Moderator: Cartographers
OliverFA wrote:[Adding XML stamp]
After checking the XML file, I am glad to confirm that this time everything in the code seems to be right.
Just a minor comment. Duguay-Trouin seems to be hyphenated in the map, but not in the XML. One of them should be fixed.
Congratulations cairnswk!
thenobodies80 wrote:I've just a couple of minor suggestions:
- one way attack arrow Pluton-Poliphemus could be centered.
- Ajax label could be moved up to not cover the connection between ajax and orion
- two ways arrow between Prince and S.J.N could be shortened a bit to not have the left side of the arrow on the smoke of the cannon.
Except for those minor things it looks ready to go imo.
isaiah40 wrote:Congrats cairns!!
thenobodies80 wrote:
cairnswk wrote:May i ask how long this will wait before going to beta?
DiM wrote:cairnswk wrote:May i ask how long this will wait before going to beta?
probably when some of the current beta maps are quenched. so pray that all the xml issues and gameplay faults are fixed quickly otherwise you'll have to wait for some time.
thenobodies80 wrote:...
Now, cairnswk I'm doing a special thing related with this map, this is why it is on hold, I'll put it on Beta as soon as I'm ready with it, in any case no more than 1 or 2 days from now.
Nobodies
thenobodies80 wrote:Ah ah ah I love this moment! let me say you're 100% wrong....maybe you'll learn that not everything is like it seems when you see just a part of what is going on. (this, let me think about a thing Lincoln said)
thenobodies80 wrote:Anyway it's clear that patience is not a your virtue DiM.
thenobodies80 wrote:... in any case no more than 1 or 2 days from now.
Nobodies
thenobodies80 wrote:Ah ah, no I'm at work in Milan
Anyways, I'm ready, just waiting that the other maps I've stamped the last week are uploaded....no meaning in creating an endless queue...so I'm waiting like you and anyone else.
thenobodies80 wrote:No limit.
I wrote here a longer explanation, but I decided to delete it because I don't want to push your map thread off topic. I'll give you a better explanation into foundry discussion this evening, when back at home.
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