way he can still be a bad guy, so i'll definitely keep my eyes on him. he's a good option to lynch if we don't have any better cases and don't want to get a no-lynch. even if he's PGO, it's not going to be a huge loss.


I feel like sens is town from his last few posts, but that could be just a good scum squirming under pressure. Should I unvote and leave it to random.org and hope it gets the claimed PGO? claimed pgo is not a confirmable role, and a normal mafia claim.

Post if you can guys I dont want to make a stupid decision under pressure of deadline
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Re: South Park Mafia 2 Day 2

Postby MoB Deadly on Sat Nov 26, 2011 6:00 pm

EBWOP

MoB Deadly wrote:With a deadline within hours we need to make a quick decision. Do you guys believe that sens is town? Do we force a claim from him? Like Zimmah said about slow:
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Re: South Park Mafia 2 Day 2

Postby usAir on Sat Nov 26, 2011 6:01 pm

I could change my vote to sens to force a claim, but idk if I should either. Do we just want to go with lynching slow and see what info that brings us?
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Re: South Park Mafia 2 Day 2

Postby MoB Deadly on Sat Nov 26, 2011 6:09 pm

Wtf how did I miss the last page before I posted. Ugh I am doing horrible right now, sorry!

Okay! *deep breath* reviewing more......

The vote-stealer still sees sens as more scummy than slow. Like I said before you can't take slow's claim as a definitely true because you really cant verify his claim. In addition, he has barely contributed at all, and sens is at least active. Slow is hurting us at this point I feel.

unvote vote slow Sens is back and active, slow is not contributing and has a weak claim, I would rather see him lynched today
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Re: South Park Mafia 2 Day 2

Postby slowreactor on Sat Nov 26, 2011 9:47 pm

OK trying to post on a tablet so a little awkward but just a few qyuck things:

Can someone brush me up on what the sens case is? And is there any chance the mod can extend the deadline till tomorrow night? I might be able to get on one more time before I get back to campus tomorrow night but I make no guarantees.

And for anyone who thinks I'm submarining please look thru my games. I actually do have sitters in them.
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Re: South Park Mafia 2 Day 2

Postby zimmah on Sun Nov 27, 2011 4:49 am

slowreactor wrote:OK trying to post on a tablet so a little awkward but just a few qyuck things:

Can someone brush me up on what the sens case is? And is there any chance the mod can extend the deadline till tomorrow night? I might be able to get on one more time before I get back to campus tomorrow night but I make no guarantees.

And for anyone who thinks I'm submarining please look thru my games. I actually do have sitters in them.


deadline has allready been extended, and just on the same tme the deadline was extended, someone tried to do a last-minute save for you, by voting against sensfan. i think that's a quite strong indicator that 'someone' wants you alive. and i have a feeling 'that someone' is not town.
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Re: South Park Mafia 2 Day 2

Postby blakebowling on Sun Nov 27, 2011 5:37 am

Vote Count
slowreactor (5) - spiesr, LSU, dazza2008, zimmah, MoB Deadly L-2
drunkmonkey (1) - usAir
sensfan (2) - drake_259, drunkmonkey
LSU (1) - Epitaph1

With 12 alive, 7 Votes are required to lynch.
Due to request and the fact that I was busy through the original deadline. Day 2 will end at 11:59 EST Tonight (Sunday). If I'm late with the post, no votes happening after midnight will be counted. Discussion may continue until I post the night scene, however.
If no option has 7 votes (A player's lynch or a No-Lynch), then the option with the most votes will happen. If there is a tie it will be broken by Random.org.
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Re: South Park Mafia 2 Day 2

Postby Epitaph1 on Sun Nov 27, 2011 11:42 am

unvote

The only way to kill slow is through a lynch if he is telling the truth. If he turns up innocent, we should look through the list of voters very carefully. Sorry for the brief post, but this weekend has been busy for me as well.
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Re: South Park Mafia 2 Day 2

Postby blakebowling on Sun Nov 27, 2011 5:05 pm

Vote Count
slowreactor (5) - spiesr, LSU, dazza2008, zimmah, MoB Deadly L-2
drunkmonkey (1) - usAir
sensfan (2) - drake_259, drunkmonkey

With 12 alive, 7 Votes are required to lynch.
Due to request and the fact that I was busy through the original deadline. Day 2 will end at 11:59 EST Tonight (Sunday). If I'm late with the post, no votes happening after midnight will be counted. Discussion may continue until I post the night scene, however.
If no option has 7 votes (A player's lynch or a No-Lynch), then the option with the most votes will happen. If there is a tie it will be broken by Random.org.
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Re: South Park Mafia 2 Day 2

Postby slowreactor on Sun Nov 27, 2011 8:30 pm

Well, it looks like I'm doomed anyways, but I will say this:

There's been 1 or 2 people really pushing the fact that the vote-stealer put his vote on sens, and not me, which seemingly makes me look like scum. When I flip town, please pursue those cases. I highly doubt that the vote-stealer is town because there is no reason for them to screw with the town like this.
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Re: South Park Mafia 2 Day 2

Postby usAir on Sun Nov 27, 2011 8:39 pm

slowreactor wrote:Well, it looks like I'm doomed anyways, but I will say this:

There's been 1 or 2 people really pushing the fact that the vote-stealer put his vote on sens, and not me, which seemingly makes me look like scum. When I flip town, please pursue those cases. I highly doubt that the vote-stealer is town because there is no reason for them to screw with the town like this.


So, then, give us some information. Who do you think is scummy, and why? (ok, yeah, vote stealers and the ones making a big deal of reverse psychology) Your word will probably hold more weight if you die and are town.
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Re: South Park Mafia 2 Day 2

Postby slowreactor on Sun Nov 27, 2011 9:54 pm

Going through, pointing out what seems the most suspicious to me:

MoB Deadly wrote:Wtf how did I miss the last page before I posted. Ugh I am doing horrible right now, sorry!

Okay! *deep breath* reviewing more......

The vote-stealer still sees sens as more scummy than slow. Like I said before you can't take slow's claim as a definitely true because you really cant verify his claim. In addition, he has barely contributed at all, and sens is at least active. Slow is hurting us at this point I feel.

unvote vote slow Sens is back and active, slow is not contributing and has a weak claim, I would rather see him lynched today


MoB, this doesn't seem like the most coherent passage here: Does the fact that there is a vote-stealer change your opinion at all? Cause it seems like you're basing everything off of my inactivity, even though I specifically said that I was going to be gone for the holidays.


zimmah wrote:
slowreactor wrote:OK trying to post on a tablet so a little awkward but just a few qyuck things:

Can someone brush me up on what the sens case is? And is there any chance the mod can extend the deadline till tomorrow night? I might be able to get on one more time before I get back to campus tomorrow night but I make no guarantees.

And for anyone who thinks I'm submarining please look thru my games. I actually do have sitters in them.


deadline has allready been extended, and just on the same tme the deadline was extended, someone tried to do a last-minute save for you, by voting against sensfan. i think that's a quite strong indicator that 'someone' wants you alive. and i have a feeling 'that someone' is not town.


Zimmah seems quite convinced here. I can't think of much more to say about this, but it's worth pursuing after tonight.
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Re: South Park Mafia 2 Day 2

Postby blakebowling on Mon Nov 28, 2011 12:27 am

Vote Count
slowreactor (5) - spiesr, LSU, dazza2008, zimmah, MoB Deadly Lynch
drunkmonkey (1) - usAir
sensfan (2) - drake_259, drunkmonkey

With 12 alive, 7 Votes are required to lynch.

slowreactor has been lynched. Scene coming soon.
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Re: South Park Mafia 2 Day 2

Postby blakebowling on Mon Nov 28, 2011 12:48 am

After procrastinating most of the day, the sun was beginning to set. As it started to go down, it was noticed that one person's vote wasn't accurately reflected. After minimal discussion, it was decided that the guy who claimed he had a gun needed to die. Even though there wasn't full support in the town, the five of them managed to get the noose around his neck.

As he was pushed forward off of the platform, he made one last effort to point out the evil. All that was seen as his body dangled down, is the shotgun falling from inside his coat, and his hand rigidly pointed towards the townsmen on the platform.

slowreactor - Jimbo Kern (Town PGO) has been lynched.

It is now Night 2, Please send your night actions in within 72 Hours.
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Re: South Park Mafia 2 Night 2

Postby blakebowling on Tue Nov 29, 2011 1:17 pm

You have about 36 hours left before deadline. Anyone who has not yet sent in their actions, please send them in asap.
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Re: South Park Mafia 2 Night 2

Postby blakebowling on Wed Nov 30, 2011 3:39 pm

A younger citizen of this town was being chased by an unknown assailant, they ran through the town until the smaller one had no place to run. As he backed up against the wall, he saw a gun point towards his face. Surprisingly, all he heard was a single click. When he looked up, his attacker had vanished into the night.

When everyone awoke, they found that they hadn't lost one of their own. But they had actually gained one.

safariguy5 has been revived!

It is now Day 3
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Re: South Park Mafia 2 Day 3

Postby MoB Deadly on Wed Nov 30, 2011 3:44 pm

tha f*ck? :lol:

welcome back safari haha
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Re: South Park Mafia 2 Day 3

Postby zimmah on Wed Nov 30, 2011 3:47 pm

MoB Deadly wrote:tha f*ck? :lol:

welcome back safari haha


vote safari for being a zombie?

ehhh, realy. what just happened?

is he still the same? i doubt he's mafia', i'm just going to assume he's still a joat, but maybe there's some catch....

either way, let's see if we can find anything today.

good thing there's no kills tonight.
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Re: South Park Mafia 2 Day 3

Postby usAir on Wed Nov 30, 2011 3:57 pm

ok... that was odd.

It seems that we still have very little to work with. Can anyone more experienced infer anything from that scene?
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Re: South Park Mafia 2 Day 3

Postby MoB Deadly on Wed Nov 30, 2011 4:01 pm

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Re: South Park Mafia 2 Day 3

Postby MoB Deadly on Wed Nov 30, 2011 4:02 pm

It was probably a 1 time use, given how strong the role is. And they used it on Safari because hes a great player.
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Re: South Park Mafia 2 Day 3

Postby spiesr on Wed Nov 30, 2011 4:38 pm

Well, there are handful of ways that safariguy could have returned to the living, and not all of them are exactly a good thing.
First off is probably the simplest. This game could have a reviver in. This makes enough sense, as Safariguy is a good players and had a role with actual powers, making him a fairly attractive target for a reviver to use his abilities on. The timing makes sense as well, sine a reviver would possibly want to use their power quickly to prevent their self being killed before they use it. The only available player on Night 1 was wildwillaim, not a the best target for such an ability in this game, but by night 2 they had a decent option available to them.
Or, safariguy's revival may have been related to his own role. According to the mafia wiki, sometimes a revival can be connected with a change in alignment. I don't recall seeing that happen in any game I have played here, but it remains a possibility. In South Park Mafia 1, the player assigned Cartman had the option of either being pro-town or not. Perhaps here we have a situation where Cartman starts out poro-town, but if he is killed he returns with new abilities and alignment willing to help the town?
Yet another option is that Safariguy wasn't quite as dead as he seemed. The Actor role has the ability to fake his own death. Here is a description of how it worked in another game:
Abilities: You can act as any role at night. Send me a pm with what role you want to act as and who you want to pretend to target. anyone who investigates you will get the answers you send me. In addition, when someone kills you, you will actually fake your death. Your role in the death scene will be whatever the last role you sent me was. You will be revived after 1 full day has passed.
And of course, Blake could have come up with something completely different that I have never heard of. Who knows, maybe we have some sort of bizarre Necromancer Cult running around now?
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Re: South Park Mafia 2 Day 3

Postby sensfan on Wed Nov 30, 2011 4:43 pm

[/quote]And of course, Blake could have come up with something completely different that I have never heard of. Who knows, maybe we have some sort of bizarre Necromancer Cult running around now?[/quote]
:lol:

Well, welcome back safari. His experience is crucial and important in this game.
We do have very little to work with. A no lynch is not an acceptable option at this stage, the mafia is still lurking out there.
Let us wait for safariguy to post.

-sens
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Re: South Park Mafia 2 Day 3

Postby safariguy5 on Wed Nov 30, 2011 6:17 pm

Wow, I had no idea, good thing blake pm'ed me.

I Pm'ed him asking for my role PM and my Night 1 night action back. I did a flavor investigation on someone, but I can't remember who. Will post the result once I hear back from blake.

Can anyone fill me on the important things from Day 2? (mostly claim related information, cases) I completely stopped paying attention to the game once I died. I'll try reading back and giving everyone a list of my JOAT abilities as well.

Judging by the Night 3 scene, it looks like the killer was probably roleblocked or busdriven. The flavor makes it seem like Kenny/Mysterion is responsible.

Thank goodness I was revived, Cartman was an anti-town role in the first one, so I was semi-afraid of people not believing me if I claimed.
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