Samus wrote:So, here's what I get from the bonus formula. For the Great Hall and the Throne + Walls, it is assumed that the Throne and the Great Hall are owned together, and therefore are not considered bordering territories or regions (voided from the calculations). Otherwise you would come to out of whack numbers like 5 borders for Great Hall when you will almost certainly take the Throne and Inner Wall 2 to have 1 border (I input 3 borders).
Throne: 0.50
Great Hall: 2.50
Throne + Walls: 5.67
East/West Wards: 2.83
Midlands: 5.67
Plains: 3.50
Swamp: 3.67
Forest: 2.33
Woods Camp: 1.33
River Camp: 1.42
Woods Camp + Gate: 4.83
River Camp + Gate: 4.92
Both Camps + Gate: 7.25
Tunnel: 3.50
Keep in mind that the numbers for holding stuff together do not reflect the bonus you would already be receiving from the parts, such as the +1 you're already getting for the Throne.
Something that sticks out to me is the Plains at 3.50 and the River Camp at 1.42. Considering you can hold these two together with only 2 borders (which is pretty clearly what you'll do), I feel like one of these should have the bonus reduced by 1.
The Forest is kind of up in the air. Feels like armies in the Midlands and the Swamp will come right for the Forest and the Woods Camp, and then those two will go right at each other. So claiming victory there is really claiming victory over a much wider area than just those 4 territories. It should be noted that the way WidowMakers calculates it, it comes out to 2.58.
The Tunnel comes out to 3.50. Outer Wall 3 connects to Tunnel 3, right? I'm not missing anything here? 7 territories, 3 borders, a bonus of +3 seems warranted.
Also, I'm a little unclear on what you will actually get from overlapping bonuses. If you hold the Throne + Walls, will the log read +1 for Throne and then +4 for "Throne and Walls," or an added +5 for "Throne and Walls" for a total of +6?
in addition to the individual bonus, i alway want some balance in terms of an in/out of the fortress. so holding the whole fortress without the tunnel or gate is a deployment of 19, holding all the outlands without the gate or tunnel is 22, with the gate its 33.
with that in mind, i would have on problems with any or all of the following bonus changes
river camp 1
forest 2
any camp + gate 3
as for the tunnel, keep in mind that it takes 7 territories to hold it so its +5 deployment at least. but the +2 is really there so the tunnel is used more strategically then just another territory to be conquered. just something to keep your eye on. personally i would rather it would be +1. but that seems a bit too low for people to handle.